OLD | NEW |
| (Empty) |
1 @hex: | |
2 # Example of a valid store which only uses a base register. | |
3 # mov [%rsp+0x36], %rax | |
4 48 89 44 24 36 | |
5 | |
6 @val: | |
7 VALIDATOR: Checking jump targets: 0 to 5 | |
8 VALIDATOR: Checking that basic blocks are aligned | |
9 *** <input> is safe *** | |
10 @rval: | |
11 VALIDATOR: Checking jump targets: 0 to 5 | |
12 VALIDATOR: Checking that basic blocks are aligned | |
13 *** <input> is safe *** | |
14 @rvald: | |
15 VALIDATOR: Checking block alignment and jump targets: 0 to 5 | |
16 *** <input> is safe *** | |
17 @vd-rval: | |
18 VALIDATOR: Checking jump targets: 0 to 5 | |
19 VALIDATOR: Checking that basic blocks are aligned | |
20 *** <input> is safe *** | |
21 @dis: | |
22 0000000000000000: 48 89 44 24 36 mov [%rsp+0x36]
, %rax | |
23 @vdis: | |
24 0000000000000000: 48 89 44 24 36 mov [%rsp+0x36]
, %rax | |
25 @rdfa_output: | |
26 return code: 0 | |
OLD | NEW |