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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
10 | 10 |
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172 bool hasExtension(const char* ext) const { return fGLContext.hasExtension(ex
t); } | 172 bool hasExtension(const char* ext) const { return fGLContext.hasExtension(ex
t); } |
173 | 173 |
174 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); | 174 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); |
175 | 175 |
176 class ProgramCache : public ::SkNoncopyable { | 176 class ProgramCache : public ::SkNoncopyable { |
177 public: | 177 public: |
178 ProgramCache(GrGpuGL* gpu); | 178 ProgramCache(GrGpuGL* gpu); |
179 ~ProgramCache(); | 179 ~ProgramCache(); |
180 | 180 |
181 void abandon(); | 181 void abandon(); |
182 GrGLProgram* getProgram(const GrGLProgramDesc& desc, | 182 GrGLProgram* getProgram(const GrOptDrawState& optState, |
| 183 const GrGLProgramDesc& desc, |
183 const GrGeometryStage* geometryProcessor, | 184 const GrGeometryStage* geometryProcessor, |
184 const GrFragmentStage* colorStages[], | 185 const GrFragmentStage* colorStages[], |
185 const GrFragmentStage* coverageStages[]); | 186 const GrFragmentStage* coverageStages[]); |
186 | 187 |
187 private: | 188 private: |
188 enum { | 189 enum { |
189 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new | 190 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new |
190 // shader before evicting from the cache. | 191 // shader before evicting from the cache. |
191 kMaxEntries = 128, | 192 kMaxEntries = 128, |
192 kHashBits = 6, | 193 kHashBits = 6, |
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441 | 442 |
442 // we record what stencil format worked last time to hopefully exit early | 443 // we record what stencil format worked last time to hopefully exit early |
443 // from our loop that tries stencil formats and calls check fb status. | 444 // from our loop that tries stencil formats and calls check fb status. |
444 int fLastSuccessfulStencilFmtIdx; | 445 int fLastSuccessfulStencilFmtIdx; |
445 | 446 |
446 typedef GrGpu INHERITED; | 447 typedef GrGpu INHERITED; |
447 friend class GrGLPathRendering; // For accessing setTextureUnit. | 448 friend class GrGLPathRendering; // For accessing setTextureUnit. |
448 }; | 449 }; |
449 | 450 |
450 #endif | 451 #endif |
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