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1 /* | 1 /* |
2 * Copyright (C) 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2008 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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29 #ifndef AXRenderObject_h | 29 #ifndef AXRenderObject_h |
30 #define AXRenderObject_h | 30 #define AXRenderObject_h |
31 | 31 |
32 #include "core/accessibility/AXNodeObject.h" | 32 #include "core/accessibility/AXNodeObject.h" |
33 #include "platform/geometry/LayoutRect.h" | 33 #include "platform/geometry/LayoutRect.h" |
34 #include "wtf/Forward.h" | 34 #include "wtf/Forward.h" |
35 | 35 |
36 namespace blink { | 36 namespace blink { |
37 | 37 |
38 class AXSVGRoot; | 38 class AXSVGRoot; |
39 class AXObjectCache; | |
40 class Element; | 39 class Element; |
41 class LocalFrame; | |
42 class FrameView; | 40 class FrameView; |
43 class HitTestResult; | |
44 class HTMLAnchorElement; | |
45 class HTMLAreaElement; | 41 class HTMLAreaElement; |
46 class HTMLElement; | |
47 class HTMLLabelElement; | |
48 class HTMLMapElement; | |
49 class HTMLSelectElement; | |
50 class IntPoint; | 42 class IntPoint; |
51 class IntSize; | |
52 class Node; | 43 class Node; |
53 class RenderListBox; | |
54 class RenderTextControl; | |
55 class RenderView; | |
56 class VisibleSelection; | 44 class VisibleSelection; |
57 class Widget; | 45 class Widget; |
58 | 46 |
59 class AXRenderObject : public AXNodeObject { | 47 class AXRenderObject : public AXNodeObject { |
60 protected: | 48 protected: |
61 explicit AXRenderObject(RenderObject*); | 49 explicit AXRenderObject(RenderObject*); |
62 public: | 50 public: |
63 static PassRefPtr<AXRenderObject> create(RenderObject*); | 51 static PassRefPtr<AXRenderObject> create(RenderObject*); |
64 virtual ~AXRenderObject(); | 52 virtual ~AXRenderObject(); |
65 | 53 |
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231 VisibleSelection selection() const; | 219 VisibleSelection selection() const; |
232 int indexForVisiblePosition(const VisiblePosition&) const; | 220 int indexForVisiblePosition(const VisiblePosition&) const; |
233 void accessibilityChildrenFromAttribute(QualifiedName attr, AccessibilityChi
ldrenVector&) const; | 221 void accessibilityChildrenFromAttribute(QualifiedName attr, AccessibilityChi
ldrenVector&) const; |
234 }; | 222 }; |
235 | 223 |
236 DEFINE_AX_OBJECT_TYPE_CASTS(AXRenderObject, isAXRenderObject()); | 224 DEFINE_AX_OBJECT_TYPE_CASTS(AXRenderObject, isAXRenderObject()); |
237 | 225 |
238 } // namespace blink | 226 } // namespace blink |
239 | 227 |
240 #endif // AXRenderObject_h | 228 #endif // AXRenderObject_h |
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