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Side by Side Diff: LayoutTests/webaudio/audiocontext-suspend-resume.html

Issue 625363004: Implement suspend/resume for AudioContext (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix typo caught by bots but not locally Created 6 years, 2 months ago
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1 <!doctype html>
2 <html>
3 <head>
4 <title>Test audiocontext suspend/resume</title>
5 <script src="resources/compatibility.js"></script>
6 <script src="resources/audio-testing.js"></script>
7 <script src="../resources/js-test.js"></script>
8 </head>
9
10 <body>
11 <script>
12 description("Test suspend/resume for an AudioContext");
13
14 var context;
15 var osc;
16 var p1;
17 var p2;
18
19 var sampleRate = 44100;
20 var durationInSeconds = 1;
21
22 function passed () {
23 testPassed("Context resumed correctly.");
24 }
25
26 function failed () {
27 testFailed("Context did not resume!.");
28 }
29
30 function resolvedResumeWhenReleased () {
31 testFailed("resume() on a released context not rejected");
32 finishJSTest();
33 }
34
35 function rejectedResumeWhenReleased () {
36 testPassed("resume() on a released context rejected as expected");
37 finishJSTest();
38 }
39
40 function checkResult (event) {
41 // We don't care about the actual result of the offline rendering.
42 shouldBeEqualToString("context.state", "released");
43 shouldThrow("context.suspend()");
44 context.resume().then(resolvedResumeWhenReleased, rejectedResumeWhenRele ased);
45 }
46
47 function runTest() {
48 window.jsTestIsAsync = true;
49 // Test suspend/resume. Ideally this test is best with a online AudioCo ntext, but content
50 // shell doesn't really have a working online AudioContext. Hence, use a n
51 // OfflineAudioContext. Not all possible scenarios can be easily checked with an offline
52 // context instead of an online context.
53
54 // Create an audio context with an oscillator.
55 context = new OfflineAudioContext(1, durationInSeconds * sampleRate, sam pleRate);
56 osc = context.createOscillator();
57 osc.connect(context.destination);
58
59 // Verify the state.
60 shouldBeEqualToString("context.state", "paused");
61
62 // Multiple calls to suspend() should not be a problem. But these curren tly do nothing with
63 // an OfflineAudioContext.
64 shouldNotThrow("context.suspend()");
65 shouldNotThrow("context.suspend()");
66
67 // Multiple calls to resume should not be a problem. But these currently do nothing with an
68 // OfflineAudioContext.
69 shouldNotThrow("p1 = context.resume()");
70 shouldBeType(p1, Promise);
71 p1.then(passed, failed);
72 shouldNotThrow("p2 = context.resume()");
73 shouldBeType(p2, Promise);
74 if (p1 === p2)
75 testFailed("Promises from resume should not be equal.");
76 else
77 testPassed("Promises from resume are not equal.");
78 p2.then(passed, failed);
79
80 // Resume doesn't actually resume an offline context
81 shouldBeEqualToString("context.state", "paused");
82
83 // Render the offline context.
84 osc.start();
85 context.oncomplete = checkResult;
86 context.startRendering();
87 }
88
89 runTest();
90 successfullyParsed = true;
91 </script>
92 </body>
93 </html>
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