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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/wm/core/transient_window_manager.h" | 5 #include "ui/wm/core/transient_window_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <functional> | 8 #include <functional> |
| 9 | 9 |
| 10 #include "base/auto_reset.h" | 10 #include "base/auto_reset.h" |
| 11 #include "base/stl_util.h" | 11 #include "base/stl_util.h" |
| 12 #include "ui/aura/window.h" | 12 #include "ui/aura/window.h" |
| 13 #include "ui/aura/window_property.h" | 13 #include "ui/aura/window_property.h" |
| 14 #include "ui/wm/core/transient_window_observer.h" | 14 #include "ui/wm/core/transient_window_observer.h" |
| 15 #include "ui/wm/core/transient_window_stacking_client.h" | 15 #include "ui/wm/core/transient_window_stacking_client.h" |
| 16 #include "ui/wm/core/window_util.h" | 16 #include "ui/wm/core/window_util.h" |
| 17 | 17 |
| 18 using aura::Window; | 18 using aura::Window; |
| 19 | 19 |
| 20 namespace wm { | 20 namespace wm { |
| 21 namespace { | |
| 21 | 22 |
| 22 DEFINE_OWNED_WINDOW_PROPERTY_KEY(TransientWindowManager, kPropertyKey, NULL); | 23 DEFINE_OWNED_WINDOW_PROPERTY_KEY(TransientWindowManager, kPropertyKey, NULL); |
| 23 | 24 |
| 25 } // namespace | |
| 26 | |
| 24 TransientWindowManager::~TransientWindowManager() { | 27 TransientWindowManager::~TransientWindowManager() { |
| 25 } | 28 } |
| 26 | 29 |
| 27 // static | 30 // static |
| 28 TransientWindowManager* TransientWindowManager::Get(Window* window) { | 31 TransientWindowManager* TransientWindowManager::Get(Window* window) { |
| 29 TransientWindowManager* manager = window->GetProperty(kPropertyKey); | 32 TransientWindowManager* manager = window->GetProperty(kPropertyKey); |
| 30 if (!manager) { | 33 if (!manager) { |
| 31 manager = new TransientWindowManager(window); | 34 manager = new TransientWindowManager(window); |
| 32 window->SetProperty(kPropertyKey, manager); | 35 window->SetProperty(kPropertyKey, manager); |
| 33 } | 36 } |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 90 } | 93 } |
| 91 | 94 |
| 92 bool TransientWindowManager::IsStackingTransient( | 95 bool TransientWindowManager::IsStackingTransient( |
| 93 const aura::Window* target) const { | 96 const aura::Window* target) const { |
| 94 return stacking_target_ == target; | 97 return stacking_target_ == target; |
| 95 } | 98 } |
| 96 | 99 |
| 97 TransientWindowManager::TransientWindowManager(Window* window) | 100 TransientWindowManager::TransientWindowManager(Window* window) |
| 98 : window_(window), | 101 : window_(window), |
| 99 transient_parent_(NULL), | 102 transient_parent_(NULL), |
| 100 stacking_target_(NULL) { | 103 stacking_target_(NULL), |
| 104 parent_control_visibility_(false), | |
| 105 show_on_parent_visible_(false), | |
| 106 ignore_visibility_changed_event_(false) { | |
| 101 window_->AddObserver(this); | 107 window_->AddObserver(this); |
| 102 } | 108 } |
| 103 | 109 |
| 104 void TransientWindowManager::RestackTransientDescendants() { | 110 void TransientWindowManager::RestackTransientDescendants() { |
| 105 Window* parent = window_->parent(); | 111 Window* parent = window_->parent(); |
| 106 if (!parent) | 112 if (!parent) |
| 107 return; | 113 return; |
| 108 | 114 |
| 109 // Stack any transient children that share the same parent to be in front of | 115 // Stack any transient children that share the same parent to be in front of |
| 110 // |window_|. The existing stacking order is preserved by iterating backwards | 116 // |window_|. The existing stacking order is preserved by iterating backwards |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 127 DCHECK_EQ(window_, window); | 133 DCHECK_EQ(window_, window); |
| 128 // Stack |window| properly if it is transient child of a sibling. | 134 // Stack |window| properly if it is transient child of a sibling. |
| 129 Window* transient_parent = wm::GetTransientParent(window); | 135 Window* transient_parent = wm::GetTransientParent(window); |
| 130 if (transient_parent && transient_parent->parent() == parent) { | 136 if (transient_parent && transient_parent->parent() == parent) { |
| 131 TransientWindowManager* transient_parent_manager = | 137 TransientWindowManager* transient_parent_manager = |
| 132 Get(transient_parent); | 138 Get(transient_parent); |
| 133 transient_parent_manager->RestackTransientDescendants(); | 139 transient_parent_manager->RestackTransientDescendants(); |
| 134 } | 140 } |
| 135 } | 141 } |
| 136 | 142 |
| 143 void TransientWindowManager::UpdateTransientChildVisibility( | |
| 144 bool parent_visible) { | |
| 145 base::AutoReset<bool> reset(&ignore_visibility_changed_event_, true); | |
| 146 if (!parent_visible) { | |
| 147 show_on_parent_visible_ = window_->TargetVisibility(); | |
| 148 window_->Hide(); | |
| 149 } else { | |
| 150 if (show_on_parent_visible_ && parent_control_visibility_) | |
| 151 window_->Show(); | |
| 152 show_on_parent_visible_ = false; | |
| 153 } | |
| 154 } | |
| 155 | |
| 137 void TransientWindowManager::OnWindowVisibilityChanging(Window* window, | 156 void TransientWindowManager::OnWindowVisibilityChanging(Window* window, |
| 138 bool visible) { | 157 bool visible) { |
| 139 // TODO(sky): move handling of becoming visible here. | 158 if (window_ != window) |
|
sky
2014/10/07 15:19:14
Why the if, at best this should be a DCHECK
oshima
2014/10/07 17:41:14
Done. I was confused by the difference between Cha
oshima
2014/10/07 17:41:56
oops, I meant "Changed (called in hierarchy chain)
| |
| 140 if (!visible) { | 159 return; |
| 141 std::for_each(transient_children_.begin(), transient_children_.end(), | 160 |
| 142 std::mem_fun(&Window::Hide)); | 161 for (auto* child : transient_children_) |
|
sky
2014/10/07 15:19:14
From the style guide: "auto is permitted, for loca
oshima
2014/10/07 17:41:14
Where is it? I was looking at
http://chromium-cpp
oshima
2014/10/07 17:46:25
I guess you meant the description in https://googl
sky
2014/10/07 19:34:21
Yes, you are right. My mistake.
| |
| 162 Get(child)->UpdateTransientChildVisibility(visible); | |
| 163 } | |
| 164 | |
| 165 void TransientWindowManager::OnWindowVisibilityChanged(Window* window, | |
|
sky
2014/10/07 15:19:14
Why do you need to do something in both changed an
oshima
2014/10/07 17:41:14
I tried and had problem because OnWindowVisibiltyC
sky
2014/10/07 19:34:21
That seems wrong. It should only be called once.
| |
| 166 bool visible) { | |
| 167 if (window_ != window || ignore_visibility_changed_event_ || | |
|
sky
2014/10/07 15:19:14
You shouldn't need the window_ != window. Add a DC
oshima
2014/10/07 17:41:14
I needed this because OnWindowVisibilityChanged is
sky
2014/10/07 19:34:21
Ah, ok.
| |
| 168 !transient_parent_ || !parent_control_visibility_) { | |
| 169 return; | |
| 170 } | |
| 171 if (!transient_parent_->TargetVisibility() && visible) { | |
| 172 base::AutoReset<bool> reset(&ignore_visibility_changed_event_, true); | |
| 173 show_on_parent_visible_ = true; | |
| 174 window_->Hide(); | |
| 175 } else if (!visible) { | |
| 176 DCHECK(!show_on_parent_visible_); | |
| 143 } | 177 } |
| 144 } | 178 } |
| 145 | 179 |
| 146 void TransientWindowManager::OnWindowStackingChanged(Window* window) { | 180 void TransientWindowManager::OnWindowStackingChanged(Window* window) { |
| 147 DCHECK_EQ(window_, window); | 181 DCHECK_EQ(window_, window); |
| 148 | |
| 149 // Do nothing if we initiated the stacking change. | 182 // Do nothing if we initiated the stacking change. |
| 150 const TransientWindowManager* transient_manager = | 183 const TransientWindowManager* transient_manager = |
| 151 Get(static_cast<const Window*>(window)); | 184 Get(static_cast<const Window*>(window)); |
| 152 if (transient_manager && transient_manager->stacking_target_) { | 185 if (transient_manager && transient_manager->stacking_target_) { |
| 153 Windows::const_iterator window_i = std::find( | 186 Windows::const_iterator window_i = std::find( |
| 154 window->parent()->children().begin(), | 187 window->parent()->children().begin(), |
| 155 window->parent()->children().end(), | 188 window->parent()->children().end(), |
| 156 window); | 189 window); |
| 157 DCHECK(window_i != window->parent()->children().end()); | 190 DCHECK(window_i != window->parent()->children().end()); |
| 158 if (window_i != window->parent()->children().begin() && | 191 if (window_i != window->parent()->children().begin() && |
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| 173 | 206 |
| 174 // Destroy transient children, only after we've removed ourselves from our | 207 // Destroy transient children, only after we've removed ourselves from our |
| 175 // parent, as destroying an active transient child may otherwise attempt to | 208 // parent, as destroying an active transient child may otherwise attempt to |
| 176 // refocus us. | 209 // refocus us. |
| 177 Windows transient_children(transient_children_); | 210 Windows transient_children(transient_children_); |
| 178 STLDeleteElements(&transient_children); | 211 STLDeleteElements(&transient_children); |
| 179 DCHECK(transient_children_.empty()); | 212 DCHECK(transient_children_.empty()); |
| 180 } | 213 } |
| 181 | 214 |
| 182 } // namespace wm | 215 } // namespace wm |
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