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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/keyboard/keyboard_controller.h" | 5 #include "ui/keyboard/keyboard_controller.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
9 #include "ui/aura/layout_manager.h" | 9 #include "ui/aura/layout_manager.h" |
10 #include "ui/aura/window.h" | 10 #include "ui/aura/window.h" |
11 #include "ui/aura/window_delegate.h" | 11 #include "ui/aura/window_delegate.h" |
12 #include "ui/base/cursor/cursor.h" | 12 #include "ui/base/cursor/cursor.h" |
13 #include "ui/base/hit_test.h" | 13 #include "ui/base/hit_test.h" |
14 #include "ui/base/ime/input_method.h" | 14 #include "ui/base/ime/input_method.h" |
15 #include "ui/base/ime/text_input_client.h" | 15 #include "ui/base/ime/text_input_client.h" |
16 #include "ui/base/ime/text_input_type.h" | 16 #include "ui/base/ime/text_input_type.h" |
17 #include "ui/gfx/path.h" | 17 #include "ui/gfx/path.h" |
18 #include "ui/gfx/rect.h" | 18 #include "ui/gfx/rect.h" |
19 #include "ui/gfx/skia_util.h" | 19 #include "ui/gfx/skia_util.h" |
20 #include "ui/keyboard/keyboard_controller_observer.h" | 20 #include "ui/keyboard/keyboard_controller_observer.h" |
21 #include "ui/keyboard/keyboard_controller_proxy.h" | 21 #include "ui/keyboard/keyboard_controller_proxy.h" |
22 #include "ui/keyboard/keyboard_switches.h" | 22 #include "ui/keyboard/keyboard_switches.h" |
23 #include "ui/keyboard/keyboard_util.h" | 23 #include "ui/keyboard/keyboard_util.h" |
24 | 24 |
25 namespace { | 25 namespace { |
26 | 26 |
27 const int kHideKeyboardDelayMs = 100; | 27 const int kHideKeyboardDelayMs = 100; |
28 | 28 |
29 gfx::Rect KeyboardBoundsFromWindowBounds(const gfx::Rect& window_bounds) { | 29 gfx::Rect KeyboardBoundsFromWindowBounds(const gfx::Rect& window_bounds) { |
30 const float kKeyboardHeightRatio = 0.3f; | 30 const float kKeyboardHeightRatio = |
| 31 keyboard::IsKeyboardUsabilityExperimentEnabled() ? 1.0f : 0.3f; |
31 return gfx::Rect( | 32 return gfx::Rect( |
32 window_bounds.x(), | 33 window_bounds.x(), |
33 window_bounds.y() + window_bounds.height() * (1 - kKeyboardHeightRatio), | 34 window_bounds.y() + window_bounds.height() * (1 - kKeyboardHeightRatio), |
34 window_bounds.width(), | 35 window_bounds.width(), |
35 window_bounds.height() * kKeyboardHeightRatio); | 36 window_bounds.height() * kKeyboardHeightRatio); |
36 } | 37 } |
37 | 38 |
38 // The KeyboardWindowDelegate makes sure the keyboard-window does not get focus. | 39 // The KeyboardWindowDelegate makes sure the keyboard-window does not get focus. |
39 // This is necessary to make sure that the synthetic key-events reach the target | 40 // This is necessary to make sure that the synthetic key-events reach the target |
40 // window. | 41 // window. |
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184 void KeyboardController::OnTextInputStateChanged( | 185 void KeyboardController::OnTextInputStateChanged( |
185 const ui::TextInputClient* client) { | 186 const ui::TextInputClient* client) { |
186 if (!container_.get()) | 187 if (!container_.get()) |
187 return; | 188 return; |
188 | 189 |
189 bool was_showing = keyboard_visible_; | 190 bool was_showing = keyboard_visible_; |
190 bool should_show = was_showing; | 191 bool should_show = was_showing; |
191 ui::TextInputType type = | 192 ui::TextInputType type = |
192 client ? client->GetTextInputType() : ui::TEXT_INPUT_TYPE_NONE; | 193 client ? client->GetTextInputType() : ui::TEXT_INPUT_TYPE_NONE; |
193 if (type == ui::TEXT_INPUT_TYPE_NONE && | 194 if (type == ui::TEXT_INPUT_TYPE_NONE && |
194 !CommandLine::ForCurrentProcess()->HasSwitch( | 195 !IsKeyboardUsabilityExperimentEnabled()) { |
195 switches::kKeyboardUsabilityTest)) { | |
196 should_show = false; | 196 should_show = false; |
197 } else { | 197 } else { |
198 if (container_->children().empty()) { | 198 if (container_->children().empty()) { |
199 keyboard::MarkKeyboardLoadStarted(); | 199 keyboard::MarkKeyboardLoadStarted(); |
200 aura::Window* keyboard = proxy_->GetKeyboardWindow(); | 200 aura::Window* keyboard = proxy_->GetKeyboardWindow(); |
201 keyboard->Show(); | 201 keyboard->Show(); |
202 container_->AddChild(keyboard); | 202 container_->AddChild(keyboard); |
203 container_->layout_manager()->OnWindowResized(); | 203 container_->layout_manager()->OnWindowResized(); |
204 } | 204 } |
205 proxy_->SetUpdateInputType(type); | 205 if (type != ui::TEXT_INPUT_TYPE_NONE) |
| 206 proxy_->SetUpdateInputType(type); |
206 container_->parent()->StackChildAtTop(container_.get()); | 207 container_->parent()->StackChildAtTop(container_.get()); |
207 should_show = true; | 208 should_show = true; |
208 } | 209 } |
209 | 210 |
210 if (was_showing != should_show) { | 211 if (was_showing != should_show) { |
211 if (should_show) { | 212 if (should_show) { |
212 keyboard_visible_ = true; | 213 keyboard_visible_ = true; |
213 | 214 |
214 // If the controller is in the process of hiding the keyboard, do not log | 215 // If the controller is in the process of hiding the keyboard, do not log |
215 // the stat here since the keyboard will not actually be shown. | 216 // the stat here since the keyboard will not actually be shown. |
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245 const ui::InputMethod* input_method) { | 246 const ui::InputMethod* input_method) { |
246 DCHECK_EQ(input_method_, input_method); | 247 DCHECK_EQ(input_method_, input_method); |
247 input_method_ = NULL; | 248 input_method_ = NULL; |
248 } | 249 } |
249 | 250 |
250 bool KeyboardController::WillHideKeyboard() const { | 251 bool KeyboardController::WillHideKeyboard() const { |
251 return weak_factory_.HasWeakPtrs(); | 252 return weak_factory_.HasWeakPtrs(); |
252 } | 253 } |
253 | 254 |
254 } // namespace keyboard | 255 } // namespace keyboard |
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