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Side by Side Diff: Source/core/paint/SVGInlineTextBoxPainter.cpp

Issue 627773002: Move painting code from SVGInlineTextBox to SVGInlineTextBoxPainter. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fix debug build. Created 6 years, 2 months ago
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1 /** 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 * Copyright (C) 2007 Rob Buis <buis@kde.org> 2 // Use of this source code is governed by a BSD-style license that can be
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 // found in the LICENSE file.
4 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Library General Public License for more details.
15 *
16 * You should have received a copy of the GNU Library General Public License
17 * along with this library; see the file COPYING.LIB. If not, write to
18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 * Boston, MA 02110-1301, USA.
20 */
21 4
22 #include "config.h" 5 #include "config.h"
23 #include "core/rendering/svg/SVGInlineTextBox.h" 6 #include "core/paint/SVGInlineTextBoxPainter.h"
24 7
25 #include "core/dom/DocumentMarkerController.h" 8 #include "core/dom/DocumentMarkerController.h"
26 #include "core/dom/RenderedDocumentMarker.h" 9 #include "core/dom/RenderedDocumentMarker.h"
27 #include "core/editing/Editor.h" 10 #include "core/editing/Editor.h"
28 #include "core/frame/LocalFrame.h" 11 #include "core/frame/LocalFrame.h"
29 #include "core/paint/InlinePainter.h" 12 #include "core/paint/InlinePainter.h"
30 #include "core/paint/InlineTextBoxPainter.h" 13 #include "core/paint/InlineTextBoxPainter.h"
31 #include "core/rendering/HitTestResult.h"
32 #include "core/rendering/InlineFlowBox.h"
33 #include "core/rendering/PaintInfo.h" 14 #include "core/rendering/PaintInfo.h"
34 #include "core/rendering/PointerEventsHitRules.h"
35 #include "core/rendering/RenderInline.h" 15 #include "core/rendering/RenderInline.h"
36 #include "core/rendering/RenderTheme.h" 16 #include "core/rendering/RenderTheme.h"
37 #include "core/rendering/style/ShadowList.h" 17 #include "core/rendering/style/ShadowList.h"
38 #include "core/rendering/svg/RenderSVGInlineText.h" 18 #include "core/rendering/svg/RenderSVGInlineText.h"
39 #include "core/rendering/svg/RenderSVGResource.h" 19 #include "core/rendering/svg/RenderSVGResource.h"
40 #include "core/rendering/svg/RenderSVGResourceSolidColor.h" 20 #include "core/rendering/svg/RenderSVGResourceSolidColor.h"
21 #include "core/rendering/svg/SVGInlineTextBox.h"
41 #include "core/rendering/svg/SVGRenderSupport.h" 22 #include "core/rendering/svg/SVGRenderSupport.h"
42 #include "core/rendering/svg/SVGResourcesCache.h" 23 #include "core/rendering/svg/SVGResourcesCache.h"
43 #include "core/rendering/svg/SVGTextRunRenderingContext.h"
44 #include "platform/FloatConversion.h"
45 #include "platform/fonts/FontCache.h"
46 #include "platform/graphics/GraphicsContextStateSaver.h"
47 24
48 namespace blink { 25 namespace blink {
49 26
50 struct ExpectedSVGInlineTextBoxSize : public InlineTextBox {
51 float float1;
52 uint32_t bitfields : 1;
53 Vector<SVGTextFragment> vector;
54 };
55
56 COMPILE_ASSERT(sizeof(SVGInlineTextBox) == sizeof(ExpectedSVGInlineTextBoxSize), SVGInlineTextBox_is_not_of_expected_size);
57
58 SVGInlineTextBox::SVGInlineTextBox(RenderObject& object)
59 : InlineTextBox(object)
60 , m_logicalHeight(0)
61 , m_startsNewTextChunk(false)
62 {
63 }
64
65 void SVGInlineTextBox::dirtyLineBoxes()
66 {
67 InlineTextBox::dirtyLineBoxes();
68
69 // Clear the now stale text fragments
70 clearTextFragments();
71
72 // And clear any following text fragments as the text on which they
73 // depend may now no longer exist, or glyph positions may be wrong
74 InlineTextBox* nextBox = nextTextBox();
75 if (nextBox)
76 nextBox->dirtyLineBoxes();
77 }
78
79 int SVGInlineTextBox::offsetForPosition(float, bool) const
80 {
81 // SVG doesn't use the standard offset <-> position selection system, as it' s not suitable for SVGs complex needs.
82 // vertical text selection, inline boxes spanning multiple lines (contrary t o HTML, etc.)
83 ASSERT_NOT_REACHED();
84 return 0;
85 }
86
87 int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragmen t, float position, bool includePartialGlyphs) const
88 {
89 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
90
91 float scalingFactor = textRenderer.scalingFactor();
92 ASSERT(scalingFactor);
93
94 RenderStyle* style = textRenderer.style();
95 ASSERT(style);
96
97 TextRun textRun = constructTextRun(style, fragment);
98
99 // Eventually handle lengthAdjust="spacingAndGlyphs".
100 // FIXME: Handle vertical text.
101 AffineTransform fragmentTransform;
102 fragment.buildFragmentTransform(fragmentTransform);
103 if (!fragmentTransform.isIdentity())
104 textRun.setHorizontalGlyphStretch(narrowPrecisionToFloat(fragmentTransfo rm.xScale()));
105
106 return fragment.characterOffset - start() + textRenderer.scaledFont().offset ForPosition(textRun, position * scalingFactor, includePartialGlyphs);
107 }
108
109 float SVGInlineTextBox::positionForOffset(int) const
110 {
111 // SVG doesn't use the offset <-> position selection system.
112 ASSERT_NOT_REACHED();
113 return 0;
114 }
115
116 FloatRect SVGInlineTextBox::selectionRectForTextFragment(const SVGTextFragment& fragment, int startPosition, int endPosition, RenderStyle* style)
117 {
118 ASSERT(startPosition < endPosition);
119 ASSERT(style);
120
121 FontCachePurgePreventer fontCachePurgePreventer;
122
123 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
124
125 float scalingFactor = textRenderer.scalingFactor();
126 ASSERT(scalingFactor);
127
128 const Font& scaledFont = textRenderer.scaledFont();
129 const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics();
130 FloatPoint textOrigin(fragment.x, fragment.y);
131 if (scalingFactor != 1)
132 textOrigin.scale(scalingFactor, scalingFactor);
133
134 textOrigin.move(0, -scaledFontMetrics.floatAscent());
135
136 FloatRect selectionRect = scaledFont.selectionRectForText(constructTextRun(s tyle, fragment), textOrigin, fragment.height * scalingFactor, startPosition, end Position);
137 if (scalingFactor == 1)
138 return selectionRect;
139
140 selectionRect.scale(1 / scalingFactor);
141 return selectionRect;
142 }
143
144 LayoutRect SVGInlineTextBox::localSelectionRect(int startPosition, int endPositi on)
145 {
146 int boxStart = start();
147 startPosition = std::max(startPosition - boxStart, 0);
148 endPosition = std::min(endPosition - boxStart, static_cast<int>(len()));
149 if (startPosition >= endPosition)
150 return LayoutRect();
151
152 RenderStyle* style = renderer().style();
153 ASSERT(style);
154
155 AffineTransform fragmentTransform;
156 FloatRect selectionRect;
157 int fragmentStartPosition = 0;
158 int fragmentEndPosition = 0;
159
160 unsigned textFragmentsSize = m_textFragments.size();
161 for (unsigned i = 0; i < textFragmentsSize; ++i) {
162 const SVGTextFragment& fragment = m_textFragments.at(i);
163
164 fragmentStartPosition = startPosition;
165 fragmentEndPosition = endPosition;
166 if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStart Position, fragmentEndPosition))
167 continue;
168
169 FloatRect fragmentRect = selectionRectForTextFragment(fragment, fragment StartPosition, fragmentEndPosition, style);
170 fragment.buildFragmentTransform(fragmentTransform);
171 fragmentRect = fragmentTransform.mapRect(fragmentRect);
172
173 selectionRect.unite(fragmentRect);
174 }
175
176 return enclosingIntRect(selectionRect);
177 }
178
179 static inline bool textShouldBePainted(RenderSVGInlineText& textRenderer) 27 static inline bool textShouldBePainted(RenderSVGInlineText& textRenderer)
180 { 28 {
181 // Font::pixelSize(), returns FontDescription::computedPixelSize(), which re turns "int(x + 0.5)". 29 // Font::pixelSize(), returns FontDescription::computedPixelSize(), which re turns "int(x + 0.5)".
182 // If the absolute font size on screen is below x=0.5, don't render anything . 30 // If the absolute font size on screen is below x=0.5, don't render anything .
183 return textRenderer.scaledFont().fontDescription().computedPixelSize(); 31 return textRenderer.scaledFont().fontDescription().computedPixelSize();
184 } 32 }
185 33
186 void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo) 34 void SVGInlineTextBoxPainter::paint(PaintInfo& paintInfo, const LayoutPoint& pai ntOffset)
187 { 35 {
188 ASSERT(paintInfo.shouldPaintWithinRoot(&renderer())); 36 ASSERT(paintInfo.shouldPaintWithinRoot(&m_svgInlineTextBox.renderer()));
189 ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPh aseSelection); 37 ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPh aseSelection);
190 ASSERT(truncation() == cNoTruncation); 38 ASSERT(m_svgInlineTextBox.truncation() == cNoTruncation);
191 39
192 if (renderer().style()->visibility() != VISIBLE) 40 if (m_svgInlineTextBox.renderer().style()->visibility() != VISIBLE)
193 return; 41 return;
194 42
195 RenderObject& parentRenderer = parent()->renderer(); 43 // Note: We're explicitely not supporting composition & custom underlines an d custom highlighters - unlike InlineTextBox.
196 ASSERT(!parentRenderer.document().printing()); 44 // If we ever need that for SVG, it's very easy to refactor and reuse the co de.
197 45
198 // Determine whether or not we're selected. 46 RenderObject& parentRenderer = m_svgInlineTextBox.parent()->renderer();
47
199 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection; 48 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection;
200 bool hasSelection = selectionState() != RenderObject::SelectionNone; 49 bool hasSelection = !parentRenderer.document().printing() && m_svgInlineText Box.selectionState() != RenderObject::SelectionNone;
201 if (!hasSelection || paintSelectedTextOnly) 50 if (!hasSelection && paintSelectedTextOnly)
202 return; 51 return;
203 52
204 Color backgroundColor = renderer().selectionBackgroundColor(); 53 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer());
205 if (!backgroundColor.alpha())
206 return;
207
208 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
209 if (!textShouldBePainted(textRenderer)) 54 if (!textShouldBePainted(textRenderer))
210 return; 55 return;
211 56
212 RenderStyle* style = parentRenderer.style(); 57 RenderStyle* style = parentRenderer.style();
213 ASSERT(style); 58 ASSERT(style);
214 59
215 int startPosition, endPosition; 60 InlineTextBoxPainter(m_svgInlineTextBox).paintDocumentMarkers(paintInfo.cont ext, paintOffset, style, textRenderer.scaledFont(), true);
216 selectionStartEnd(startPosition, endPosition);
217
218 int fragmentStartPosition = 0;
219 int fragmentEndPosition = 0;
220 AffineTransform fragmentTransform;
221 unsigned textFragmentsSize = m_textFragments.size();
222 for (unsigned i = 0; i < textFragmentsSize; ++i) {
223 SVGTextFragment& fragment = m_textFragments.at(i);
224
225 fragmentStartPosition = startPosition;
226 fragmentEndPosition = endPosition;
227 if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStart Position, fragmentEndPosition))
228 continue;
229
230 GraphicsContextStateSaver stateSaver(*paintInfo.context);
231 fragment.buildFragmentTransform(fragmentTransform);
232 if (!fragmentTransform.isIdentity())
233 paintInfo.context->concatCTM(fragmentTransform);
234
235 paintInfo.context->setFillColor(backgroundColor);
236 paintInfo.context->fillRect(selectionRectForTextFragment(fragment, fragm entStartPosition, fragmentEndPosition, style), backgroundColor);
237 }
238 }
239
240 void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffse t, LayoutUnit, LayoutUnit)
241 {
242 ASSERT(paintInfo.shouldPaintWithinRoot(&renderer()));
243 ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPh aseSelection);
244 ASSERT(truncation() == cNoTruncation);
245
246 if (renderer().style()->visibility() != VISIBLE)
247 return;
248
249 // Note: We're explicitely not supporting composition & custom underlines an d custom highlighters - unlike InlineTextBox.
250 // If we ever need that for SVG, it's very easy to refactor and reuse the co de.
251
252 RenderObject& parentRenderer = parent()->renderer();
253
254 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection;
255 bool hasSelection = !parentRenderer.document().printing() && selectionState( ) != RenderObject::SelectionNone;
256 if (!hasSelection && paintSelectedTextOnly)
257 return;
258
259 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
260 if (!textShouldBePainted(textRenderer))
261 return;
262
263 RenderStyle* style = parentRenderer.style();
264 ASSERT(style);
265
266 InlineTextBoxPainter(*this).paintDocumentMarkers(paintInfo.context, paintOff set, style, textRenderer.scaledFont(), true);
267 61
268 const SVGRenderStyle& svgStyle = style->svgStyle(); 62 const SVGRenderStyle& svgStyle = style->svgStyle();
269 63
270 bool hasFill = svgStyle.hasFill(); 64 bool hasFill = svgStyle.hasFill();
271 bool hasVisibleStroke = svgStyle.hasVisibleStroke(); 65 bool hasVisibleStroke = svgStyle.hasVisibleStroke();
272 66
273 RenderStyle* selectionStyle = style; 67 RenderStyle* selectionStyle = style;
274 if (hasSelection) { 68 if (hasSelection) {
275 selectionStyle = parentRenderer.getCachedPseudoStyle(SELECTION); 69 selectionStyle = parentRenderer.getCachedPseudoStyle(SELECTION);
276 if (selectionStyle) { 70 if (selectionStyle) {
277 const SVGRenderStyle& svgSelectionStyle = selectionStyle->svgStyle() ; 71 const SVGRenderStyle& svgSelectionStyle = selectionStyle->svgStyle() ;
278 72
279 if (!hasFill) 73 if (!hasFill)
280 hasFill = svgSelectionStyle.hasFill(); 74 hasFill = svgSelectionStyle.hasFill();
281 if (!hasVisibleStroke) 75 if (!hasVisibleStroke)
282 hasVisibleStroke = svgSelectionStyle.hasVisibleStroke(); 76 hasVisibleStroke = svgSelectionStyle.hasVisibleStroke();
283 } else { 77 } else {
284 selectionStyle = style; 78 selectionStyle = style;
285 } 79 }
286 } 80 }
287 81
288 if (SVGRenderSupport::isRenderingClipPathAsMaskImage(textRenderer)) { 82 if (SVGRenderSupport::isRenderingClipPathAsMaskImage(textRenderer)) {
289 hasFill = true; 83 hasFill = true;
290 hasVisibleStroke = false; 84 hasVisibleStroke = false;
291 } 85 }
292 86
293 AffineTransform fragmentTransform; 87 AffineTransform fragmentTransform;
294 unsigned textFragmentsSize = m_textFragments.size(); 88 unsigned textFragmentsSize = m_svgInlineTextBox.textFragments().size();
295 for (unsigned i = 0; i < textFragmentsSize; ++i) { 89 for (unsigned i = 0; i < textFragmentsSize; ++i) {
296 SVGTextFragment& fragment = m_textFragments.at(i); 90 SVGTextFragment& fragment = m_svgInlineTextBox.textFragments().at(i);
297 91
298 GraphicsContextStateSaver stateSaver(*paintInfo.context, false); 92 GraphicsContextStateSaver stateSaver(*paintInfo.context, false);
299 fragment.buildFragmentTransform(fragmentTransform); 93 fragment.buildFragmentTransform(fragmentTransform);
300 if (!fragmentTransform.isIdentity()) { 94 if (!fragmentTransform.isIdentity()) {
301 stateSaver.save(); 95 stateSaver.save();
302 paintInfo.context->concatCTM(fragmentTransform); 96 paintInfo.context->concatCTM(fragmentTransform);
303 } 97 }
304 98
305 // Spec: All text decorations except line-through should be drawn before the text is filled and stroked; thus, the text is rendered on top of these deco rations. 99 // Spec: All text decorations except line-through should be drawn before the text is filled and stroked; thus, the text is rendered on top of these deco rations.
306 unsigned decorations = style->textDecorationsInEffect(); 100 unsigned decorations = style->textDecorationsInEffect();
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
382 } 176 }
383 177
384 void PaintingResourceScope::releasePaintingResource(GraphicsContext*& context) 178 void PaintingResourceScope::releasePaintingResource(GraphicsContext*& context)
385 { 179 {
386 ASSERT(m_paintingResource); 180 ASSERT(m_paintingResource);
387 181
388 m_paintingResource->postApplyResource(context); 182 m_paintingResource->postApplyResource(context);
389 m_paintingResource = 0; 183 m_paintingResource = 0;
390 } 184 }
391 185
392 TextRun SVGInlineTextBox::constructTextRun(RenderStyle* style, const SVGTextFrag ment& fragment) const 186 void SVGInlineTextBoxPainter::paintSelectionBackground(PaintInfo& paintInfo)
393 { 187 {
188 if (m_svgInlineTextBox.renderer().style()->visibility() != VISIBLE)
189 return;
190
191 RenderObject& parentRenderer = m_svgInlineTextBox.parent()->renderer();
192 ASSERT(!parentRenderer.document().printing());
193
194 // Determine whether or not we're selected.
195 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection;
196 bool hasSelection = m_svgInlineTextBox.selectionState() != RenderObject::Sel ectionNone;
197 if (!hasSelection || paintSelectedTextOnly)
198 return;
199
200 Color backgroundColor = m_svgInlineTextBox.renderer().selectionBackgroundCol or();
201 if (!backgroundColor.alpha())
202 return;
203
204 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer());
205 if (!textShouldBePainted(textRenderer))
206 return;
207
208 RenderStyle* style = parentRenderer.style();
394 ASSERT(style); 209 ASSERT(style);
395 210
396 RenderText* text = &renderer(); 211 int startPosition, endPosition;
212 m_svgInlineTextBox.selectionStartEnd(startPosition, endPosition);
397 213
398 // FIXME(crbug.com/264211): This should not be necessary but can occur if we 214 int fragmentStartPosition = 0;
399 // layout during layout. Remove this when 264211 is fixed. 215 int fragmentEndPosition = 0;
400 RELEASE_ASSERT(!text->needsLayout()); 216 AffineTransform fragmentTransform;
217 unsigned textFragmentsSize = m_svgInlineTextBox.textFragments().size();
218 for (unsigned i = 0; i < textFragmentsSize; ++i) {
219 SVGTextFragment& fragment = m_svgInlineTextBox.textFragments().at(i);
401 220
402 TextRun run(static_cast<const LChar*>(0) // characters, will be set below if non-zero. 221 fragmentStartPosition = startPosition;
403 , 0 // length, will be set below if non-zero. 222 fragmentEndPosition = endPosition;
404 , 0 // xPos, only relevant with allowTabs=true 223 if (!m_svgInlineTextBox.mapStartEndPositionsIntoFragmentCoordinates(frag ment, fragmentStartPosition, fragmentEndPosition))
405 , 0 // padding, only relevant for justified text, not relevant f or SVG 224 continue;
406 , TextRun::AllowTrailingExpansion
407 , direction()
408 , dirOverride() || style->rtlOrdering() == VisualOrder /* direct ionalOverride */);
409 225
410 if (fragment.length) { 226 GraphicsContextStateSaver stateSaver(*paintInfo.context);
411 if (text->is8Bit()) 227 fragment.buildFragmentTransform(fragmentTransform);
412 run.setText(text->characters8() + fragment.characterOffset, fragment .length); 228 if (!fragmentTransform.isIdentity())
413 else 229 paintInfo.context->concatCTM(fragmentTransform);
414 run.setText(text->characters16() + fragment.characterOffset, fragmen t.length); 230
231 paintInfo.context->setFillColor(backgroundColor);
232 paintInfo.context->fillRect(m_svgInlineTextBox.selectionRectForTextFragm ent(fragment, fragmentStartPosition, fragmentEndPosition, style), backgroundColo r);
415 } 233 }
416
417 if (textRunNeedsRenderingContext(style->font()))
418 run.setRenderingContext(SVGTextRunRenderingContext::create(text));
419
420 // We handle letter & word spacing ourselves.
421 run.disableSpacing();
422
423 // Propagate the maximum length of the characters buffer to the TextRun, eve n when we're only processing a substring.
424 run.setCharactersLength(text->textLength() - fragment.characterOffset);
425 ASSERT(run.charactersLength() >= run.length());
426 return run;
427 }
428
429 bool SVGInlineTextBox::mapStartEndPositionsIntoFragmentCoordinates(const SVGText Fragment& fragment, int& startPosition, int& endPosition) const
430 {
431 if (startPosition >= endPosition)
432 return false;
433
434 int offset = static_cast<int>(fragment.characterOffset) - start();
435 int length = static_cast<int>(fragment.length);
436
437 if (startPosition >= offset + length || endPosition <= offset)
438 return false;
439
440 if (startPosition < offset)
441 startPosition = 0;
442 else
443 startPosition -= offset;
444
445 if (endPosition > offset + length)
446 endPosition = length;
447 else {
448 ASSERT(endPosition >= offset);
449 endPosition -= offset;
450 }
451
452 ASSERT(startPosition < endPosition);
453 return true;
454 }
455
456 // Offset from the baseline for |decoration|. Positive offsets are above the bas eline.
457 static inline float baselineOffsetForDecoration(TextDecoration decoration, const FontMetrics& fontMetrics, float thickness)
458 {
459 // FIXME: For SVG Fonts we need to use the attributes defined in the <font-f ace> if specified.
460 // Compatible with Batik/Presto.
461 if (decoration == TextDecorationUnderline)
462 return -thickness * 1.5f;
463 if (decoration == TextDecorationOverline)
464 return fontMetrics.floatAscent() - thickness;
465 if (decoration == TextDecorationLineThrough)
466 return fontMetrics.floatAscent() * 3 / 8.0f;
467
468 ASSERT_NOT_REACHED();
469 return 0.0f;
470 }
471
472 static inline float thicknessForDecoration(TextDecoration, const Font& font)
473 {
474 // FIXME: For SVG Fonts we need to use the attributes defined in the <font-f ace> if specified.
475 // Compatible with Batik/Presto
476 return font.fontDescription().computedSize() / 20.0f;
477 } 234 }
478 235
479 static inline RenderObject* findRenderObjectDefininingTextDecoration(InlineFlowB ox* parentBox) 236 static inline RenderObject* findRenderObjectDefininingTextDecoration(InlineFlowB ox* parentBox)
480 { 237 {
481 // Lookup first render object in parent hierarchy which has text-decoration set. 238 // Lookup first render object in parent hierarchy which has text-decoration set.
482 RenderObject* renderer = 0; 239 RenderObject* renderer = 0;
483 while (parentBox) { 240 while (parentBox) {
484 renderer = &parentBox->renderer(); 241 renderer = &parentBox->renderer();
485 242
486 if (renderer->style() && renderer->style()->textDecoration() != TextDeco rationNone) 243 if (renderer->style() && renderer->style()->textDecoration() != TextDeco rationNone)
487 break; 244 break;
488 245
489 parentBox = parentBox->parent(); 246 parentBox = parentBox->parent();
490 } 247 }
491 248
492 ASSERT(renderer); 249 ASSERT(renderer);
493 return renderer; 250 return renderer;
494 } 251 }
495 252
496 void SVGInlineTextBox::paintDecoration(GraphicsContext* context, TextDecoration decoration, const SVGTextFragment& fragment) 253 void SVGInlineTextBoxPainter::paintDecoration(GraphicsContext* context, TextDeco ration decoration, const SVGTextFragment& fragment)
497 { 254 {
498 if (renderer().style()->textDecorationsInEffect() == TextDecorationNone) 255 if (m_svgInlineTextBox.renderer().style()->textDecorationsInEffect() == Text DecorationNone)
499 return; 256 return;
500 257
501 // Find out which render style defined the text-decoration, as its fill/stro ke properties have to be used for drawing instead of ours. 258 // Find out which render style defined the text-decoration, as its fill/stro ke properties have to be used for drawing instead of ours.
502 RenderObject* decorationRenderer = findRenderObjectDefininingTextDecoration( parent()); 259 RenderObject* decorationRenderer = findRenderObjectDefininingTextDecoration( m_svgInlineTextBox.parent());
503 RenderStyle* decorationStyle = decorationRenderer->style(); 260 RenderStyle* decorationStyle = decorationRenderer->style();
504 ASSERT(decorationStyle); 261 ASSERT(decorationStyle);
505 262
506 if (decorationStyle->visibility() == HIDDEN) 263 if (decorationStyle->visibility() == HIDDEN)
507 return; 264 return;
508 265
509 const SVGRenderStyle& svgDecorationStyle = decorationStyle->svgStyle(); 266 const SVGRenderStyle& svgDecorationStyle = decorationStyle->svgStyle();
510 267
511 for (int i = 0; i < 3; i++) { 268 for (int i = 0; i < 3; i++) {
512 switch (svgDecorationStyle.paintOrderType(i)) { 269 switch (svgDecorationStyle.paintOrderType(i)) {
513 case PT_FILL: 270 case PT_FILL:
514 if (svgDecorationStyle.hasFill()) 271 if (svgDecorationStyle.hasFill())
515 paintDecorationWithStyle(context, decoration, fragment, decorati onRenderer, ApplyToFillMode); 272 paintDecorationWithStyle(context, decoration, fragment, decorati onRenderer, ApplyToFillMode);
516 break; 273 break;
517 case PT_STROKE: 274 case PT_STROKE:
518 if (svgDecorationStyle.hasVisibleStroke()) 275 if (svgDecorationStyle.hasVisibleStroke())
519 paintDecorationWithStyle(context, decoration, fragment, decorati onRenderer, ApplyToStrokeMode); 276 paintDecorationWithStyle(context, decoration, fragment, decorati onRenderer, ApplyToStrokeMode);
520 break; 277 break;
521 case PT_MARKERS: 278 case PT_MARKERS:
522 break; 279 break;
523 default: 280 default:
524 ASSERT_NOT_REACHED(); 281 ASSERT_NOT_REACHED();
525 } 282 }
526 } 283 }
527 } 284 }
528 285
529 void SVGInlineTextBox::paintDecorationWithStyle(GraphicsContext* context, TextDe coration decoration, 286 // Offset from the baseline for |decoration|. Positive offsets are above the bas eline.
287 static inline float baselineOffsetForDecoration(TextDecoration decoration, const FontMetrics& fontMetrics, float thickness)
288 {
289 // FIXME: For SVG Fonts we need to use the attributes defined in the <font-f ace> if specified.
290 // Compatible with Batik/Presto.
291 if (decoration == TextDecorationUnderline)
292 return -thickness * 1.5f;
293 if (decoration == TextDecorationOverline)
294 return fontMetrics.floatAscent() - thickness;
295 if (decoration == TextDecorationLineThrough)
296 return fontMetrics.floatAscent() * 3 / 8.0f;
297
298 ASSERT_NOT_REACHED();
299 return 0.0f;
300 }
301
302 static inline float thicknessForDecoration(TextDecoration, const Font& font)
303 {
304 // FIXME: For SVG Fonts we need to use the attributes defined in the <font-f ace> if specified.
305 // Compatible with Batik/Presto
306 return font.fontDescription().computedSize() / 20.0f;
307 }
308
309 void SVGInlineTextBoxPainter::paintDecorationWithStyle(GraphicsContext* context, TextDecoration decoration,
530 const SVGTextFragment& fragment, RenderObject* decorationRenderer, RenderSVG ResourceModeFlags resourceMode) 310 const SVGTextFragment& fragment, RenderObject* decorationRenderer, RenderSVG ResourceModeFlags resourceMode)
531 { 311 {
532 RenderStyle* decorationStyle = decorationRenderer->style(); 312 RenderStyle* decorationStyle = decorationRenderer->style();
533 ASSERT(decorationStyle); 313 ASSERT(decorationStyle);
534 314
535 float scalingFactor = 1; 315 float scalingFactor = 1;
536 Font scaledFont; 316 Font scaledFont;
537 RenderSVGInlineText::computeNewScaledFontForStyle(decorationRenderer, decora tionStyle, scalingFactor, scaledFont); 317 RenderSVGInlineText::computeNewScaledFontForStyle(decorationRenderer, decora tionStyle, scalingFactor, scaledFont);
538 ASSERT(scalingFactor); 318 ASSERT(scalingFactor);
539 319
540 float thickness = thicknessForDecoration(decoration, scaledFont); 320 float thickness = thicknessForDecoration(decoration, scaledFont);
541 321
542 if (fragment.width <= 0 && thickness <= 0) 322 if (fragment.width <= 0 && thickness <= 0)
543 return; 323 return;
544 324
545 float decorationOffset = baselineOffsetForDecoration(decoration, scaledFont. fontMetrics(), thickness); 325 float decorationOffset = baselineOffsetForDecoration(decoration, scaledFont. fontMetrics(), thickness);
546 FloatPoint decorationOrigin(fragment.x, fragment.y - decorationOffset / scal ingFactor); 326 FloatPoint decorationOrigin(fragment.x, fragment.y - decorationOffset / scal ingFactor);
547 327
548 Path path; 328 Path path;
549 path.addRect(FloatRect(decorationOrigin, FloatSize(fragment.width, thickness / scalingFactor))); 329 path.addRect(FloatRect(decorationOrigin, FloatSize(fragment.width, thickness / scalingFactor)));
550 330
551 PaintingResourceScope resourceScope(*decorationRenderer); 331 PaintingResourceScope resourceScope(*decorationRenderer);
552 if (resourceScope.acquirePaintingResource(context, decorationStyle, resource Mode)) { 332 if (resourceScope.acquirePaintingResource(context, decorationStyle, resource Mode)) {
553 SVGRenderSupport::fillOrStrokePath(context, resourceMode, path); 333 SVGRenderSupport::fillOrStrokePath(context, resourceMode, path);
554 resourceScope.releasePaintingResource(context); 334 resourceScope.releasePaintingResource(context);
555 } 335 }
556 } 336 }
557 337
558 void SVGInlineTextBox::paintTextWithShadows(GraphicsContext* context, RenderStyl e* style, 338 void SVGInlineTextBoxPainter::paintTextWithShadows(GraphicsContext* context, Ren derStyle* style,
559 TextRun& textRun, const SVGTextFragment& fragment, int startPosition, int en dPosition, 339 TextRun& textRun, const SVGTextFragment& fragment, int startPosition, int en dPosition,
560 RenderSVGResourceModeFlags resourceMode) 340 RenderSVGResourceModeFlags resourceMode)
561 { 341 {
562 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer()); 342 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer());
563 343
564 float scalingFactor = textRenderer.scalingFactor(); 344 float scalingFactor = textRenderer.scalingFactor();
565 ASSERT(scalingFactor); 345 ASSERT(scalingFactor);
566 346
567 const Font& scaledFont = textRenderer.scaledFont(); 347 const Font& scaledFont = textRenderer.scaledFont();
568 const ShadowList* shadowList = style->textShadow(); 348 const ShadowList* shadowList = style->textShadow();
569 349
570 // Text shadows are disabled when printing. http://crbug.com/258321 350 // Text shadows are disabled when printing. http://crbug.com/258321
571 bool hasShadow = shadowList && !context->printing(); 351 bool hasShadow = shadowList && !context->printing();
572 352
573 FloatPoint textOrigin(fragment.x, fragment.y); 353 FloatPoint textOrigin(fragment.x, fragment.y);
574 FloatSize textSize(fragment.width, fragment.height); 354 FloatSize textSize(fragment.width, fragment.height);
575 355
576 if (scalingFactor != 1) { 356 if (scalingFactor != 1) {
577 textOrigin.scale(scalingFactor, scalingFactor); 357 textOrigin.scale(scalingFactor, scalingFactor);
578 textSize.scale(scalingFactor); 358 textSize.scale(scalingFactor);
579 context->save(); 359 context->save();
580 context->scale(1 / scalingFactor, 1 / scalingFactor); 360 context->scale(1 / scalingFactor, 1 / scalingFactor);
581 } 361 }
582 362
583 if (hasShadow) 363 if (hasShadow)
584 context->setDrawLooper(shadowList->createDrawLooper(DrawLooperBuilder::S hadowRespectsAlpha)); 364 context->setDrawLooper(shadowList->createDrawLooper(DrawLooperBuilder::S hadowRespectsAlpha));
585 365
586 PaintingResourceScope resourceScope(parent()->renderer()); 366 PaintingResourceScope resourceScope(m_svgInlineTextBox.parent()->renderer()) ;
587 if (resourceScope.acquirePaintingResource(context, style, resourceMode)) { 367 if (resourceScope.acquirePaintingResource(context, style, resourceMode)) {
588 if (scalingFactor != 1 && resourceMode & ApplyToStrokeMode) 368 if (scalingFactor != 1 && resourceMode & ApplyToStrokeMode)
589 context->setStrokeThickness(context->strokeThickness() * scalingFact or); 369 context->setStrokeThickness(context->strokeThickness() * scalingFact or);
590 370
591 TextRunPaintInfo textRunPaintInfo(textRun); 371 TextRunPaintInfo textRunPaintInfo(textRun);
592 textRunPaintInfo.from = startPosition; 372 textRunPaintInfo.from = startPosition;
593 textRunPaintInfo.to = endPosition; 373 textRunPaintInfo.to = endPosition;
594 374
595 float baseline = scaledFont.fontMetrics().floatAscent(); 375 float baseline = scaledFont.fontMetrics().floatAscent();
596 textRunPaintInfo.bounds = FloatRect(textOrigin.x(), textOrigin.y() - bas eline, 376 textRunPaintInfo.bounds = FloatRect(textOrigin.x(), textOrigin.y() - bas eline,
597 textSize.width(), textSize.height()); 377 textSize.width(), textSize.height());
598 378
599 scaledFont.drawText(context, textRunPaintInfo, textOrigin); 379 scaledFont.drawText(context, textRunPaintInfo, textOrigin);
600 resourceScope.releasePaintingResource(context); 380 resourceScope.releasePaintingResource(context);
601 } 381 }
602 382
603 if (scalingFactor != 1) 383 if (scalingFactor != 1)
604 context->restore(); 384 context->restore();
605 else if (hasShadow) 385 else if (hasShadow)
606 context->clearShadow(); 386 context->clearShadow();
607 } 387 }
608 388
609 void SVGInlineTextBox::paintText(GraphicsContext* context, RenderStyle* style, 389 void SVGInlineTextBoxPainter::paintText(GraphicsContext* context, RenderStyle* s tyle,
610 RenderStyle* selectionStyle, const SVGTextFragment& fragment, 390 RenderStyle* selectionStyle, const SVGTextFragment& fragment,
611 RenderSVGResourceModeFlags resourceMode, bool hasSelection, bool paintSelect edTextOnly) 391 RenderSVGResourceModeFlags resourceMode, bool hasSelection, bool paintSelect edTextOnly)
612 { 392 {
613 ASSERT(style); 393 ASSERT(style);
614 ASSERT(selectionStyle); 394 ASSERT(selectionStyle);
615 395
616 int startPosition = 0; 396 int startPosition = 0;
617 int endPosition = 0; 397 int endPosition = 0;
618 if (hasSelection) { 398 if (hasSelection) {
619 selectionStartEnd(startPosition, endPosition); 399 m_svgInlineTextBox.selectionStartEnd(startPosition, endPosition);
620 hasSelection = mapStartEndPositionsIntoFragmentCoordinates(fragment, sta rtPosition, endPosition); 400 hasSelection = m_svgInlineTextBox.mapStartEndPositionsIntoFragmentCoordi nates(fragment, startPosition, endPosition);
621 } 401 }
622 402
623 // Fast path if there is no selection, just draw the whole chunk part using the regular style 403 // Fast path if there is no selection, just draw the whole chunk part using the regular style
624 TextRun textRun = constructTextRun(style, fragment); 404 TextRun textRun = m_svgInlineTextBox.constructTextRun(style, fragment);
625 if (!hasSelection || startPosition >= endPosition) { 405 if (!hasSelection || startPosition >= endPosition) {
626 paintTextWithShadows(context, style, textRun, fragment, 0, fragment.leng th, resourceMode); 406 paintTextWithShadows(context, style, textRun, fragment, 0, fragment.leng th, resourceMode);
627 return; 407 return;
628 } 408 }
629 409
630 // Eventually draw text using regular style until the start position of the selection 410 // Eventually draw text using regular style until the start position of the selection
631 if (startPosition > 0 && !paintSelectedTextOnly) 411 if (startPosition > 0 && !paintSelectedTextOnly)
632 paintTextWithShadows(context, style, textRun, fragment, 0, startPosition , resourceMode); 412 paintTextWithShadows(context, style, textRun, fragment, 0, startPosition , resourceMode);
633 413
634 // Draw text using selection style from the start to the end position of the selection 414 // Draw text using selection style from the start to the end position of the selection
635 if (style != selectionStyle) { 415 if (style != selectionStyle) {
636 StyleDifference diff; 416 StyleDifference diff;
637 diff.setNeedsPaintInvalidationObject(); 417 diff.setNeedsPaintInvalidationObject();
638 SVGResourcesCache::clientStyleChanged(&parent()->renderer(), diff, selec tionStyle); 418 SVGResourcesCache::clientStyleChanged(&m_svgInlineTextBox.parent()->rend erer(), diff, selectionStyle);
639 } 419 }
640 420
641 paintTextWithShadows(context, selectionStyle, textRun, fragment, startPositi on, endPosition, resourceMode); 421 paintTextWithShadows(context, selectionStyle, textRun, fragment, startPositi on, endPosition, resourceMode);
642 422
643 if (style != selectionStyle) { 423 if (style != selectionStyle) {
644 StyleDifference diff; 424 StyleDifference diff;
645 diff.setNeedsPaintInvalidationObject(); 425 diff.setNeedsPaintInvalidationObject();
646 SVGResourcesCache::clientStyleChanged(&parent()->renderer(), diff, style ); 426 SVGResourcesCache::clientStyleChanged(&m_svgInlineTextBox.parent()->rend erer(), diff, style);
647 } 427 }
648 428
649 // Eventually draw text using regular style from the end position of the sel ection to the end of the current chunk part 429 // Eventually draw text using regular style from the end position of the sel ection to the end of the current chunk part
650 if (endPosition < static_cast<int>(fragment.length) && !paintSelectedTextOnl y) 430 if (endPosition < static_cast<int>(fragment.length) && !paintSelectedTextOnl y)
651 paintTextWithShadows(context, style, textRun, fragment, endPosition, fra gment.length, resourceMode); 431 paintTextWithShadows(context, style, textRun, fragment, endPosition, fra gment.length, resourceMode);
652 } 432 }
653 433
654 void SVGInlineTextBox::paintDocumentMarker(GraphicsContext*, const FloatPoint&, DocumentMarker*, RenderStyle*, const Font&, bool) 434 void SVGInlineTextBoxPainter::paintTextMatchMarker(GraphicsContext* context, con st FloatPoint&, DocumentMarker* marker, RenderStyle* style, const Font& font)
655 {
656 // SVG does not have support for generic document markers (e.g., spellchecki ng, etc).
657 }
658
659 void SVGInlineTextBox::paintTextMatchMarker(GraphicsContext* context, const Floa tPoint&, DocumentMarker* marker, RenderStyle* style, const Font& font)
660 { 435 {
661 // SVG is only interested in the TextMatch markers. 436 // SVG is only interested in the TextMatch markers.
662 if (marker->type() != DocumentMarker::TextMatch) 437 if (marker->type() != DocumentMarker::TextMatch)
663 return; 438 return;
664 439
665 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer()); 440 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer());
666 441
667 FloatRect markerRect; 442 FloatRect markerRect;
668 AffineTransform fragmentTransform; 443 AffineTransform fragmentTransform;
669 for (InlineTextBox* box = textRenderer.firstTextBox(); box; box = box->nextT extBox()) { 444 for (InlineTextBox* box = textRenderer.firstTextBox(); box; box = box->nextT extBox()) {
670 if (!box->isSVGInlineTextBox()) 445 if (!box->isSVGInlineTextBox())
671 continue; 446 continue;
672 447
673 SVGInlineTextBox* textBox = toSVGInlineTextBox(box); 448 SVGInlineTextBox* textBox = toSVGInlineTextBox(box);
674 449
675 int markerStartPosition = std::max<int>(marker->startOffset() - textBox- >start(), 0); 450 int markerStartPosition = std::max<int>(marker->startOffset() - textBox- >start(), 0);
676 int markerEndPosition = std::min<int>(marker->endOffset() - textBox->sta rt(), textBox->len()); 451 int markerEndPosition = std::min<int>(marker->endOffset() - textBox->sta rt(), textBox->len());
677 452
678 if (markerStartPosition >= markerEndPosition) 453 if (markerStartPosition >= markerEndPosition)
679 continue; 454 continue;
680 455
681 const Vector<SVGTextFragment>& fragments = textBox->textFragments(); 456 const Vector<SVGTextFragment>& fragments = textBox->textFragments();
682 unsigned textFragmentsSize = fragments.size(); 457 unsigned textFragmentsSize = fragments.size();
683 for (unsigned i = 0; i < textFragmentsSize; ++i) { 458 for (unsigned i = 0; i < textFragmentsSize; ++i) {
684 const SVGTextFragment& fragment = fragments.at(i); 459 const SVGTextFragment& fragment = fragments.at(i);
685 460
686 int fragmentStartPosition = markerStartPosition; 461 int fragmentStartPosition = markerStartPosition;
687 int fragmentEndPosition = markerEndPosition; 462 int fragmentEndPosition = markerEndPosition;
688 if (!textBox->mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition)) 463 if (!textBox->mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition))
689 continue; 464 continue;
690 465
691 FloatRect fragmentRect = textBox->selectionRectForTextFragment(fragm ent, fragmentStartPosition, fragmentEndPosition, style); 466 FloatRect fragmentRect = textBox->selectionRectForTextFragment(fragm ent, fragmentStartPosition, fragmentEndPosition, style);
692 fragment.buildFragmentTransform(fragmentTransform); 467 fragment.buildFragmentTransform(fragmentTransform);
693 468
694 // Draw the marker highlight. 469 // Draw the marker highlight.
695 if (renderer().frame()->editor().markedTextMatchesAreHighlighted()) { 470 if (m_svgInlineTextBox.renderer().frame()->editor().markedTextMatche sAreHighlighted()) {
696 Color color = marker->activeMatch() ? 471 Color color = marker->activeMatch() ?
697 RenderTheme::theme().platformActiveTextSearchHighlightColor( ) : 472 RenderTheme::theme().platformActiveTextSearchHighlightColor( ) :
698 RenderTheme::theme().platformInactiveTextSearchHighlightColo r(); 473 RenderTheme::theme().platformInactiveTextSearchHighlightColo r();
699 GraphicsContextStateSaver stateSaver(*context); 474 GraphicsContextStateSaver stateSaver(*context);
700 if (!fragmentTransform.isIdentity()) 475 if (!fragmentTransform.isIdentity())
701 context->concatCTM(fragmentTransform); 476 context->concatCTM(fragmentTransform);
702 context->setFillColor(color); 477 context->setFillColor(color);
703 context->fillRect(fragmentRect, color); 478 context->fillRect(fragmentRect, color);
704 } 479 }
705 480
706 fragmentRect = fragmentTransform.mapRect(fragmentRect); 481 fragmentRect = fragmentTransform.mapRect(fragmentRect);
707 markerRect.unite(fragmentRect); 482 markerRect.unite(fragmentRect);
708 } 483 }
709 } 484 }
710 485
711 toRenderedDocumentMarker(marker)->setRenderedRect(textRenderer.localToAbsolu teQuad(markerRect).enclosingBoundingBox()); 486 toRenderedDocumentMarker(marker)->setRenderedRect(textRenderer.localToAbsolu teQuad(markerRect).enclosingBoundingBox());
712 } 487 }
713 488
714 FloatRect SVGInlineTextBox::calculateBoundaries() const
715 {
716 FloatRect textRect;
717
718 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->renderer());
719
720 float scalingFactor = textRenderer.scalingFactor();
721 ASSERT(scalingFactor);
722
723 float baseline = textRenderer.scaledFont().fontMetrics().floatAscent() / sca lingFactor;
724
725 AffineTransform fragmentTransform;
726 unsigned textFragmentsSize = m_textFragments.size();
727 for (unsigned i = 0; i < textFragmentsSize; ++i) {
728 const SVGTextFragment& fragment = m_textFragments.at(i);
729 FloatRect fragmentRect(fragment.x, fragment.y - baseline, fragment.width , fragment.height);
730 fragment.buildFragmentTransform(fragmentTransform);
731 fragmentRect = fragmentTransform.mapRect(fragmentRect);
732
733 textRect.unite(fragmentRect);
734 }
735
736 return textRect;
737 }
738
739 bool SVGInlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumula tedOffset, LayoutUnit, LayoutUnit)
740 {
741 // FIXME: integrate with InlineTextBox::nodeAtPoint better.
742 ASSERT(!isLineBreak());
743
744 PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_TEXT_HITTESTING, r equest, renderer().style()->pointerEvents());
745 bool isVisible = renderer().style()->visibility() == VISIBLE;
746 if (isVisible || !hitRules.requireVisible) {
747 if (hitRules.canHitBoundingBox
748 || (hitRules.canHitStroke && (renderer().style()->svgStyle().hasStro ke() || !hitRules.requireStroke))
749 || (hitRules.canHitFill && (renderer().style()->svgStyle().hasFill() || !hitRules.requireFill))) {
750 FloatPoint boxOrigin(x(), y());
751 boxOrigin.moveBy(accumulatedOffset);
752 FloatRect rect(boxOrigin, size());
753 if (locationInContainer.intersects(rect)) {
754 renderer().updateHitTestResult(result, locationInContainer.point () - toLayoutSize(accumulatedOffset));
755 if (!result.addNodeToRectBasedTestResult(renderer().node(), requ est, locationInContainer, rect))
756 return true;
757 }
758 }
759 }
760 return false;
761 }
762
763 } // namespace blink 489 } // namespace blink
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