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| (Empty) |
1 @hex: | |
2 # Sample of using lea solution (instead of add) to update rbp. | |
3 # mov %ebp, %ecx | |
4 # lea %rbp, [%rbp+%r15*1] | |
5 89 cd \\ | |
6 4a 8d 6c 3d 00 | |
7 @val: | |
8 VALIDATOR: Checking jump targets: 0 to 7 | |
9 VALIDATOR: Checking that basic blocks are aligned | |
10 *** <input> is safe *** | |
11 @rval: | |
12 VALIDATOR: Checking jump targets: 0 to 7 | |
13 VALIDATOR: Checking that basic blocks are aligned | |
14 *** <input> is safe *** | |
15 @rvald: | |
16 VALIDATOR: Checking block alignment and jump targets: 0 to 7 | |
17 *** <input> is safe *** | |
18 @vd-rval: | |
19 VALIDATOR: Checking jump targets: 0 to 7 | |
20 VALIDATOR: Checking that basic blocks are aligned | |
21 *** <input> is safe *** | |
22 @dis: | |
23 0000000000000000: 89 cd mov %ebp, %ecx | |
24 0000000000000002: 4a 8d 6c 3d 00 lea %rbp, [%rbp
+%r15*1] | |
25 @vdis: | |
26 0000000000000000: 89 cd mov %ebp, %ecx | |
27 0000000000000002: 4a 8d 6c 3d 00 lea %rbp, [%rbp
+%r15*1] | |
28 @rdfa_output: | |
29 return code: 0 | |
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