Index: Source/core/rendering/svg/SVGRenderSupport.h |
diff --git a/Source/core/rendering/svg/SVGRenderSupport.h b/Source/core/rendering/svg/SVGRenderSupport.h |
index fda0412a43aeb3f69096f17c2b9afc71765a67ab..c28e5916193e13ce65eec86d75c4f456947e1a9e 100644 |
--- a/Source/core/rendering/svg/SVGRenderSupport.h |
+++ b/Source/core/rendering/svg/SVGRenderSupport.h |
@@ -50,9 +50,12 @@ public: |
// Layout resources used by this node. |
static void layoutResourcesIfNeeded(const RenderObject*); |
- // Helper function determining wheter overflow is hidden |
+ // Helper function determining whether overflow is hidden. |
static bool isOverflowHidden(const RenderObject*); |
+ // Returns true if we're currently within the rendering of a clip-path as a mask. |
+ static bool isRenderingMaskImage(const RenderObject&); |
pdr.
2014/10/03 17:06:58
(maybe as a followup) Could we rename this to refl
fs
2014/10/06 08:00:12
Yeah. Makes sense. Will do. (Just reused the curre
|
+ |
// Calculates the paintInvalidationRect in combination with filter, clipper and masker in local coordinates. |
static void intersectPaintInvalidationRectWithResources(const RenderObject*, FloatRect&); |