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Side by Side Diff: cc/output/gl_renderer.h

Issue 628443002: replace OVERRIDE and FINAL with override and final in cc/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase on master Created 6 years, 2 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_deque.h" 10 #include "cc/base/scoped_ptr_deque.h"
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
50 static scoped_ptr<GLRenderer> Create( 50 static scoped_ptr<GLRenderer> Create(
51 RendererClient* client, 51 RendererClient* client,
52 const LayerTreeSettings* settings, 52 const LayerTreeSettings* settings,
53 OutputSurface* output_surface, 53 OutputSurface* output_surface,
54 ResourceProvider* resource_provider, 54 ResourceProvider* resource_provider,
55 TextureMailboxDeleter* texture_mailbox_deleter, 55 TextureMailboxDeleter* texture_mailbox_deleter,
56 int highp_threshold_min); 56 int highp_threshold_min);
57 57
58 virtual ~GLRenderer(); 58 virtual ~GLRenderer();
59 59
60 virtual const RendererCapabilitiesImpl& Capabilities() const OVERRIDE; 60 virtual const RendererCapabilitiesImpl& Capabilities() const override;
61 61
62 // Waits for rendering to finish. 62 // Waits for rendering to finish.
63 virtual void Finish() OVERRIDE; 63 virtual void Finish() override;
64 64
65 virtual void DoNoOp() OVERRIDE; 65 virtual void DoNoOp() override;
66 virtual void SwapBuffers(const CompositorFrameMetadata& metadata) OVERRIDE; 66 virtual void SwapBuffers(const CompositorFrameMetadata& metadata) override;
67 67
68 virtual bool IsContextLost(); 68 virtual bool IsContextLost();
69 69
70 static void DebugGLCall(gpu::gles2::GLES2Interface* gl, 70 static void DebugGLCall(gpu::gles2::GLES2Interface* gl,
71 const char* command, 71 const char* command,
72 const char* file, 72 const char* file,
73 int line); 73 int line);
74 74
75 protected: 75 protected:
76 GLRenderer(RendererClient* client, 76 GLRenderer(RendererClient* client,
77 const LayerTreeSettings* settings, 77 const LayerTreeSettings* settings,
78 OutputSurface* output_surface, 78 OutputSurface* output_surface,
79 ResourceProvider* resource_provider, 79 ResourceProvider* resource_provider,
80 TextureMailboxDeleter* texture_mailbox_deleter, 80 TextureMailboxDeleter* texture_mailbox_deleter,
81 int highp_threshold_min); 81 int highp_threshold_min);
82 82
83 virtual void DidChangeVisibility() OVERRIDE; 83 virtual void DidChangeVisibility() override;
84 84
85 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; } 85 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; }
86 86
87 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; } 87 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; }
88 const GeometryBinding* SharedGeometry() const { 88 const GeometryBinding* SharedGeometry() const {
89 return shared_geometry_.get(); 89 return shared_geometry_.get();
90 } 90 }
91 91
92 void GetFramebufferPixelsAsync(const gfx::Rect& rect, 92 void GetFramebufferPixelsAsync(const gfx::Rect& rect,
93 scoped_ptr<CopyOutputRequest> request); 93 scoped_ptr<CopyOutputRequest> request);
94 void GetFramebufferTexture(unsigned texture_id, 94 void GetFramebufferTexture(unsigned texture_id,
95 ResourceFormat texture_format, 95 ResourceFormat texture_format,
96 const gfx::Rect& device_rect); 96 const gfx::Rect& device_rect);
97 void ReleaseRenderPassTextures(); 97 void ReleaseRenderPassTextures();
98 98
99 void SetStencilEnabled(bool enabled); 99 void SetStencilEnabled(bool enabled);
100 bool stencil_enabled() const { return stencil_shadow_; } 100 bool stencil_enabled() const { return stencil_shadow_; }
101 void SetBlendEnabled(bool enabled); 101 void SetBlendEnabled(bool enabled);
102 bool blend_enabled() const { return blend_shadow_; } 102 bool blend_enabled() const { return blend_shadow_; }
103 103
104 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE; 104 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) override;
105 virtual bool BindFramebufferToTexture(DrawingFrame* frame, 105 virtual bool BindFramebufferToTexture(DrawingFrame* frame,
106 const ScopedResource* resource, 106 const ScopedResource* resource,
107 const gfx::Rect& target_rect) OVERRIDE; 107 const gfx::Rect& target_rect) override;
108 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) OVERRIDE; 108 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) override;
109 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) OVERRIDE; 109 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) override;
110 virtual void DiscardPixels(bool has_external_stencil_test, 110 virtual void DiscardPixels(bool has_external_stencil_test,
111 bool draw_rect_covers_full_surface) OVERRIDE; 111 bool draw_rect_covers_full_surface) override;
112 virtual void ClearFramebuffer(DrawingFrame* frame, 112 virtual void ClearFramebuffer(DrawingFrame* frame,
113 bool has_external_stencil_test) OVERRIDE; 113 bool has_external_stencil_test) override;
114 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) OVERRIDE; 114 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) override;
115 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE; 115 virtual void BeginDrawingFrame(DrawingFrame* frame) override;
116 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE; 116 virtual void FinishDrawingFrame(DrawingFrame* frame) override;
117 virtual bool FlippedFramebuffer() const OVERRIDE; 117 virtual bool FlippedFramebuffer() const override;
118 virtual void EnsureScissorTestEnabled() OVERRIDE; 118 virtual void EnsureScissorTestEnabled() override;
119 virtual void EnsureScissorTestDisabled() OVERRIDE; 119 virtual void EnsureScissorTestDisabled() override;
120 virtual void CopyCurrentRenderPassToBitmap( 120 virtual void CopyCurrentRenderPassToBitmap(
121 DrawingFrame* frame, 121 DrawingFrame* frame,
122 scoped_ptr<CopyOutputRequest> request) OVERRIDE; 122 scoped_ptr<CopyOutputRequest> request) override;
123 virtual void FinishDrawingQuadList() OVERRIDE; 123 virtual void FinishDrawingQuadList() override;
124 124
125 // Check if quad needs antialiasing and if so, inflate the quad and 125 // Check if quad needs antialiasing and if so, inflate the quad and
126 // fill edge array for fragment shader. local_quad is set to 126 // fill edge array for fragment shader. local_quad is set to
127 // inflated quad if antialiasing is required, otherwise it is left 127 // inflated quad if antialiasing is required, otherwise it is left
128 // unchanged. edge array is filled with inflated quad's edge data 128 // unchanged. edge array is filled with inflated quad's edge data
129 // if antialiasing is required, otherwise it is left unchanged. 129 // if antialiasing is required, otherwise it is left unchanged.
130 // Returns true if quad requires antialiasing and false otherwise. 130 // Returns true if quad requires antialiasing and false otherwise.
131 static bool SetupQuadForAntialiasing(const gfx::Transform& device_transform, 131 static bool SetupQuadForAntialiasing(const gfx::Transform& device_transform,
132 const DrawQuad* quad, 132 const DrawQuad* quad,
133 gfx::QuadF* local_quad, 133 gfx::QuadF* local_quad,
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
198 bool success)> 198 bool success)>
199 AsyncGetFramebufferPixelsCleanupCallback; 199 AsyncGetFramebufferPixelsCleanupCallback;
200 void FinishedReadback(unsigned source_buffer, 200 void FinishedReadback(unsigned source_buffer,
201 unsigned query, 201 unsigned query,
202 const gfx::Size& size); 202 const gfx::Size& size);
203 203
204 void ReinitializeGLState(); 204 void ReinitializeGLState();
205 void RestoreGLState(); 205 void RestoreGLState();
206 void RestoreFramebuffer(DrawingFrame* frame); 206 void RestoreFramebuffer(DrawingFrame* frame);
207 207
208 virtual void DiscardBackbuffer() OVERRIDE; 208 virtual void DiscardBackbuffer() override;
209 virtual void EnsureBackbuffer() OVERRIDE; 209 virtual void EnsureBackbuffer() override;
210 void EnforceMemoryPolicy(); 210 void EnforceMemoryPolicy();
211 211
212 void ScheduleOverlays(DrawingFrame* frame); 212 void ScheduleOverlays(DrawingFrame* frame);
213 213
214 typedef ScopedPtrVector<ResourceProvider::ScopedReadLockGL> 214 typedef ScopedPtrVector<ResourceProvider::ScopedReadLockGL>
215 OverlayResourceLockList; 215 OverlayResourceLockList;
216 OverlayResourceLockList pending_overlay_resources_; 216 OverlayResourceLockList pending_overlay_resources_;
217 OverlayResourceLockList in_use_overlay_resources_; 217 OverlayResourceLockList in_use_overlay_resources_;
218 218
219 RendererCapabilitiesImpl capabilities_; 219 RendererCapabilitiesImpl capabilities_;
(...skipping 216 matching lines...) Expand 10 before | Expand all | Expand 10 after
436 #if DEBUG_GL_CALLS && !defined(NDEBUG) 436 #if DEBUG_GL_CALLS && !defined(NDEBUG)
437 #define GLC(context, x) \ 437 #define GLC(context, x) \
438 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 438 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
439 #else 439 #else
440 #define GLC(context, x) (x) 440 #define GLC(context, x) (x)
441 #endif 441 #endif
442 442
443 } // namespace cc 443 } // namespace cc
444 444
445 #endif // CC_OUTPUT_GL_RENDERER_H_ 445 #endif // CC_OUTPUT_GL_RENDERER_H_
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