| Index: tools/longrunning/build.scons
|
| diff --git a/tools/longrunning/build.scons b/tools/longrunning/build.scons
|
| deleted file mode 100644
|
| index f6df753a6e4114238b19a79f7c1b8d8a7d45c80e..0000000000000000000000000000000000000000
|
| --- a/tools/longrunning/build.scons
|
| +++ /dev/null
|
| @@ -1,71 +0,0 @@
|
| -#!/usr/bin/python2.4
|
| -# Copyright 2009-2010 Google Inc.
|
| -#
|
| -# Licensed under the Apache License, Version 2.0 (the "License");
|
| -# you may not use this file except in compliance with the License.
|
| -# You may obtain a copy of the License at
|
| -#
|
| -# http://www.apache.org/licenses/LICENSE-2.0
|
| -#
|
| -# Unless required by applicable law or agreed to in writing, software
|
| -# distributed under the License is distributed on an "AS IS" BASIS,
|
| -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -# See the License for the specific language governing permissions and
|
| -# limitations under the License.
|
| -# ========================================================================
|
| -
|
| -# Builds two versions of LongRunning. LongRunning.exe is a console app and will
|
| -# result in a console windows when run. LongRunningSilent.exe uses the Windows
|
| -# subsystem so that it does not throw up windows. It is useful for unit tests.
|
| -# There is a resource file, so that we can include a manifest that tells Windows
|
| -# Vista not to elevate this file. We need this when it is renamed to
|
| -# GoogleUpdate.exe for unit tests.
|
| -
|
| -Import('env')
|
| -
|
| -inputs = [
|
| - 'long_running.cc',
|
| - env.RES('run_as_invoker.res', '$MAIN_DIR/common/run_as_invoker.rc'),
|
| - ]
|
| -
|
| -base_env = env.Clone()
|
| -
|
| -base_env.Append(
|
| - LIBS = [
|
| - ('libcmt.lib', 'libcmtd.lib')[base_env.Bit('debug')],
|
| - ],
|
| - CPPDEFINES = [
|
| - 'UNICODE',
|
| - '_UNICODE'
|
| - ],
|
| -)
|
| -
|
| -if base_env.Bit('debug'):
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| - base_env.FilterOut(CCFLAGS=['/MTd'])
|
| -else:
|
| - base_env.FilterOut(CCFLAGS=['/MT'])
|
| -
|
| -# Duplicate the common settings then set the unique settings for each build.
|
| -silent_env = base_env.Clone()
|
| -
|
| -# Use different subdirectory to avoid having 2 obj files with the same name.
|
| -silent_env['OBJPREFIX'] = 'silent/' + silent_env['OBJPREFIX']
|
| -
|
| -silent_env.ComponentTestProgram(
|
| - prog_name='LongRunningSilent',
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| - source=inputs,
|
| - COMPONENT_TEST_RUNNABLE=False
|
| -)
|
| -
|
| -
|
| -base_env.FilterOut(LINKFLAGS = ['/SUBSYSTEM:WINDOWS'])
|
| -base_env['LINKFLAGS'] += [
|
| - '/SUBSYSTEM:CONSOLE',
|
| - '/ENTRY:WinMain',
|
| - ]
|
| -
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| -base_env.ComponentTestProgram(
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| - prog_name='LongRunning',
|
| - source=inputs,
|
| - COMPONENT_TEST_RUNNABLE=False
|
| -)
|
|
|