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| (Empty) |
| 1 @hex: | |
| 2 # Example of legal add. Uses both lock and DATA16 prefixes. | |
| 3 66 f0 83 05 bb 05 5e 00 ff | |
| 4 f0 66 83 05 bb 05 5e 00 ff | |
| 5 @val: | |
| 6 VALIDATOR: Checking jump targets: 0 to 12 | |
| 7 VALIDATOR: Checking that basic blocks are aligned | |
| 8 *** <input> is safe *** | |
| 9 @rval: | |
| 10 VALIDATOR: Checking jump targets: 0 to 12 | |
| 11 VALIDATOR: Checking that basic blocks are aligned | |
| 12 *** <input> is safe *** | |
| 13 @rvald: | |
| 14 VALIDATOR: Checking block alignment and jump targets: 0 to 12 | |
| 15 *** <input> is safe *** | |
| 16 @vd-rval: | |
| 17 VALIDATOR: Checking jump targets: 0 to 12 | |
| 18 VALIDATOR: Checking that basic blocks are aligned | |
| 19 *** <input> is safe *** | |
| 20 @dis: | |
| 21 0000000000000000: 66 f0 83 05 bb 05 5e 00 ff add [%rip+0x5e0
5bb], 0xff | |
| 22 0000000000000009: f0 66 83 05 bb 05 5e 00 ff add [%rip+0x5e0
5bb], 0xff | |
| 23 @rdfa_output: | |
| 24 return code: 0 | |
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