Chromium Code Reviews| Index: chrome/browser/apps/app_interactive_uitest.cc |
| diff --git a/chrome/browser/apps/app_interactive_uitest.cc b/chrome/browser/apps/app_interactive_uitest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..26f58e0b638abef6c1d3384a8b0d2ce1dd297f68 |
| --- /dev/null |
| +++ b/chrome/browser/apps/app_interactive_uitest.cc |
| @@ -0,0 +1,223 @@ |
| +// Copyright 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "apps/ui/native_app_window.h" |
| +#include "chrome/browser/apps/app_browsertest_util.h" |
| +#include "chrome/browser/extensions/extension_test_message_listener.h" |
| +#include "chrome/test/base/interactive_test_utils.h" |
| + |
| +using namespace apps; |
| + |
| +// Helper class that has to be created in the stack to check if the fullscreen |
| +// setting of a NativeWindow has changed since the creation of the object. |
| +class FullscreenChangeHelper { |
| + public: |
| + explicit FullscreenChangeHelper(NativeAppWindow* window) |
| + : window_(window), |
| + initial_fullscreen_state_(window_->IsFullscreen()), |
| + already_changed_(false) {} |
| + |
| + bool DidFullscreenChanged() { |
| + if (already_changed_) |
| + return true; |
| + |
| + if (initial_fullscreen_state_ != window_->IsFullscreen()) { |
| + already_changed_ = true; |
| + return true; |
| + } |
| + |
| + return false; |
| + } |
| + |
| + private: |
| + NativeAppWindow* window_; |
| + bool initial_fullscreen_state_; |
| + bool already_changed_; |
|
koz (OOO until 15th September)
2013/11/21 23:12:41
DISALLOW_COPY_AND_ASSIGN(FullscreenChangeHelper);
|
| +}; |
| + |
| +class AppInteractiveTest : public extensions::PlatformAppBrowserTest {}; |
| + |
| +IN_PROC_BROWSER_TEST_F(AppInteractiveTest, ESCLeavesFullscreenWindow) { |
| + ExtensionTestMessageListener launched_listener("Launched", true); |
| + LoadAndLaunchPlatformApp("leave_fullscreen"); |
| + ASSERT_TRUE(launched_listener.WaitUntilSatisfied()); |
| + |
| + launched_listener.Reply("window"); |
| + |
| + // When receiving the reply, the application will try to go fullscreen using |
| + // the Window API but there is no synchronous way to know if that actually |
| + // succeeded. Also, failure will not be notified. A failure case will only be |
| + // known with a timeout. |
| + { |
| + FullscreenChangeHelper fs_changed(GetFirstShellWindow()->GetBaseWindow()); |
|
koz (OOO until 15th September)
2013/11/21 23:12:41
I'd say rename this to FullscreenChangeWatcher, an
|
| + |
| + while (!fs_changed.DidFullscreenChanged()) |
| + content::RunAllPendingInMessageLoop(); |
| + } |
| + |
| + ASSERT_TRUE(ui_test_utils::SendKeyPressToWindowSync( |
| + GetFirstShellWindow()->GetNativeWindow(), |
| + ui::VKEY_ESCAPE, |
| + false, |
| + false, |
| + false, |
| + false)); |
| + |
| + // Same idea as above but for leaving fullscreen. |
| + { |
| + FullscreenChangeHelper fs_changed(GetFirstShellWindow()->GetBaseWindow()); |
| + |
| + while (!fs_changed.DidFullscreenChanged()) |
| + content::RunAllPendingInMessageLoop(); |
| + } |
| +} |
| + |
| +IN_PROC_BROWSER_TEST_F(AppInteractiveTest, ESCLeavesFullscreenDOM) { |
| + ExtensionTestMessageListener launched_listener("Launched", true); |
| + LoadAndLaunchPlatformApp("leave_fullscreen"); |
| + ASSERT_TRUE(launched_listener.WaitUntilSatisfied()); |
| + |
| + launched_listener.Reply("dom"); |
| + |
| + // Because the DOM way to go fullscreen requires user gesture, we simulate a |
| + // key event to get the window entering in fullscreen mode. The reply will |
| + // make the window listen for the key event. The reply will be sent to the |
| + // renderer process before the keypress and should be received in that order. |
| + ASSERT_TRUE(ui_test_utils::SendKeyPressToWindowSync( |
| + GetFirstShellWindow()->GetNativeWindow(), |
| + ui::VKEY_A, |
| + false, |
| + false, |
| + false, |
| + false)); |
| + |
| + // When receiving the key event, the application will try to go fullscreen |
| + // using the Window API but there is no synchronous way to know if that |
| + // actually succeeded. Also, failure will not be notified. A failure case will |
| + // only be known with a timeout. |
| + { |
| + FullscreenChangeHelper fs_changed(GetFirstShellWindow()->GetBaseWindow()); |
| + |
| + while (!fs_changed.DidFullscreenChanged()) |
| + content::RunAllPendingInMessageLoop(); |
| + } |
| + |
| + ASSERT_TRUE(ui_test_utils::SendKeyPressToWindowSync( |
| + GetFirstShellWindow()->GetNativeWindow(), |
| + ui::VKEY_ESCAPE, |
| + false, |
| + false, |
| + false, |
| + false)); |
| + |
| + // Same idea as above but for leaving fullscreen. |
| + { |
| + FullscreenChangeHelper fs_changed(GetFirstShellWindow()->GetBaseWindow()); |
| + |
| + while (!fs_changed.DidFullscreenChanged()) |
| + content::RunAllPendingInMessageLoop(); |
| + } |
| +} |
| + |
| +IN_PROC_BROWSER_TEST_F(AppInteractiveTest, ESCDoesNotLeaveFullscreenWindow) { |
| + ExtensionTestMessageListener launched_listener("Launched", true); |
| + LoadAndLaunchPlatformApp("prevent_leave_fullscreen"); |
| + ASSERT_TRUE(launched_listener.WaitUntilSatisfied()); |
| + |
| + launched_listener.Reply("window"); |
| + |
| + // When receiving the reply, the application will try to go fullscreen using |
| + // the Window API but there is no synchronous way to know if that actually |
| + // succeeded. Also, failure will not be notified. A failure case will only be |
| + // known with a timeout. |
| + { |
| + FullscreenChangeHelper fs_changed(GetFirstShellWindow()->GetBaseWindow()); |
| + |
| + while (!fs_changed.DidFullscreenChanged()) |
| + content::RunAllPendingInMessageLoop(); |
| + } |
| + |
| + ASSERT_TRUE(ui_test_utils::SendKeyPressToWindowSync( |
| + GetFirstShellWindow()->GetNativeWindow(), |
| + ui::VKEY_ESCAPE, |
| + false, |
| + false, |
| + false, |
| + false)); |
| + |
| + ExtensionTestMessageListener second_key_listener("B_KEY_RECEIVED", false); |
| + |
| + ASSERT_TRUE(ui_test_utils::SendKeyPressToWindowSync( |
| + GetFirstShellWindow()->GetNativeWindow(), |
| + ui::VKEY_B, |
| + false, |
| + false, |
| + false, |
| + false)); |
| + |
| + ASSERT_TRUE(second_key_listener.WaitUntilSatisfied()); |
| + |
| + // We assume that at that point, if we had to leave fullscreen, we should be. |
| + // However, by nature, we can not guarantee that and given that we do test |
| + // that nothing happens, we might end up with random-success when the feature |
| + // is broken. |
| + EXPECT_TRUE(GetFirstShellWindow()->GetBaseWindow()->IsFullscreen()); |
|
koz (OOO until 15th September)
2013/11/21 23:12:41
Seeing as we expect fullscreen to occur asynchrono
|
| +} |
| + |
| +IN_PROC_BROWSER_TEST_F(AppInteractiveTest, ESCDoesNotLeaveFullscreenDOM) { |
|
koz (OOO until 15th September)
2013/11/21 23:12:41
Again, I think this is impossible to test unless m
|
| + ExtensionTestMessageListener launched_listener("Launched", true); |
| + LoadAndLaunchPlatformApp("prevent_leave_fullscreen"); |
| + ASSERT_TRUE(launched_listener.WaitUntilSatisfied()); |
| + |
| + launched_listener.Reply("dom"); |
| + |
| + // Because the DOM way to go fullscreen requires user gesture, we simulate a |
| + // key event to get the window entering in fullscreen mode. The reply will |
| + // make the window listen for the key event. The reply will be sent to the |
| + // renderer process before the keypress and should be received in that order. |
| + ASSERT_TRUE(ui_test_utils::SendKeyPressToWindowSync( |
| + GetFirstShellWindow()->GetNativeWindow(), |
| + ui::VKEY_A, |
| + false, |
| + false, |
| + false, |
| + false)); |
| + |
| + // When receiving the key event, the application will try to go fullscreen |
| + // using the Window API but there is no synchronous way to know if that |
| + // actually succeeded. Also, failure will not be notified. A failure case will |
| + // only be known with a timeout. |
| + { |
| + FullscreenChangeHelper fs_changed(GetFirstShellWindow()->GetBaseWindow()); |
| + |
| + while (!fs_changed.DidFullscreenChanged()) |
| + content::RunAllPendingInMessageLoop(); |
| + } |
| + |
| + ASSERT_TRUE(ui_test_utils::SendKeyPressToWindowSync( |
| + GetFirstShellWindow()->GetNativeWindow(), |
| + ui::VKEY_ESCAPE, |
| + false, |
| + false, |
| + false, |
| + false)); |
| + |
| + ExtensionTestMessageListener second_key_listener("B_KEY_RECEIVED", false); |
| + |
| + ASSERT_TRUE(ui_test_utils::SendKeyPressToWindowSync( |
| + GetFirstShellWindow()->GetNativeWindow(), |
| + ui::VKEY_B, |
| + false, |
| + false, |
| + false, |
| + false)); |
| + |
| + ASSERT_TRUE(second_key_listener.WaitUntilSatisfied()); |
| + |
| + // We assume that at that point, if we had to leave fullscreen, we should be. |
| + // However, by nature, we can not guarantee that and given that we do test |
| + // that nothing happens, we might end up with random-success when the feature |
| + // is broken. |
| + EXPECT_TRUE(GetFirstShellWindow()->GetBaseWindow()->IsFullscreen()); |
| +} |