| Index: base/logging/logging.h
|
| diff --git a/base/logging/logging.h b/base/logging/logging.h
|
| deleted file mode 100644
|
| index 40085610cafae89aba9616fe5ee325a8cc851f1a..0000000000000000000000000000000000000000
|
| --- a/base/logging/logging.h
|
| +++ /dev/null
|
| @@ -1,499 +0,0 @@
|
| -// Copyright 2006-2009 Google Inc.
|
| -//
|
| -// Licensed under the Apache License, Version 2.0 (the "License");
|
| -// you may not use this file except in compliance with the License.
|
| -// You may obtain a copy of the License at
|
| -//
|
| -// http://www.apache.org/licenses/LICENSE-2.0
|
| -//
|
| -// Unless required by applicable law or agreed to in writing, software
|
| -// distributed under the License is distributed on an "AS IS" BASIS,
|
| -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -// See the License for the specific language governing permissions and
|
| -// limitations under the License.
|
| -// ========================================================================
|
| -
|
| -#ifndef OMAHA_COMMON_LOGGING_LOGGING_H__
|
| -#define OMAHA_COMMON_LOGGING_LOGGING_H__
|
| -
|
| -#include <string>
|
| -#include <cstring>
|
| -#include <strstream>
|
| -#include <tchar.h>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/scoped_ptr.h"
|
| -
|
| -// This file provides logging facility for Windows client apps.
|
| -//
|
| -// Optional message capabilities
|
| -// -----------------------------
|
| -// Assertion failed messages and fatal errors are displayed in a dialog box
|
| -// before the application exits. However, running this UI creates a message
|
| -// loop, which causes application messages to be processed and potentially
|
| -// dispatched to existing application windows. Since the application is in a
|
| -// bad state when this assertion dialog is displayed, these messages may not
|
| -// get processed and hang the dialog, or the application might go crazy.
|
| -//
|
| -// Therefore, it can be beneficial to display the error dialog in a separate
|
| -// process from the main application. When the logging system needs to display
|
| -// a fatal error dialog box, it will look for a program called
|
| -// "DebugMessage.exe" in the same directory as the application executable. It
|
| -// will run this application with the message as the command line, and will
|
| -// not include the name of the application as is traditional for easier
|
| -// parsing.
|
| -//
|
| -// The code for DebugMessage.exe is only one line. In WinMain, do:
|
| -// MessageBox(NULL, GetCommandLineW(), L"Fatal Error", 0);
|
| -//
|
| -// If DebugMessage.exe is not found, the logging code will use a normal
|
| -// MessageBox, potentially causing the problems discussed above.
|
| -
|
| -
|
| -// Instructions
|
| -// ------------
|
| -//
|
| -// Make a bunch of macros for logging. The way to log things is to stream
|
| -// things to LOG(<a particular severity level>). E.g.,
|
| -//
|
| -// LOG(INFO) << "Found " << num_cookies << " cookies";
|
| -//
|
| -// You can also do conditional logging:
|
| -//
|
| -// LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
|
| -//
|
| -// The above will cause log messages to be output on the 1st, 11th, 21st, ...
|
| -// times it is executed. Note that the special COUNTER value is used to
|
| -// identify which repetition is happening.
|
| -//
|
| -// The CHECK(condition) macro is active in both debug and release builds and
|
| -// effectively performs a LOG(FATAL) which terminates the process and
|
| -// generates a crashdump unless a debugger is attached.
|
| -//
|
| -// There are also "debug mode" logging macros like the ones above:
|
| -//
|
| -// DLOG(INFO) << "Found cookies";
|
| -//
|
| -// DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
|
| -//
|
| -// All "debug mode" logging is compiled away to nothing for non-debug mode
|
| -// compiles. LOG_IF and development flags also work well together
|
| -// because the code can be compiled away sometimes.
|
| -//
|
| -// We also have
|
| -//
|
| -// LOG_ASSERT(assertion);
|
| -// DLOG_ASSERT(assertion);
|
| -//
|
| -// which is syntactic sugar for {,D}LOG_IF(FATAL, assert fails) << assertion;
|
| -//
|
| -// We also override the standard 'assert' to use 'DLOG_ASSERT'.
|
| -//
|
| -// The supported severity levels for macros that allow you to specify one
|
| -// are (in increasing order of severity) INFO, WARNING, ERROR, and FATAL.
|
| -//
|
| -// There is also the special severity of DFATAL, which logs FATAL in
|
| -// debug mode, ERROR in normal mode.
|
| -//
|
| -// Very important: logging a message at the FATAL severity level causes
|
| -// the program to terminate (after the message is logged).
|
| -
|
| -namespace logging {
|
| -
|
| -// Where to record logging output? A flat file and/or system debug log via
|
| -// OutputDebugString. Defaults to LOG_ONLY_TO_FILE.
|
| -enum LoggingDestination { LOG_ONLY_TO_FILE,
|
| - LOG_ONLY_TO_SYSTEM_DEBUG_LOG,
|
| - LOG_TO_BOTH_FILE_AND_SYSTEM_DEBUG_LOG };
|
| -
|
| -// Indicates that the log file should be locked when being written to.
|
| -// Often, there is no locking, which is fine for a single threaded program.
|
| -// If logging is being done from multiple threads or there can be more than
|
| -// one process doing the logging, the file should be locked during writes to
|
| -// make each log outut atomic. Other writers will block.
|
| -//
|
| -// All processes writing to the log file must have their locking set for it to
|
| -// work properly. Defaults to DONT_LOCK_LOG_FILE.
|
| -enum LogLockingState { LOCK_LOG_FILE, DONT_LOCK_LOG_FILE };
|
| -
|
| -// On startup, should we delete or append to an existing log file (if any)?
|
| -// Defaults to APPEND_TO_OLD_LOG_FILE.
|
| -enum OldFileDeletionState { DELETE_OLD_LOG_FILE, APPEND_TO_OLD_LOG_FILE };
|
| -
|
| -// Sets the log file name and other global logging state. Calling this function
|
| -// is recommended, and is normally done at the beginning of application init.
|
| -// If you don't call it, all the flags will be initialized to their default
|
| -// values, and there is a race condition that may leak a critical section
|
| -// object if two threads try to do the first log at the same time.
|
| -// See the definition of the enums above for descriptions and default values.
|
| -//
|
| -// The default log file is initialized to "debug.log" in the application
|
| -// directory. You probably don't want this, especially since the program
|
| -// directory may not be writable on an enduser's system.
|
| -void InitLogging(const TCHAR* log_file, LoggingDestination logging_dest,
|
| - LogLockingState lock_log, OldFileDeletionState delete_old);
|
| -
|
| -// Sets the log level. Anything at or above this level will be written to the
|
| -// log file/displayed to the user (if applicable). Anything below this level
|
| -// will be silently ignored. The log level defaults to 0 (everything is logged)
|
| -// if this function is not called.
|
| -void SetMinLogLevel(int level);
|
| -
|
| -// Sets the common items you want to be prepended to each log message.
|
| -// process and thread IDs default to off, the timestamp defaults to on.
|
| -// If this function is not called, logging defaults to writing the timestamp
|
| -// only.
|
| -void SetLogItems(bool enable_process_id, bool enable_thread_id,
|
| - bool enable_timestamp, bool enable_tickcount);
|
| -
|
| -// Sets the Log Assert Handler that will be used to notify of check failures.
|
| -// The default handler shows a dialog box, however clients can use this
|
| -// function to override with their own handling (e.g. a silent one for Unit
|
| -// Tests)
|
| -typedef void (*LogAssertHandlerFunction)(const std::string& str);
|
| -void SetLogAssertHandler(LogAssertHandlerFunction handler);
|
| -
|
| -typedef int LogSeverity;
|
| -const LogSeverity LOG_INFO = 0;
|
| -const LogSeverity LOG_WARNING = 1;
|
| -const LogSeverity LOG_ERROR = 2;
|
| -const LogSeverity LOG_FATAL = 3;
|
| -const LogSeverity LOG_NUM_SEVERITIES = 4;
|
| -
|
| -// LOG_DFATAL_LEVEL is LOG_FATAL in debug mode, ERROR in normal mode
|
| -#ifdef NDEBUG
|
| -const LogSeverity LOG_DFATAL_LEVEL = LOG_ERROR;
|
| -#else
|
| -const LogSeverity LOG_DFATAL_LEVEL = LOG_FATAL;
|
| -#endif
|
| -
|
| -// A few definitions of macros that don't generate much code. These are used
|
| -// by LOG() and LOG_IF, etc. Since these are used all over our code, it's
|
| -// better to have compact code for these operations.
|
| -#define COMPACT_GOOGLE_LOG_INFO \
|
| - logging::LogMessage(__FILE__, __LINE__)
|
| -#define COMPACT_GOOGLE_LOG_WARNING \
|
| - logging::LogMessage(__FILE__, __LINE__, logging::LOG_WARNING)
|
| -#define COMPACT_GOOGLE_LOG_ERROR \
|
| - logging::LogMessage(__FILE__, __LINE__, logging::LOG_ERROR)
|
| -#define COMPACT_GOOGLE_LOG_FATAL \
|
| - logging::LogMessage(__FILE__, __LINE__, logging::LOG_FATAL)
|
| -#define COMPACT_GOOGLE_LOG_DFATAL \
|
| - logging::LogMessage(__FILE__, __LINE__, logging::LOG_DFATAL_LEVEL)
|
| -
|
| -// wingdi.h defines ERROR to be 0. When we call LOG(ERROR), it gets
|
| -// substituted with 0, and it expands to COMPACT_GOOGLE_LOG_0. To allow us
|
| -// to keep using this syntax, we define this macro to do the same thing
|
| -// as COMPACT_GOOGLE_LOG_ERROR, and also define ERROR the same way that
|
| -// the Windows SDK does for consistency.
|
| -#define ERROR 0
|
| -#define COMPACT_GOOGLE_LOG_0 \
|
| - logging::LogMessage(__FILE__, __LINE__, logging::LOG_ERROR)
|
| -
|
| -// We use the preprocessor's merging operator, "##", so that, e.g.,
|
| -// LOG(INFO) becomes the token COMPACT_GOOGLE_LOG_INFO. There's some funny
|
| -// subtle difference between ostream member streaming functions (e.g.,
|
| -// ostream::operator<<(int) and ostream non-member streaming functions
|
| -// (e.g., ::operator<<(ostream&, string&): it turns out that it's
|
| -// impossible to stream something like a string directly to an unnamed
|
| -// ostream. We employ a neat hack by calling the stream() member
|
| -// function of LogMessage which seems to avoid the problem.
|
| -
|
| -#define LOG(severity) COMPACT_GOOGLE_LOG_ ## severity.stream()
|
| -#define SYSLOG(severity) LOG(severity)
|
| -
|
| -#define LOG_IF(severity, condition) \
|
| - !(condition) ? (void) 0 : logging::LogMessageVoidify() & LOG(severity)
|
| -#define SYSLOG_IF(severity, condition) LOG_IF(severity, condition)
|
| -
|
| -#define LOG_ASSERT(condition) \
|
| - LOG_IF(FATAL, !(condition)) << "Assert failed: " #condition ". "
|
| -#define SYSLOG_ASSERT(condition) \
|
| - SYSLOG_IF(FATAL, !(condition)) << "Assert failed: " #condition ". "
|
| -
|
| -// CHECK dies with a fatal error if condition is not true. It is *not*
|
| -// controlled by NDEBUG, so the check will be executed regardless of
|
| -// compilation mode.
|
| -#define CHECK(condition) \
|
| - LOG_IF(FATAL, !(condition)) << "Check failed: " #condition ". "
|
| -
|
| -// A container for a string pointer which can be evaluated to a bool -
|
| -// true iff the pointer is NULL.
|
| -struct CheckOpString {
|
| - CheckOpString(std::string* str) : str_(str) { }
|
| - // No destructor: if str_ is non-NULL, we're about to LOG(FATAL),
|
| - // so there's no point in cleaning up str_.
|
| - operator bool() const { return str_ != NULL; }
|
| - std::string* str_;
|
| -};
|
| -
|
| -// Build the error message string. This is separate from the "Impl"
|
| -// function template because it is not performance critical and so can
|
| -// be out of line, while the "Impl" code should be inline.
|
| -template<class t1, class t2>
|
| -std::string* MakeCheckOpString(const t1& v1, const t2& v2, const char* names) {
|
| - std::ostrstream ss;
|
| - ss << names << " (" << v1 << " vs. " << v2 << ")";
|
| - return new std::string(ss.str(), ss.pcount());
|
| -}
|
| -
|
| -extern std::string* MakeCheckOpStringIntInt(int v1, int v2, const char* names);
|
| -
|
| -template<int, int>
|
| -std::string* MakeCheckOpString(const int& v1, const int& v2, const char* names) {
|
| - return MakeCheckOpStringIntInt(v1, v2, names);
|
| -}
|
| -
|
| -// Plus some debug-logging macros that get compiled to nothing for production
|
| -//
|
| -// DEBUG_MODE is for uses like
|
| -// if (DEBUG_MODE) foo.CheckThatFoo();
|
| -// instead of
|
| -// #ifndef NDEBUG
|
| -// foo.CheckThatFoo();
|
| -// #endif
|
| -
|
| -#ifndef NDEBUG
|
| -
|
| -#define DLOG(severity) LOG(severity)
|
| -#define DLOG_IF(severity, condition) LOG_IF(severity, condition)
|
| -#define DLOG_ASSERT(condition) LOG_ASSERT(condition)
|
| -
|
| -// debug-only checking. not executed in NDEBUG mode.
|
| -enum { DEBUG_MODE = 1 };
|
| -#define DCHECK(condition) \
|
| - LOG_IF(FATAL, !(condition)) << "Check failed: " #condition ". "
|
| -
|
| -// Helper functions for DCHECK_OP macro.
|
| -// The (int, int) specialization works around the issue that the compiler
|
| -// will not instantiate the template version of the function on values of
|
| -// unnamed enum type - see comment below.
|
| -#define DEFINE_DCHECK_OP_IMPL(name, op) \
|
| - template <class t1, class t2> \
|
| - inline std::string* Check##name##Impl(const t1& v1, const t2& v2, \
|
| - const char* names) { \
|
| - if (v1 op v2) return NULL; \
|
| - else return MakeCheckOpString(v1, v2, names); \
|
| - } \
|
| - inline std::string* Check##name##Impl(int v1, int v2, const char* names) { \
|
| - if (v1 op v2) return NULL; \
|
| - else return MakeCheckOpString(v1, v2, names); \
|
| - }
|
| -DEFINE_DCHECK_OP_IMPL(EQ, ==)
|
| -DEFINE_DCHECK_OP_IMPL(NE, !=)
|
| -DEFINE_DCHECK_OP_IMPL(LE, <=)
|
| -DEFINE_DCHECK_OP_IMPL(LT, < )
|
| -DEFINE_DCHECK_OP_IMPL(GE, >=)
|
| -DEFINE_DCHECK_OP_IMPL(GT, > )
|
| -#undef DEFINE_DCHECK_OP_IMPL
|
| -
|
| -// Helper macro for binary operators.
|
| -// Don't use this macro directly in your code, use CHECK_EQ et al below.
|
| -#define DCHECK_OP(name, op, val1, val2) \
|
| - while (logging::CheckOpString _result = \
|
| - logging::Check##name##Impl((val1), (val2), #val1 " " #op " " #val2)) \
|
| - logging::LogMessage(__FILE__, __LINE__, _result).stream()
|
| -
|
| -// Equality/Inequality checks - compare two values, and log a LOG_FATAL message
|
| -// including the two values when the result is not as expected. The values
|
| -// must have operator<<(ostream, ...) defined.
|
| -//
|
| -// You may append to the error message like so:
|
| -// CHECK_NE(1, 2) << ": The world must be ending!";
|
| -//
|
| -// We are very careful to ensure that each argument is evaluated exactly
|
| -// once, and that anything which is legal to pass as a function argument is
|
| -// legal here. In particular, the arguments may be temporary expressions
|
| -// which will end up being destroyed at the end of the apparent statement,
|
| -// for example:
|
| -// CHECK_EQ(string("abc")[1], 'b');
|
| -//
|
| -// WARNING: These don't compile correctly if one of the arguments is a pointer
|
| -// and the other is NULL. To work around this, simply static_cast NULL to the
|
| -// type of the desired pointer.
|
| -
|
| -#define DCHECK_EQ(val1, val2) DCHECK_OP(EQ, ==, val1, val2)
|
| -#define DCHECK_NE(val1, val2) DCHECK_OP(NE, !=, val1, val2)
|
| -#define DCHECK_LE(val1, val2) DCHECK_OP(LE, <=, val1, val2)
|
| -#define DCHECK_LT(val1, val2) DCHECK_OP(LT, < , val1, val2)
|
| -#define DCHECK_GE(val1, val2) DCHECK_OP(GE, >=, val1, val2)
|
| -#define DCHECK_GT(val1, val2) DCHECK_OP(GT, > , val1, val2)
|
| -
|
| -// Helper functions for string comparisons.
|
| -// To avoid bloat, the definitions are in logging.cc.
|
| -#define DECLARE_DCHECK_STROP_IMPL(func, expected) \
|
| - std::string* Check##func##expected##Impl(const char* s1, \
|
| - const char* s2, \
|
| - const char* names);
|
| -DECLARE_DCHECK_STROP_IMPL(strcmp, true)
|
| -DECLARE_DCHECK_STROP_IMPL(strcmp, false)
|
| -DECLARE_DCHECK_STROP_IMPL(_stricmp, true)
|
| -DECLARE_DCHECK_STROP_IMPL(_stricmp, false)
|
| -#undef DECLARE_DCHECK_STROP_IMPL
|
| -
|
| -// Helper macro for string comparisons.
|
| -// Don't use this macro directly in your code, use CHECK_STREQ et al below.
|
| -#define DCHECK_STROP(func, op, expected, s1, s2) \
|
| - while (CheckOpString _result = \
|
| - logging::Check##func##expected##Impl((s1), (s2), \
|
| - #s1 " " #op " " #s2)) \
|
| - LOG(FATAL) << *_result.str_
|
| -
|
| -// String (char*) equality/inequality checks.
|
| -// CASE versions are case-insensitive.
|
| -//
|
| -// Note that "s1" and "s2" may be temporary strings which are destroyed
|
| -// by the compiler at the end of the current "full expression"
|
| -// (e.g. DCHECK_STREQ(Foo().c_str(), Bar().c_str())).
|
| -
|
| -#define DCHECK_STREQ(s1, s2) DCHECK_STROP(strcmp, ==, true, s1, s2)
|
| -#define DCHECK_STRNE(s1, s2) DCHECK_STROP(strcmp, !=, false, s1, s2)
|
| -#define DCHECK_STRCASEEQ(s1, s2) DCHECK_STROP(_stricmp, ==, true, s1, s2)
|
| -#define DCHECK_STRCASENE(s1, s2) DCHECK_STROP(_stricmp, !=, false, s1, s2)
|
| -
|
| -#define DCHECK_INDEX(I,A) DCHECK(I < (sizeof(A)/sizeof(A[0])))
|
| -#define DCHECK_BOUND(B,A) DCHECK(B <= (sizeof(A)/sizeof(A[0])))
|
| -
|
| -#else // NDEBUG
|
| -
|
| -#define DLOG(severity) \
|
| - true ? (void) 0 : logging::LogMessageVoidify() & LOG(severity)
|
| -
|
| -#define DLOG_IF(severity, condition) \
|
| - true ? (void) 0 : logging::LogMessageVoidify() & LOG(severity)
|
| -
|
| -#define DLOG_ASSERT(condition) \
|
| - true ? (void) 0 : LOG_ASSERT(condition)
|
| -
|
| -enum { DEBUG_MODE = 0 };
|
| -
|
| -// This macro can be followed by a sequence of stream parameters in
|
| -// non-debug mode. The DCHECK and friends macros use this so that
|
| -// the expanded expression DCHECK(foo) << "asdf" is still syntactically
|
| -// valid, even though the expression will get optimized away.
|
| -#define NDEBUG_EAT_STREAM_PARAMETERS \
|
| - logging::LogMessage(__FILE__, __LINE__).stream()
|
| -
|
| -#define DCHECK(condition) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_EQ(val1, val2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_NE(val1, val2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_LE(val1, val2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_LT(val1, val2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_GE(val1, val2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_GT(val1, val2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_STREQ(str1, str2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_STRCASEEQ(str1, str2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_STRNE(str1, str2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#define DCHECK_STRCASENE(str1, str2) \
|
| - while (false) NDEBUG_EAT_STREAM_PARAMETERS
|
| -
|
| -#endif // NDEBUG
|
| -
|
| -#define NOTREACHED() DCHECK(false)
|
| -
|
| -// Redefine the standard assert to use our nice log files
|
| -#undef assert
|
| -#define assert(x) DLOG_ASSERT(x)
|
| -
|
| -// This class more or less represents a particular log message. You
|
| -// create an instance of LogMessage and then stream stuff to it.
|
| -// When you finish streaming to it, ~LogMessage is called and the
|
| -// full message gets streamed to the appropriate destination.
|
| -//
|
| -// You shouldn't actually use LogMessage's constructor to log things,
|
| -// though. You should use the LOG() macro (and variants thereof)
|
| -// above.
|
| -class LogMessage {
|
| - public:
|
| - LogMessage(const char* file, int line, LogSeverity severity, int ctr);
|
| -
|
| - // Two special constructors that generate reduced amounts of code at
|
| - // LOG call sites for common cases.
|
| - //
|
| - // Used for LOG(INFO): Implied are:
|
| - // severity = LOG_INFO, ctr = 0
|
| - //
|
| - // Using this constructor instead of the more complex constructor above
|
| - // saves a couple of bytes per call site.
|
| - LogMessage(const char* file, int line);
|
| -
|
| - // Used for LOG(severity) where severity != INFO. Implied
|
| - // are: ctr = 0
|
| - //
|
| - // Using this constructor instead of the more complex constructor above
|
| - // saves a couple of bytes per call site.
|
| - LogMessage(const char* file, int line, LogSeverity severity);
|
| -
|
| - // A special constructor used for check failures.
|
| - // Implied severity = LOG_FATAL
|
| - LogMessage(const char* file, int line, const CheckOpString& result);
|
| -
|
| - ~LogMessage();
|
| -
|
| - std::ostream& stream() { return stream_; }
|
| -
|
| - private:
|
| - void Init(const char* file, int line);
|
| -
|
| - LogSeverity severity_;
|
| - std::ostrstream stream_;
|
| -
|
| - DISALLOW_EVIL_CONSTRUCTORS(LogMessage);
|
| -};
|
| -
|
| -// A non-macro interface to the log facility; (useful
|
| -// when the logging level is not a compile-time constant).
|
| -inline void LogAtLevel(int const log_level, std::string const &msg) {
|
| - LogMessage(__FILE__, __LINE__, log_level).stream() << msg;
|
| -}
|
| -
|
| -// This class is used to explicitly ignore values in the conditional
|
| -// logging macros. This avoids compiler warnings like "value computed
|
| -// is not used" and "statement has no effect".
|
| -class LogMessageVoidify {
|
| - public:
|
| - LogMessageVoidify() { }
|
| - // This has to be an operator with a precedence lower than << but
|
| - // higher than ?:
|
| - void operator&(std::ostream&) { }
|
| -};
|
| -
|
| -// Closes the log file explicitly if open.
|
| -// NOTE: Since the log file is opened as necessary by the action of logging
|
| -// statements, there's no guarantee that it will stay closed
|
| -// after this call.
|
| -void CloseLogFile();
|
| -
|
| -} // namespace Logging
|
| -
|
| -// These functions are provided as a convenience for logging, which is where we
|
| -// use streams (it is against Google style to use streams in other places). It
|
| -// is designed to allow you to emit non-ASCII Unicode strings to the log file,
|
| -// which is normally ASCII. It is relatively slow, so try not to use it for
|
| -// common cases. Non-ASCII characters will be converted to UTF-8 by these operators.
|
| -std::ostream& operator<<(std::ostream& out, const wchar_t* wstr);
|
| -inline std::ostream& operator<<(std::ostream& out, const std::wstring& wstr) {
|
| - return out << wstr.c_str();
|
| -}
|
| -
|
| -#endif // OMAHA_COMMON_LOGGING_LOGGING_H__
|
|
|