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| (Empty) |
1 @hex: | |
2 # An example of a RIP relative address. | |
3 # mov [%rip+0x3a7fe5], 0x1 | |
4 C6 05 E5 7F 3A 00 01 | |
5 @val: | |
6 VALIDATOR: Checking jump targets: 0 to 7 | |
7 VALIDATOR: Checking that basic blocks are aligned | |
8 *** <input> is safe *** | |
9 @rval: | |
10 VALIDATOR: Checking jump targets: 0 to 7 | |
11 VALIDATOR: Checking that basic blocks are aligned | |
12 *** <input> is safe *** | |
13 @rvald: | |
14 VALIDATOR: Checking block alignment and jump targets: 0 to 7 | |
15 *** <input> is safe *** | |
16 @vd-rval: | |
17 VALIDATOR: Checking jump targets: 0 to 7 | |
18 VALIDATOR: Checking that basic blocks are aligned | |
19 *** <input> is safe *** | |
20 @dis: | |
21 0000000000000000: c6 05 e5 7f 3a 00 01 mov [%rip+0x3a7
fe5], 0x1 | |
22 @vdis: | |
23 0000000000000000: c6 05 e5 7f 3a 00 01 mov [%rip+0x3a7
fe5], 0x1 | |
24 @rdfa_output: | |
25 return code: 0 | |
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