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1 /* | 1 /* |
2 * Copyright (C) 2003, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights
reserved. | 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights
reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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30 #include "core/rendering/RenderText.h" | 30 #include "core/rendering/RenderText.h" |
31 #include "platform/Timer.h" | 31 #include "platform/Timer.h" |
32 #include "wtf/Forward.h" | 32 #include "wtf/Forward.h" |
33 #include "wtf/HashMap.h" | 33 #include "wtf/HashMap.h" |
34 #include "wtf/HashSet.h" | 34 #include "wtf/HashSet.h" |
35 #include "wtf/RefPtr.h" | 35 #include "wtf/RefPtr.h" |
36 | 36 |
37 namespace blink { | 37 namespace blink { |
38 | 38 |
39 class AbstractInlineTextBox; | 39 class AbstractInlineTextBox; |
40 class Document; | |
41 class HTMLAreaElement; | 40 class HTMLAreaElement; |
42 class Node; | |
43 class Page; | |
44 class RenderObject; | |
45 class ScrollView; | 41 class ScrollView; |
46 class Settings; | |
47 class VisiblePosition; | |
48 class Widget; | 42 class Widget; |
49 | 43 |
50 struct TextMarkerData { | 44 struct TextMarkerData { |
51 AXID axID; | 45 AXID axID; |
52 Node* node; | 46 Node* node; |
53 int offset; | 47 int offset; |
54 EAffinity affinity; | 48 EAffinity affinity; |
55 }; | 49 }; |
56 | 50 |
57 class AXComputedObjectAttributeCache { | 51 class AXComputedObjectAttributeCache { |
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233 Settings* settings(); | 227 Settings* settings(); |
234 }; | 228 }; |
235 | 229 |
236 bool nodeHasRole(Node*, const String& role); | 230 bool nodeHasRole(Node*, const String& role); |
237 // This will let you know if aria-hidden was explicitly set to false. | 231 // This will let you know if aria-hidden was explicitly set to false. |
238 bool isNodeAriaVisible(Node*); | 232 bool isNodeAriaVisible(Node*); |
239 | 233 |
240 } | 234 } |
241 | 235 |
242 #endif | 236 #endif |
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