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Side by Side Diff: Source/core/paint/SVGInlineTextBoxPainter.cpp

Issue 627773002: Move painting code from SVGInlineTextBox to SVGInlineTextBoxPainter. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fixed. Created 6 years, 2 months ago
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1 /** 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 * Copyright (C) 2007 Rob Buis <buis@kde.org> 2 // Use of this source code is governed by a BSD-style license that can be
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 // found in the LICENSE file.
4 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Library General Public License for more details.
15 *
16 * You should have received a copy of the GNU Library General Public License
17 * along with this library; see the file COPYING.LIB. If not, write to
18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 * Boston, MA 02110-1301, USA.
20 */
21 4
22 #include "config.h" 5 #include "config.h"
23 #include "core/rendering/svg/SVGInlineTextBox.h" 6 #include "core/paint/SVGInlineTextBoxPainter.h"
24 7
25 #include "core/dom/DocumentMarkerController.h" 8 #include "core/dom/DocumentMarkerController.h"
26 #include "core/dom/RenderedDocumentMarker.h" 9 #include "core/dom/RenderedDocumentMarker.h"
27 #include "core/editing/Editor.h" 10 #include "core/editing/Editor.h"
28 #include "core/frame/FrameView.h" 11 #include "core/frame/FrameView.h"
29 #include "core/frame/LocalFrame.h" 12 #include "core/frame/LocalFrame.h"
30 #include "core/paint/InlinePainter.h" 13 #include "core/paint/InlinePainter.h"
31 #include "core/rendering/HitTestResult.h" 14 #include "core/paint/InlineTextBoxPainter.h"
32 #include "core/rendering/InlineFlowBox.h"
33 #include "core/rendering/PaintInfo.h" 15 #include "core/rendering/PaintInfo.h"
34 #include "core/rendering/PointerEventsHitRules.h"
35 #include "core/rendering/RenderInline.h" 16 #include "core/rendering/RenderInline.h"
36 #include "core/rendering/RenderTheme.h" 17 #include "core/rendering/RenderTheme.h"
37 #include "core/rendering/style/ShadowList.h" 18 #include "core/rendering/style/ShadowList.h"
38 #include "core/rendering/svg/RenderSVGInlineText.h" 19 #include "core/rendering/svg/RenderSVGInlineText.h"
39 #include "core/rendering/svg/RenderSVGResource.h" 20 #include "core/rendering/svg/RenderSVGResource.h"
40 #include "core/rendering/svg/RenderSVGResourceSolidColor.h" 21 #include "core/rendering/svg/RenderSVGResourceSolidColor.h"
22 #include "core/rendering/svg/SVGInlineTextBox.h"
41 #include "core/rendering/svg/SVGRenderSupport.h" 23 #include "core/rendering/svg/SVGRenderSupport.h"
42 #include "core/rendering/svg/SVGResourcesCache.h" 24 #include "core/rendering/svg/SVGResourcesCache.h"
43 #include "core/rendering/svg/SVGTextRunRenderingContext.h"
44 #include "platform/FloatConversion.h"
45 #include "platform/fonts/FontCache.h"
46 #include "platform/graphics/GraphicsContextStateSaver.h"
47 25
48 namespace blink { 26 namespace blink {
49 27
50 struct ExpectedSVGInlineTextBoxSize : public InlineTextBox {
51 float float1;
52 uint32_t bitfields : 1;
53 Vector<SVGTextFragment> vector;
54 };
55
56 COMPILE_ASSERT(sizeof(SVGInlineTextBox) == sizeof(ExpectedSVGInlineTextBoxSize), SVGInlineTextBox_is_not_of_expected_size);
57
58 SVGInlineTextBox::SVGInlineTextBox(RenderObject& object)
59 : InlineTextBox(object)
60 , m_logicalHeight(0)
61 , m_startsNewTextChunk(false)
62 {
63 }
64
65 void SVGInlineTextBox::dirtyLineBoxes()
66 {
67 InlineTextBox::dirtyLineBoxes();
68
69 // Clear the now stale text fragments
70 clearTextFragments();
71
72 // And clear any following text fragments as the text on which they
73 // depend may now no longer exist, or glyph positions may be wrong
74 InlineTextBox* nextBox = nextTextBox();
75 if (nextBox)
76 nextBox->dirtyLineBoxes();
77 }
78
79 int SVGInlineTextBox::offsetForPosition(float, bool) const
80 {
81 // SVG doesn't use the standard offset <-> position selection system, as it' s not suitable for SVGs complex needs.
82 // vertical text selection, inline boxes spanning multiple lines (contrary t o HTML, etc.)
83 ASSERT_NOT_REACHED();
84 return 0;
85 }
86
87 int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragmen t, float position, bool includePartialGlyphs) const
88 {
89 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
90
91 float scalingFactor = textRenderer.scalingFactor();
92 ASSERT(scalingFactor);
93
94 RenderStyle* style = textRenderer.style();
95 ASSERT(style);
96
97 TextRun textRun = constructTextRun(style, fragment);
98
99 // Eventually handle lengthAdjust="spacingAndGlyphs".
100 // FIXME: Handle vertical text.
101 AffineTransform fragmentTransform;
102 fragment.buildFragmentTransform(fragmentTransform);
103 if (!fragmentTransform.isIdentity())
104 textRun.setHorizontalGlyphStretch(narrowPrecisionToFloat(fragmentTransfo rm.xScale()));
105
106 return fragment.characterOffset - start() + textRenderer.scaledFont().offset ForPosition(textRun, position * scalingFactor, includePartialGlyphs);
107 }
108
109 float SVGInlineTextBox::positionForOffset(int) const
110 {
111 // SVG doesn't use the offset <-> position selection system.
112 ASSERT_NOT_REACHED();
113 return 0;
114 }
115
116 FloatRect SVGInlineTextBox::selectionRectForTextFragment(const SVGTextFragment& fragment, int startPosition, int endPosition, RenderStyle* style)
117 {
118 ASSERT(startPosition < endPosition);
119 ASSERT(style);
120
121 FontCachePurgePreventer fontCachePurgePreventer;
122
123 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
124
125 float scalingFactor = textRenderer.scalingFactor();
126 ASSERT(scalingFactor);
127
128 const Font& scaledFont = textRenderer.scaledFont();
129 const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics();
130 FloatPoint textOrigin(fragment.x, fragment.y);
131 if (scalingFactor != 1)
132 textOrigin.scale(scalingFactor, scalingFactor);
133
134 textOrigin.move(0, -scaledFontMetrics.floatAscent());
135
136 FloatRect selectionRect = scaledFont.selectionRectForText(constructTextRun(s tyle, fragment), textOrigin, fragment.height * scalingFactor, startPosition, end Position);
137 if (scalingFactor == 1)
138 return selectionRect;
139
140 selectionRect.scale(1 / scalingFactor);
141 return selectionRect;
142 }
143
144 LayoutRect SVGInlineTextBox::localSelectionRect(int startPosition, int endPositi on)
145 {
146 int boxStart = start();
147 startPosition = std::max(startPosition - boxStart, 0);
148 endPosition = std::min(endPosition - boxStart, static_cast<int>(len()));
149 if (startPosition >= endPosition)
150 return LayoutRect();
151
152 RenderStyle* style = renderer().style();
153 ASSERT(style);
154
155 AffineTransform fragmentTransform;
156 FloatRect selectionRect;
157 int fragmentStartPosition = 0;
158 int fragmentEndPosition = 0;
159
160 unsigned textFragmentsSize = m_textFragments.size();
161 for (unsigned i = 0; i < textFragmentsSize; ++i) {
162 const SVGTextFragment& fragment = m_textFragments.at(i);
163
164 fragmentStartPosition = startPosition;
165 fragmentEndPosition = endPosition;
166 if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStart Position, fragmentEndPosition))
167 continue;
168
169 FloatRect fragmentRect = selectionRectForTextFragment(fragment, fragment StartPosition, fragmentEndPosition, style);
170 fragment.buildFragmentTransform(fragmentTransform);
171 fragmentRect = fragmentTransform.mapRect(fragmentRect);
172
173 selectionRect.unite(fragmentRect);
174 }
175
176 return enclosingIntRect(selectionRect);
177 }
178
179 static inline bool textShouldBePainted(RenderSVGInlineText& textRenderer) 28 static inline bool textShouldBePainted(RenderSVGInlineText& textRenderer)
180 { 29 {
181 // Font::pixelSize(), returns FontDescription::computedPixelSize(), which re turns "int(x + 0.5)". 30 // Font::pixelSize(), returns FontDescription::computedPixelSize(), which re turns "int(x + 0.5)".
182 // If the absolute font size on screen is below x=0.5, don't render anything . 31 // If the absolute font size on screen is below x=0.5, don't render anything .
183 return textRenderer.scaledFont().fontDescription().computedPixelSize(); 32 return textRenderer.scaledFont().fontDescription().computedPixelSize();
184 } 33 }
185 34
186 void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo) 35 void SVGInlineTextBoxPainter::paint(PaintInfo& paintInfo, const LayoutPoint& pai ntOffset)
187 { 36 {
188 ASSERT(paintInfo.shouldPaintWithinRoot(&renderer())); 37 ASSERT(paintInfo.shouldPaintWithinRoot(&renderer()));
189 ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPh aseSelection); 38 ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPh aseSelection);
190 ASSERT(truncation() == cNoTruncation); 39 ASSERT(truncation() == cNoTruncation);
191 40
192 if (renderer().style()->visibility() != VISIBLE) 41 if (m_svgInlineTextBox.renderer().style()->visibility() != VISIBLE)
193 return; 42 return;
194 43
195 RenderObject& parentRenderer = parent()->renderer(); 44 // Note: We're explicitely not supporting composition & custom underlines an d custom highlighters - unlike InlineTextBox.
196 ASSERT(!parentRenderer.document().printing()); 45 // If we ever need that for SVG, it's very easy to refactor and reuse the co de.
197 46
198 // Determine whether or not we're selected. 47 RenderObject& parentRenderer = m_svgInlineTextBox.parent()->renderer();
48
199 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection; 49 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection;
200 bool hasSelection = selectionState() != RenderObject::SelectionNone; 50 bool hasSelection = !parentRenderer.document().printing() && m_svgInlineText Box.selectionState() != RenderObject::SelectionNone;
201 if (!hasSelection || paintSelectedTextOnly) 51 if (!hasSelection && paintSelectedTextOnly)
202 return; 52 return;
203 53
204 Color backgroundColor = renderer().selectionBackgroundColor(); 54 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer());
205 if (!backgroundColor.alpha())
206 return;
207
208 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
209 if (!textShouldBePainted(textRenderer)) 55 if (!textShouldBePainted(textRenderer))
210 return; 56 return;
211 57
212 RenderStyle* style = parentRenderer.style(); 58 RenderStyle* style = parentRenderer.style();
213 ASSERT(style); 59 ASSERT(style);
214 60
215 int startPosition, endPosition; 61 InlineTextBoxPainter(m_svgInlineTextBox).paintDocumentMarkers(paintInfo.cont ext, paintOffset, style, textRenderer.scaledFont(), true);
216 selectionStartEnd(startPosition, endPosition);
217
218 int fragmentStartPosition = 0;
219 int fragmentEndPosition = 0;
220 AffineTransform fragmentTransform;
221 unsigned textFragmentsSize = m_textFragments.size();
222 for (unsigned i = 0; i < textFragmentsSize; ++i) {
223 SVGTextFragment& fragment = m_textFragments.at(i);
224
225 fragmentStartPosition = startPosition;
226 fragmentEndPosition = endPosition;
227 if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStart Position, fragmentEndPosition))
228 continue;
229
230 GraphicsContextStateSaver stateSaver(*paintInfo.context);
231 fragment.buildFragmentTransform(fragmentTransform);
232 if (!fragmentTransform.isIdentity())
233 paintInfo.context->concatCTM(fragmentTransform);
234
235 paintInfo.context->setFillColor(backgroundColor);
236 paintInfo.context->fillRect(selectionRectForTextFragment(fragment, fragm entStartPosition, fragmentEndPosition, style), backgroundColor);
237 }
238 }
239
240 void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffse t, LayoutUnit, LayoutUnit)
241 {
242 ASSERT(paintInfo.shouldPaintWithinRoot(&renderer()));
243 ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPh aseSelection);
244 ASSERT(truncation() == cNoTruncation);
245
246 if (renderer().style()->visibility() != VISIBLE)
247 return;
248
249 // Note: We're explicitely not supporting composition & custom underlines an d custom highlighters - unlike InlineTextBox.
250 // If we ever need that for SVG, it's very easy to refactor and reuse the co de.
251
252 RenderObject& parentRenderer = parent()->renderer();
253
254 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection;
255 bool hasSelection = !parentRenderer.document().printing() && selectionState( ) != RenderObject::SelectionNone;
256 if (!hasSelection && paintSelectedTextOnly)
257 return;
258
259 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
260 if (!textShouldBePainted(textRenderer))
261 return;
262
263 RenderStyle* style = parentRenderer.style();
264 ASSERT(style);
265
266 paintDocumentMarkers(paintInfo.context, paintOffset, style, textRenderer.sca ledFont(), true);
267 62
268 const SVGRenderStyle& svgStyle = style->svgStyle(); 63 const SVGRenderStyle& svgStyle = style->svgStyle();
269 64
270 bool hasFill = svgStyle.hasFill(); 65 bool hasFill = svgStyle.hasFill();
271 bool hasVisibleStroke = svgStyle.hasVisibleStroke(); 66 bool hasVisibleStroke = svgStyle.hasVisibleStroke();
272 67
273 RenderStyle* selectionStyle = style; 68 RenderStyle* selectionStyle = style;
274 if (hasSelection) { 69 if (hasSelection) {
275 selectionStyle = parentRenderer.getCachedPseudoStyle(SELECTION); 70 selectionStyle = parentRenderer.getCachedPseudoStyle(SELECTION);
276 if (selectionStyle) { 71 if (selectionStyle) {
277 const SVGRenderStyle& svgSelectionStyle = selectionStyle->svgStyle() ; 72 const SVGRenderStyle& svgSelectionStyle = selectionStyle->svgStyle() ;
278 73
279 if (!hasFill) 74 if (!hasFill)
280 hasFill = svgSelectionStyle.hasFill(); 75 hasFill = svgSelectionStyle.hasFill();
281 if (!hasVisibleStroke) 76 if (!hasVisibleStroke)
282 hasVisibleStroke = svgSelectionStyle.hasVisibleStroke(); 77 hasVisibleStroke = svgSelectionStyle.hasVisibleStroke();
283 } else { 78 } else {
284 selectionStyle = style; 79 selectionStyle = style;
285 } 80 }
286 } 81 }
287 82
288 if (textRenderer.frame() && textRenderer.frame()->view() && textRenderer.fra me()->view()->paintBehavior() & PaintBehaviorRenderingSVGMask) { 83 if (textRenderer.frame() && textRenderer.frame()->view() && textRenderer.fra me()->view()->paintBehavior() & PaintBehaviorRenderingSVGMask) {
fs 2014/10/06 08:34:53 You might hit a conflict here (https://codereview.
289 hasFill = true; 84 hasFill = true;
290 hasVisibleStroke = false; 85 hasVisibleStroke = false;
291 } 86 }
292 87
293 AffineTransform fragmentTransform; 88 AffineTransform fragmentTransform;
294 unsigned textFragmentsSize = m_textFragments.size(); 89 unsigned textFragmentsSize = m_svgInlineTextBox.textFragments().size();
295 for (unsigned i = 0; i < textFragmentsSize; ++i) { 90 for (unsigned i = 0; i < textFragmentsSize; ++i) {
296 SVGTextFragment& fragment = m_textFragments.at(i); 91 SVGTextFragment& fragment = m_svgInlineTextBox.textFragments().at(i);
297 92
298 GraphicsContextStateSaver stateSaver(*paintInfo.context, false); 93 GraphicsContextStateSaver stateSaver(*paintInfo.context, false);
299 fragment.buildFragmentTransform(fragmentTransform); 94 fragment.buildFragmentTransform(fragmentTransform);
300 if (!fragmentTransform.isIdentity()) { 95 if (!fragmentTransform.isIdentity()) {
301 stateSaver.save(); 96 stateSaver.save();
302 paintInfo.context->concatCTM(fragmentTransform); 97 paintInfo.context->concatCTM(fragmentTransform);
303 } 98 }
304 99
305 // Spec: All text decorations except line-through should be drawn before the text is filled and stroked; thus, the text is rendered on top of these deco rations. 100 // Spec: All text decorations except line-through should be drawn before the text is filled and stroked; thus, the text is rendered on top of these deco rations.
306 unsigned decorations = style->textDecorationsInEffect(); 101 unsigned decorations = style->textDecorationsInEffect();
(...skipping 30 matching lines...) Expand all
337 // Spec: Line-through should be drawn after the text is filled and strok ed; thus, the line-through is rendered on top of the text. 132 // Spec: Line-through should be drawn after the text is filled and strok ed; thus, the line-through is rendered on top of the text.
338 if (decorations & TextDecorationLineThrough) 133 if (decorations & TextDecorationLineThrough)
339 paintDecoration(paintInfo.context, TextDecorationLineThrough, fragme nt); 134 paintDecoration(paintInfo.context, TextDecorationLineThrough, fragme nt);
340 } 135 }
341 136
342 // finally, paint the outline if any 137 // finally, paint the outline if any
343 if (style->hasOutline() && parentRenderer.isRenderInline()) 138 if (style->hasOutline() && parentRenderer.isRenderInline())
344 InlinePainter(toRenderInline(parentRenderer)).paintOutline(paintInfo, pa intOffset); 139 InlinePainter(toRenderInline(parentRenderer)).paintOutline(paintInfo, pa intOffset);
345 } 140 }
346 141
347 class PaintingResourceScope { 142 void SVGInlineTextBoxPainter::paintSelectionBackground(PaintInfo& paintInfo)
348 public: 143 {
349 PaintingResourceScope(RenderObject& renderer) 144 ASSERT(paintInfo.shouldPaintWithinRoot(&renderer()));
350 : m_renderer(renderer) 145 ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPh aseSelection);
351 , m_paintingResource(0) 146 ASSERT(m_svgInlineTextBox.truncation() == cNoTruncation);
352 {
353 }
354 ~PaintingResourceScope() { ASSERT(!m_paintingResource); }
355 147
356 bool acquirePaintingResource(GraphicsContext*&, RenderStyle*, RenderSVGResou rceModeFlags); 148 if (m_svgInlineTextBox.renderer().style()->visibility() != VISIBLE)
357 void releasePaintingResource(GraphicsContext*&); 149 return;
358 150
359 private: 151 RenderObject& parentRenderer = m_svgInlineTextBox.parent()->renderer();
360 RenderObject& m_renderer; 152 ASSERT(!parentRenderer.document().printing());
361 RenderSVGResource* m_paintingResource;
362 };
363 153
364 bool PaintingResourceScope::acquirePaintingResource(GraphicsContext*& context, R enderStyle* style, RenderSVGResourceModeFlags resourceModeFlags) 154 // Determine whether or not we're selected.
365 { 155 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection;
366 ASSERT(style); 156 bool hasSelection = m_svgInlineTextBox.selectionState() != RenderObject::Sel ectionNone;
367 ASSERT(resourceModeFlags != ApplyToDefaultMode); 157 if (!hasSelection || paintSelectedTextOnly)
368 RenderSVGResourceMode resourceMode = static_cast<RenderSVGResourceMode>(reso urceModeFlags & (ApplyToFillMode | ApplyToStrokeMode)); 158 return;
369 ASSERT(resourceMode == ApplyToFillMode || resourceMode == ApplyToStrokeMode) ;
370 159
371 bool hasFallback = false; 160 Color backgroundColor = m_svgInlineTextBox.renderer().selectionBackgroundCol or();
372 m_paintingResource = RenderSVGResource::requestPaintingResource(resourceMode , &m_renderer, style, hasFallback); 161 if (!backgroundColor.alpha())
373 if (!m_paintingResource) 162 return;
374 return false;
375 163
376 if (!m_paintingResource->applyResource(&m_renderer, style, context, resource ModeFlags)) { 164 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer());
377 if (hasFallback) { 165 if (!textShouldBePainted(textRenderer))
378 m_paintingResource = RenderSVGResource::sharedSolidPaintingResource( ); 166 return;
379 m_paintingResource->applyResource(&m_renderer, style, context, resou rceModeFlags);
380 }
381 }
382 return true;
383 }
384 167
385 void PaintingResourceScope::releasePaintingResource(GraphicsContext*& context) 168 RenderStyle* style = parentRenderer.style();
386 {
387 ASSERT(m_paintingResource);
388
389 m_paintingResource->postApplyResource(&m_renderer, context);
390 m_paintingResource = 0;
391 }
392
393 TextRun SVGInlineTextBox::constructTextRun(RenderStyle* style, const SVGTextFrag ment& fragment) const
394 {
395 ASSERT(style); 169 ASSERT(style);
396 170
397 RenderText* text = &renderer(); 171 int startPosition, endPosition;
172 m_svgInlineTextBox.selectionStartEnd(startPosition, endPosition);
398 173
399 // FIXME(crbug.com/264211): This should not be necessary but can occur if we 174 int fragmentStartPosition = 0;
400 // layout during layout. Remove this when 264211 is fixed. 175 int fragmentEndPosition = 0;
401 RELEASE_ASSERT(!text->needsLayout()); 176 AffineTransform fragmentTransform;
177 unsigned textFragmentsSize = m_svgInlineTextBox.textFragments().size();
178 for (unsigned i = 0; i < textFragmentsSize; ++i) {
179 SVGTextFragment& fragment = m_svgInlineTextBox.textFragments().at(i);
402 180
403 TextRun run(static_cast<const LChar*>(0) // characters, will be set below if non-zero. 181 fragmentStartPosition = startPosition;
404 , 0 // length, will be set below if non-zero. 182 fragmentEndPosition = endPosition;
405 , 0 // xPos, only relevant with allowTabs=true 183 if (!m_svgInlineTextBox.mapStartEndPositionsIntoFragmentCoordinates(frag ment, fragmentStartPosition, fragmentEndPosition))
406 , 0 // padding, only relevant for justified text, not relevant f or SVG 184 continue;
407 , TextRun::AllowTrailingExpansion
408 , direction()
409 , dirOverride() || style->rtlOrdering() == VisualOrder /* direct ionalOverride */);
410 185
411 if (fragment.length) { 186 GraphicsContextStateSaver stateSaver(*paintInfo.context);
412 if (text->is8Bit()) 187 fragment.buildFragmentTransform(fragmentTransform);
413 run.setText(text->characters8() + fragment.characterOffset, fragment .length); 188 if (!fragmentTransform.isIdentity())
414 else 189 paintInfo.context->concatCTM(fragmentTransform);
415 run.setText(text->characters16() + fragment.characterOffset, fragmen t.length); 190
191 paintInfo.context->setFillColor(backgroundColor);
192 paintInfo.context->fillRect(m_svgInlineTextBox.selectionRectForTextFragm ent(fragment, fragmentStartPosition, fragmentEndPosition, style), backgroundColo r);
416 } 193 }
417
418 if (textRunNeedsRenderingContext(style->font()))
419 run.setRenderingContext(SVGTextRunRenderingContext::create(text));
420
421 // We handle letter & word spacing ourselves.
422 run.disableSpacing();
423
424 // Propagate the maximum length of the characters buffer to the TextRun, eve n when we're only processing a substring.
425 run.setCharactersLength(text->textLength() - fragment.characterOffset);
426 ASSERT(run.charactersLength() >= run.length());
427 return run;
428 }
429
430 bool SVGInlineTextBox::mapStartEndPositionsIntoFragmentCoordinates(const SVGText Fragment& fragment, int& startPosition, int& endPosition) const
431 {
432 if (startPosition >= endPosition)
433 return false;
434
435 int offset = static_cast<int>(fragment.characterOffset) - start();
436 int length = static_cast<int>(fragment.length);
437
438 if (startPosition >= offset + length || endPosition <= offset)
439 return false;
440
441 if (startPosition < offset)
442 startPosition = 0;
443 else
444 startPosition -= offset;
445
446 if (endPosition > offset + length)
447 endPosition = length;
448 else {
449 ASSERT(endPosition >= offset);
450 endPosition -= offset;
451 }
452
453 ASSERT(startPosition < endPosition);
454 return true;
455 }
456
457 // Offset from the baseline for |decoration|. Positive offsets are above the bas eline.
458 static inline float baselineOffsetForDecoration(TextDecoration decoration, const FontMetrics& fontMetrics, float thickness)
459 {
460 // FIXME: For SVG Fonts we need to use the attributes defined in the <font-f ace> if specified.
461 // Compatible with Batik/Presto.
462 if (decoration == TextDecorationUnderline)
463 return -thickness * 1.5f;
464 if (decoration == TextDecorationOverline)
465 return fontMetrics.floatAscent() - thickness;
466 if (decoration == TextDecorationLineThrough)
467 return fontMetrics.floatAscent() * 3 / 8.0f;
468
469 ASSERT_NOT_REACHED();
470 return 0.0f;
471 }
472
473 static inline float thicknessForDecoration(TextDecoration, const Font& font)
474 {
475 // FIXME: For SVG Fonts we need to use the attributes defined in the <font-f ace> if specified.
476 // Compatible with Batik/Presto
477 return font.fontDescription().computedSize() / 20.0f;
478 } 194 }
479 195
480 static inline RenderObject* findRenderObjectDefininingTextDecoration(InlineFlowB ox* parentBox) 196 static inline RenderObject* findRenderObjectDefininingTextDecoration(InlineFlowB ox* parentBox)
481 { 197 {
482 // Lookup first render object in parent hierarchy which has text-decoration set. 198 // Lookup first render object in parent hierarchy which has text-decoration set.
483 RenderObject* renderer = 0; 199 RenderObject* renderer = 0;
484 while (parentBox) { 200 while (parentBox) {
485 renderer = &parentBox->renderer(); 201 renderer = &parentBox->renderer();
486 202
487 if (renderer->style() && renderer->style()->textDecoration() != TextDeco rationNone) 203 if (renderer->style() && renderer->style()->textDecoration() != TextDeco rationNone)
488 break; 204 break;
489 205
490 parentBox = parentBox->parent(); 206 parentBox = parentBox->parent();
491 } 207 }
492 208
493 ASSERT(renderer); 209 ASSERT(renderer);
494 return renderer; 210 return renderer;
495 } 211 }
496 212
497 void SVGInlineTextBox::paintDecoration(GraphicsContext* context, TextDecoration decoration, const SVGTextFragment& fragment) 213 void SVGInlineTextBoxPainter::paintDecoration(GraphicsContext* context, TextDeco ration decoration, const SVGTextFragment& fragment)
498 { 214 {
499 if (renderer().style()->textDecorationsInEffect() == TextDecorationNone) 215 if (m_svgInlineTextBox.renderer().style()->textDecorationsInEffect() == Text DecorationNone)
500 return; 216 return;
501 217
502 // Find out which render style defined the text-decoration, as its fill/stro ke properties have to be used for drawing instead of ours. 218 // Find out which render style defined the text-decoration, as its fill/stro ke properties have to be used for drawing instead of ours.
503 RenderObject* decorationRenderer = findRenderObjectDefininingTextDecoration( parent()); 219 RenderObject* decorationRenderer = findRenderObjectDefininingTextDecoration( m_svgInlineTextBox.parent());
504 RenderStyle* decorationStyle = decorationRenderer->style(); 220 RenderStyle* decorationStyle = decorationRenderer->style();
505 ASSERT(decorationStyle); 221 ASSERT(decorationStyle);
506 222
507 if (decorationStyle->visibility() == HIDDEN) 223 if (decorationStyle->visibility() == HIDDEN)
508 return; 224 return;
509 225
510 const SVGRenderStyle& svgDecorationStyle = decorationStyle->svgStyle(); 226 const SVGRenderStyle& svgDecorationStyle = decorationStyle->svgStyle();
511 227
512 for (int i = 0; i < 3; i++) { 228 for (int i = 0; i < 3; i++) {
513 switch (svgDecorationStyle.paintOrderType(i)) { 229 switch (svgDecorationStyle.paintOrderType(i)) {
514 case PT_FILL: 230 case PT_FILL:
515 if (svgDecorationStyle.hasFill()) 231 if (svgDecorationStyle.hasFill())
516 paintDecorationWithStyle(context, decoration, fragment, decorati onRenderer, ApplyToFillMode); 232 paintDecorationWithStyle(context, decoration, fragment, decorati onRenderer, ApplyToFillMode);
517 break; 233 break;
518 case PT_STROKE: 234 case PT_STROKE:
519 if (svgDecorationStyle.hasVisibleStroke()) 235 if (svgDecorationStyle.hasVisibleStroke())
520 paintDecorationWithStyle(context, decoration, fragment, decorati onRenderer, ApplyToStrokeMode); 236 paintDecorationWithStyle(context, decoration, fragment, decorati onRenderer, ApplyToStrokeMode);
521 break; 237 break;
522 case PT_MARKERS: 238 case PT_MARKERS:
523 break; 239 break;
524 default: 240 default:
525 ASSERT_NOT_REACHED(); 241 ASSERT_NOT_REACHED();
526 } 242 }
527 } 243 }
528 } 244 }
529 245
530 void SVGInlineTextBox::paintDecorationWithStyle(GraphicsContext* context, TextDe coration decoration, 246 // Offset from the baseline for |decoration|. Positive offsets are above the bas eline.
247 static inline float baselineOffsetForDecoration(TextDecoration decoration, const FontMetrics& fontMetrics, float thickness)
248 {
249 // FIXME: For SVG Fonts we need to use the attributes defined in the <font-f ace> if specified.
250 // Compatible with Batik/Presto.
251 if (decoration == TextDecorationUnderline)
252 return -thickness * 1.5f;
253 if (decoration == TextDecorationOverline)
254 return fontMetrics.floatAscent() - thickness;
255 if (decoration == TextDecorationLineThrough)
256 return fontMetrics.floatAscent() * 3 / 8.0f;
257
258 ASSERT_NOT_REACHED();
259 return 0.0f;
260 }
261
262 static inline float thicknessForDecoration(TextDecoration, const Font& font)
263 {
264 // FIXME: For SVG Fonts we need to use the attributes defined in the <font-f ace> if specified.
265 // Compatible with Batik/Presto
266 return font.fontDescription().computedSize() / 20.0f;
267 }
268
269 class PaintingResourceScope {
270 public:
271 PaintingResourceScope(RenderObject& renderer)
272 : m_renderer(renderer)
273 , m_paintingResource(0)
274 {
275 }
276 ~PaintingResourceScope() { ASSERT(!m_paintingResource); }
277
278 bool acquirePaintingResource(GraphicsContext*&, RenderStyle*, RenderSVGResou rceModeFlags);
279 void releasePaintingResource(GraphicsContext*&);
280
281 private:
282 RenderObject& m_renderer;
283 RenderSVGResource* m_paintingResource;
284 };
285
286 bool PaintingResourceScope::acquirePaintingResource(GraphicsContext*& context, R enderStyle* style, RenderSVGResourceModeFlags resourceModeFlags)
287 {
288 ASSERT(style);
289 ASSERT(resourceModeFlags != ApplyToDefaultMode);
fs 2014/10/06 08:34:53 ...and here (https://codereview.chromium.org/62239
290 RenderSVGResourceMode resourceMode = static_cast<RenderSVGResourceMode>(reso urceModeFlags & (ApplyToFillMode | ApplyToStrokeMode));
291 ASSERT(resourceMode == ApplyToFillMode || resourceMode == ApplyToStrokeMode) ;
292
293 bool hasFallback = false;
294 m_paintingResource = RenderSVGResource::requestPaintingResource(resourceMode , &m_renderer, style, hasFallback);
295 if (!m_paintingResource)
296 return false;
297
298 if (!m_paintingResource->applyResource(&m_renderer, style, context, resource ModeFlags)) {
299 if (hasFallback) {
300 m_paintingResource = RenderSVGResource::sharedSolidPaintingResource( );
301 m_paintingResource->applyResource(&m_renderer, style, context, resou rceModeFlags);
302 }
303 }
304 return true;
305 }
306
307 void PaintingResourceScope::releasePaintingResource(GraphicsContext*& context)
308 {
309 ASSERT(m_paintingResource);
310
311 m_paintingResource->postApplyResource(&m_renderer, context);
312 m_paintingResource = 0;
313 }
314
315
316 void SVGInlineTextBoxPainter::paintDecorationWithStyle(GraphicsContext* context, TextDecoration decoration,
531 const SVGTextFragment& fragment, RenderObject* decorationRenderer, RenderSVG ResourceModeFlags resourceMode) 317 const SVGTextFragment& fragment, RenderObject* decorationRenderer, RenderSVG ResourceModeFlags resourceMode)
532 { 318 {
533 ASSERT(resourceMode != ApplyToDefaultMode); 319 ASSERT(resourceMode != ApplyToDefaultMode);
534 320
535 RenderStyle* decorationStyle = decorationRenderer->style(); 321 RenderStyle* decorationStyle = decorationRenderer->style();
536 ASSERT(decorationStyle); 322 ASSERT(decorationStyle);
537 323
538 float scalingFactor = 1; 324 float scalingFactor = 1;
539 Font scaledFont; 325 Font scaledFont;
540 RenderSVGInlineText::computeNewScaledFontForStyle(decorationRenderer, decora tionStyle, scalingFactor, scaledFont); 326 RenderSVGInlineText::computeNewScaledFontForStyle(decorationRenderer, decora tionStyle, scalingFactor, scaledFont);
(...skipping 10 matching lines...) Expand all
551 Path path; 337 Path path;
552 path.addRect(FloatRect(decorationOrigin, FloatSize(fragment.width, thickness / scalingFactor))); 338 path.addRect(FloatRect(decorationOrigin, FloatSize(fragment.width, thickness / scalingFactor)));
553 339
554 PaintingResourceScope resourceScope(*decorationRenderer); 340 PaintingResourceScope resourceScope(*decorationRenderer);
555 if (resourceScope.acquirePaintingResource(context, decorationStyle, resource Mode)) { 341 if (resourceScope.acquirePaintingResource(context, decorationStyle, resource Mode)) {
556 SVGRenderSupport::fillOrStrokePath(context, resourceMode, path); 342 SVGRenderSupport::fillOrStrokePath(context, resourceMode, path);
557 resourceScope.releasePaintingResource(context); 343 resourceScope.releasePaintingResource(context);
558 } 344 }
559 } 345 }
560 346
561 void SVGInlineTextBox::paintTextWithShadows(GraphicsContext* context, RenderStyl e* style, 347 void SVGInlineTextBoxPainter::paintTextWithShadows(GraphicsContext* context, Ren derStyle* style,
562 TextRun& textRun, const SVGTextFragment& fragment, int startPosition, int en dPosition, 348 TextRun& textRun, const SVGTextFragment& fragment, int startPosition, int en dPosition,
563 RenderSVGResourceModeFlags resourceMode) 349 RenderSVGResourceModeFlags resourceMode)
564 { 350 {
565 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer()); 351 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer());
566 352
567 float scalingFactor = textRenderer.scalingFactor(); 353 float scalingFactor = textRenderer.scalingFactor();
568 ASSERT(scalingFactor); 354 ASSERT(scalingFactor);
569 355
570 const Font& scaledFont = textRenderer.scaledFont(); 356 const Font& scaledFont = textRenderer.scaledFont();
571 const ShadowList* shadowList = style->textShadow(); 357 const ShadowList* shadowList = style->textShadow();
572 358
573 // Text shadows are disabled when printing. http://crbug.com/258321 359 // Text shadows are disabled when printing. http://crbug.com/258321
574 bool hasShadow = shadowList && !context->printing(); 360 bool hasShadow = shadowList && !context->printing();
575 361
576 FloatPoint textOrigin(fragment.x, fragment.y); 362 FloatPoint textOrigin(fragment.x, fragment.y);
577 FloatSize textSize(fragment.width, fragment.height); 363 FloatSize textSize(fragment.width, fragment.height);
578 364
579 if (scalingFactor != 1) { 365 if (scalingFactor != 1) {
580 textOrigin.scale(scalingFactor, scalingFactor); 366 textOrigin.scale(scalingFactor, scalingFactor);
581 textSize.scale(scalingFactor); 367 textSize.scale(scalingFactor);
582 context->save(); 368 context->save();
583 context->scale(1 / scalingFactor, 1 / scalingFactor); 369 context->scale(1 / scalingFactor, 1 / scalingFactor);
584 } 370 }
585 371
586 if (hasShadow) 372 if (hasShadow)
587 context->setDrawLooper(shadowList->createDrawLooper(DrawLooperBuilder::S hadowRespectsAlpha)); 373 context->setDrawLooper(shadowList->createDrawLooper(DrawLooperBuilder::S hadowRespectsAlpha));
588 374
589 PaintingResourceScope resourceScope(parent()->renderer()); 375 PaintingResourceScope resourceScope(m_svgInlineTextBox.parent()->renderer()) ;
590 if (resourceScope.acquirePaintingResource(context, style, resourceMode)) { 376 if (resourceScope.acquirePaintingResource(context, style, resourceMode)) {
591 if (scalingFactor != 1 && resourceMode & ApplyToStrokeMode) 377 if (scalingFactor != 1 && resourceMode & ApplyToStrokeMode)
592 context->setStrokeThickness(context->strokeThickness() * scalingFact or); 378 context->setStrokeThickness(context->strokeThickness() * scalingFact or);
593 379
594 TextRunPaintInfo textRunPaintInfo(textRun); 380 TextRunPaintInfo textRunPaintInfo(textRun);
595 textRunPaintInfo.from = startPosition; 381 textRunPaintInfo.from = startPosition;
596 textRunPaintInfo.to = endPosition; 382 textRunPaintInfo.to = endPosition;
597 383
598 float baseline = scaledFont.fontMetrics().floatAscent(); 384 float baseline = scaledFont.fontMetrics().floatAscent();
599 textRunPaintInfo.bounds = FloatRect(textOrigin.x(), textOrigin.y() - bas eline, 385 textRunPaintInfo.bounds = FloatRect(textOrigin.x(), textOrigin.y() - bas eline,
600 textSize.width(), textSize.height()); 386 textSize.width(), textSize.height());
601 387
602 scaledFont.drawText(context, textRunPaintInfo, textOrigin); 388 scaledFont.drawText(context, textRunPaintInfo, textOrigin);
603 resourceScope.releasePaintingResource(context); 389 resourceScope.releasePaintingResource(context);
604 } 390 }
605 391
606 if (scalingFactor != 1) 392 if (scalingFactor != 1)
607 context->restore(); 393 context->restore();
608 else if (hasShadow) 394 else if (hasShadow)
609 context->clearShadow(); 395 context->clearShadow();
610 } 396 }
611 397
612 void SVGInlineTextBox::paintText(GraphicsContext* context, RenderStyle* style, 398 void SVGInlineTextBoxPainter::paintText(GraphicsContext* context, RenderStyle* s tyle,
613 RenderStyle* selectionStyle, const SVGTextFragment& fragment, 399 RenderStyle* selectionStyle, const SVGTextFragment& fragment,
614 RenderSVGResourceModeFlags resourceMode, bool hasSelection, bool paintSelect edTextOnly) 400 RenderSVGResourceModeFlags resourceMode, bool hasSelection, bool paintSelect edTextOnly)
615 { 401 {
616 ASSERT(style); 402 ASSERT(style);
617 ASSERT(selectionStyle); 403 ASSERT(selectionStyle);
618 404
619 int startPosition = 0; 405 int startPosition = 0;
620 int endPosition = 0; 406 int endPosition = 0;
621 if (hasSelection) { 407 if (hasSelection) {
622 selectionStartEnd(startPosition, endPosition); 408 m_svgInlineTextBox.selectionStartEnd(startPosition, endPosition);
623 hasSelection = mapStartEndPositionsIntoFragmentCoordinates(fragment, sta rtPosition, endPosition); 409 hasSelection = m_svgInlineTextBox.mapStartEndPositionsIntoFragmentCoordi nates(fragment, startPosition, endPosition);
624 } 410 }
625 411
626 // Fast path if there is no selection, just draw the whole chunk part using the regular style 412 // Fast path if there is no selection, just draw the whole chunk part using the regular style
627 TextRun textRun = constructTextRun(style, fragment); 413 TextRun textRun = m_svgInlineTextBox.constructTextRun(style, fragment);
628 if (!hasSelection || startPosition >= endPosition) { 414 if (!hasSelection || startPosition >= endPosition) {
629 paintTextWithShadows(context, style, textRun, fragment, 0, fragment.leng th, resourceMode); 415 paintTextWithShadows(context, style, textRun, fragment, 0, fragment.leng th, resourceMode);
630 return; 416 return;
631 } 417 }
632 418
633 // Eventually draw text using regular style until the start position of the selection 419 // Eventually draw text using regular style until the start position of the selection
634 if (startPosition > 0 && !paintSelectedTextOnly) 420 if (startPosition > 0 && !paintSelectedTextOnly)
635 paintTextWithShadows(context, style, textRun, fragment, 0, startPosition , resourceMode); 421 paintTextWithShadows(context, style, textRun, fragment, 0, startPosition , resourceMode);
636 422
637 // Draw text using selection style from the start to the end position of the selection 423 // Draw text using selection style from the start to the end position of the selection
638 if (style != selectionStyle) { 424 if (style != selectionStyle) {
639 StyleDifference diff; 425 StyleDifference diff;
640 diff.setNeedsPaintInvalidationObject(); 426 diff.setNeedsPaintInvalidationObject();
641 SVGResourcesCache::clientStyleChanged(&parent()->renderer(), diff, selec tionStyle); 427 SVGResourcesCache::clientStyleChanged(&m_svgInlineTextBox.parent()->rend erer(), diff, selectionStyle);
642 } 428 }
643 429
644 paintTextWithShadows(context, selectionStyle, textRun, fragment, startPositi on, endPosition, resourceMode); 430 paintTextWithShadows(context, selectionStyle, textRun, fragment, startPositi on, endPosition, resourceMode);
645 431
646 if (style != selectionStyle) { 432 if (style != selectionStyle) {
647 StyleDifference diff; 433 StyleDifference diff;
648 diff.setNeedsPaintInvalidationObject(); 434 diff.setNeedsPaintInvalidationObject();
649 SVGResourcesCache::clientStyleChanged(&parent()->renderer(), diff, style ); 435 SVGResourcesCache::clientStyleChanged(&m_svgInlineTextBox.parent()->rend erer(), diff, style);
650 } 436 }
651 437
652 // Eventually draw text using regular style from the end position of the sel ection to the end of the current chunk part 438 // Eventually draw text using regular style from the end position of the sel ection to the end of the current chunk part
653 if (endPosition < static_cast<int>(fragment.length) && !paintSelectedTextOnl y) 439 if (endPosition < static_cast<int>(fragment.length) && !paintSelectedTextOnl y)
654 paintTextWithShadows(context, style, textRun, fragment, endPosition, fra gment.length, resourceMode); 440 paintTextWithShadows(context, style, textRun, fragment, endPosition, fra gment.length, resourceMode);
655 } 441 }
656 442
657 void SVGInlineTextBox::paintDocumentMarker(GraphicsContext*, const FloatPoint&, DocumentMarker*, RenderStyle*, const Font&, bool) 443 void SVGInlineTextBoxPainter::paintTextMatchMarker(GraphicsContext* context, con st FloatPoint&, DocumentMarker* marker, RenderStyle* style, const Font& font)
658 {
659 // SVG does not have support for generic document markers (e.g., spellchecki ng, etc).
660 }
661
662 void SVGInlineTextBox::paintTextMatchMarker(GraphicsContext* context, const Floa tPoint&, DocumentMarker* marker, RenderStyle* style, const Font& font)
663 { 444 {
664 // SVG is only interested in the TextMatch markers. 445 // SVG is only interested in the TextMatch markers.
665 if (marker->type() != DocumentMarker::TextMatch) 446 if (marker->type() != DocumentMarker::TextMatch)
666 return; 447 return;
667 448
668 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer()); 449 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer());
669 450
670 FloatRect markerRect; 451 FloatRect markerRect;
671 AffineTransform fragmentTransform; 452 AffineTransform fragmentTransform;
672 for (InlineTextBox* box = textRenderer.firstTextBox(); box; box = box->nextT extBox()) { 453 for (InlineTextBox* box = textRenderer.firstTextBox(); box; box = box->nextT extBox()) {
673 if (!box->isSVGInlineTextBox()) 454 if (!box->isSVGInlineTextBox())
674 continue; 455 continue;
675 456
676 SVGInlineTextBox* textBox = toSVGInlineTextBox(box); 457 SVGInlineTextBox* textBox = toSVGInlineTextBox(box);
677 458
678 int markerStartPosition = std::max<int>(marker->startOffset() - textBox- >start(), 0); 459 int markerStartPosition = std::max<int>(marker->startOffset() - textBox- >start(), 0);
679 int markerEndPosition = std::min<int>(marker->endOffset() - textBox->sta rt(), textBox->len()); 460 int markerEndPosition = std::min<int>(marker->endOffset() - textBox->sta rt(), textBox->len());
680 461
681 if (markerStartPosition >= markerEndPosition) 462 if (markerStartPosition >= markerEndPosition)
682 continue; 463 continue;
683 464
684 const Vector<SVGTextFragment>& fragments = textBox->textFragments(); 465 const Vector<SVGTextFragment>& fragments = textBox->textFragments();
685 unsigned textFragmentsSize = fragments.size(); 466 unsigned textFragmentsSize = fragments.size();
686 for (unsigned i = 0; i < textFragmentsSize; ++i) { 467 for (unsigned i = 0; i < textFragmentsSize; ++i) {
687 const SVGTextFragment& fragment = fragments.at(i); 468 const SVGTextFragment& fragment = fragments.at(i);
688 469
689 int fragmentStartPosition = markerStartPosition; 470 int fragmentStartPosition = markerStartPosition;
690 int fragmentEndPosition = markerEndPosition; 471 int fragmentEndPosition = markerEndPosition;
691 if (!textBox->mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition)) 472 if (!textBox->mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition))
692 continue; 473 continue;
693 474
694 FloatRect fragmentRect = textBox->selectionRectForTextFragment(fragm ent, fragmentStartPosition, fragmentEndPosition, style); 475 FloatRect fragmentRect = textBox->selectionRectForTextFragment(fragm ent, fragmentStartPosition, fragmentEndPosition, style);
695 fragment.buildFragmentTransform(fragmentTransform); 476 fragment.buildFragmentTransform(fragmentTransform);
696 477
697 // Draw the marker highlight. 478 // Draw the marker highlight.
698 if (renderer().frame()->editor().markedTextMatchesAreHighlighted()) { 479 if (m_svgInlineTextBox.renderer().frame()->editor().markedTextMatche sAreHighlighted()) {
699 Color color = marker->activeMatch() ? 480 Color color = marker->activeMatch() ?
700 RenderTheme::theme().platformActiveTextSearchHighlightColor( ) : 481 RenderTheme::theme().platformActiveTextSearchHighlightColor( ) :
701 RenderTheme::theme().platformInactiveTextSearchHighlightColo r(); 482 RenderTheme::theme().platformInactiveTextSearchHighlightColo r();
702 GraphicsContextStateSaver stateSaver(*context); 483 GraphicsContextStateSaver stateSaver(*context);
703 if (!fragmentTransform.isIdentity()) 484 if (!fragmentTransform.isIdentity())
704 context->concatCTM(fragmentTransform); 485 context->concatCTM(fragmentTransform);
705 context->setFillColor(color); 486 context->setFillColor(color);
706 context->fillRect(fragmentRect, color); 487 context->fillRect(fragmentRect, color);
707 } 488 }
708 489
709 fragmentRect = fragmentTransform.mapRect(fragmentRect); 490 fragmentRect = fragmentTransform.mapRect(fragmentRect);
710 markerRect.unite(fragmentRect); 491 markerRect.unite(fragmentRect);
711 } 492 }
712 } 493 }
713 494
714 toRenderedDocumentMarker(marker)->setRenderedRect(textRenderer.localToAbsolu teQuad(markerRect).enclosingBoundingBox()); 495 toRenderedDocumentMarker(marker)->setRenderedRect(textRenderer.localToAbsolu teQuad(markerRect).enclosingBoundingBox());
715 } 496 }
716 497
717 FloatRect SVGInlineTextBox::calculateBoundaries() const
718 {
719 FloatRect textRect;
720
721 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
722
723 float scalingFactor = textRenderer.scalingFactor();
724 ASSERT(scalingFactor);
725
726 float baseline = textRenderer.scaledFont().fontMetrics().floatAscent() / sca lingFactor;
727
728 AffineTransform fragmentTransform;
729 unsigned textFragmentsSize = m_textFragments.size();
730 for (unsigned i = 0; i < textFragmentsSize; ++i) {
731 const SVGTextFragment& fragment = m_textFragments.at(i);
732 FloatRect fragmentRect(fragment.x, fragment.y - baseline, fragment.width , fragment.height);
733 fragment.buildFragmentTransform(fragmentTransform);
734 fragmentRect = fragmentTransform.mapRect(fragmentRect);
735
736 textRect.unite(fragmentRect);
737 }
738
739 return textRect;
740 }
741
742 bool SVGInlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumula tedOffset, LayoutUnit, LayoutUnit)
743 {
744 // FIXME: integrate with InlineTextBox::nodeAtPoint better.
745 ASSERT(!isLineBreak());
746
747 PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_TEXT_HITTESTING, r equest, renderer().style()->pointerEvents());
748 bool isVisible = renderer().style()->visibility() == VISIBLE;
749 if (isVisible || !hitRules.requireVisible) {
750 if (hitRules.canHitBoundingBox
751 || (hitRules.canHitStroke && (renderer().style()->svgStyle().hasStro ke() || !hitRules.requireStroke))
752 || (hitRules.canHitFill && (renderer().style()->svgStyle().hasFill() || !hitRules.requireFill))) {
753 FloatPoint boxOrigin(x(), y());
754 boxOrigin.moveBy(accumulatedOffset);
755 FloatRect rect(boxOrigin, size());
756 if (locationInContainer.intersects(rect)) {
757 renderer().updateHitTestResult(result, locationInContainer.point () - toLayoutSize(accumulatedOffset));
758 if (!result.addNodeToRectBasedTestResult(renderer().node(), requ est, locationInContainer, rect))
759 return true;
760 }
761 }
762 }
763 return false;
764 }
765
766 } // namespace blink 498 } // namespace blink
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