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1 // LzInWindow.cs | |
2 | |
3 using System; | |
4 | |
5 namespace SevenZip.Compression.LZ | |
6 { | |
7 public class InWindow | |
8 { | |
9 public Byte[] _bufferBase = null; // pointer to buffer with data | |
10 System.IO.Stream _stream; | |
11 UInt32 _posLimit; // offset (from _buffer) of first byte when ne
w block reading must be done | |
12 bool _streamEndWasReached; // if (true) then _streamPos shows re
al end of stream | |
13 | |
14 UInt32 _pointerToLastSafePosition; | |
15 | |
16 public UInt32 _bufferOffset; | |
17 | |
18 public UInt32 _blockSize; // Size of Allocated memory block | |
19 public UInt32 _pos; // offset (from _buffer) of curent byte | |
20 UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer
before _pos | |
21 UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer aft
er _pos | |
22 public UInt32 _streamPos; // offset (from _buffer) of first not
read byte from Stream | |
23 | |
24 public void MoveBlock() | |
25 { | |
26 UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSi
zeBefore; | |
27 // we need one additional byte, since MovePos moves on 1
byte. | |
28 if (offset > 0) | |
29 offset--; | |
30 | |
31 UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos -
offset; | |
32 | |
33 // check negative offset ???? | |
34 for (UInt32 i = 0; i < numBytes; i++) | |
35 _bufferBase[i] = _bufferBase[offset + i]; | |
36 _bufferOffset -= offset; | |
37 } | |
38 | |
39 public virtual void ReadBlock() | |
40 { | |
41 if (_streamEndWasReached) | |
42 return; | |
43 while (true) | |
44 { | |
45 int size = (int)((0 - _bufferOffset) + _blockSiz
e - _streamPos); | |
46 if (size == 0) | |
47 return; | |
48 int numReadBytes = _stream.Read(_bufferBase, (in
t)(_bufferOffset + _streamPos), size); | |
49 if (numReadBytes == 0) | |
50 { | |
51 _posLimit = _streamPos; | |
52 UInt32 pointerToPostion = _bufferOffset
+ _posLimit; | |
53 if (pointerToPostion > _pointerToLastSaf
ePosition) | |
54 _posLimit = (UInt32)(_pointerToL
astSafePosition - _bufferOffset); | |
55 | |
56 _streamEndWasReached = true; | |
57 return; | |
58 } | |
59 _streamPos += (UInt32)numReadBytes; | |
60 if (_streamPos >= _pos + _keepSizeAfter) | |
61 _posLimit = _streamPos - _keepSizeAfter; | |
62 } | |
63 } | |
64 | |
65 void Free() { _bufferBase = null; } | |
66 | |
67 public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter,
UInt32 keepSizeReserv) | |
68 { | |
69 _keepSizeBefore = keepSizeBefore; | |
70 _keepSizeAfter = keepSizeAfter; | |
71 UInt32 blockSize = keepSizeBefore + keepSizeAfter + keep
SizeReserv; | |
72 if (_bufferBase == null || _blockSize != blockSize) | |
73 { | |
74 Free(); | |
75 _blockSize = blockSize; | |
76 _bufferBase = new Byte[_blockSize]; | |
77 } | |
78 _pointerToLastSafePosition = _blockSize - keepSizeAfter; | |
79 } | |
80 | |
81 public void SetStream(System.IO.Stream stream) { _stream = strea
m; } | |
82 public void ReleaseStream() { _stream = null; } | |
83 | |
84 public void Init() | |
85 { | |
86 _bufferOffset = 0; | |
87 _pos = 0; | |
88 _streamPos = 0; | |
89 _streamEndWasReached = false; | |
90 ReadBlock(); | |
91 } | |
92 | |
93 public void MovePos() | |
94 { | |
95 _pos++; | |
96 if (_pos > _posLimit) | |
97 { | |
98 UInt32 pointerToPostion = _bufferOffset + _pos; | |
99 if (pointerToPostion > _pointerToLastSafePositio
n) | |
100 MoveBlock(); | |
101 ReadBlock(); | |
102 } | |
103 } | |
104 | |
105 public Byte GetIndexByte(Int32 index) { return _bufferBase[_buff
erOffset + _pos + index]; } | |
106 | |
107 // index + limit have not to exceed _keepSizeAfter; | |
108 public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 l
imit) | |
109 { | |
110 if (_streamEndWasReached) | |
111 if ((_pos + index) + limit > _streamPos) | |
112 limit = _streamPos - (UInt32)(_pos + ind
ex); | |
113 distance++; | |
114 // Byte *pby = _buffer + (size_t)_pos + index; | |
115 UInt32 pby = _bufferOffset + _pos + (UInt32)index; | |
116 | |
117 UInt32 i; | |
118 for (i = 0; i < limit && _bufferBase[pby + i] == _buffer
Base[pby + i - distance]; i++); | |
119 return i; | |
120 } | |
121 | |
122 public UInt32 GetNumAvailableBytes() { return _streamPos - _pos;
} | |
123 | |
124 public void ReduceOffsets(Int32 subValue) | |
125 { | |
126 _bufferOffset += (UInt32)subValue; | |
127 _posLimit -= (UInt32)subValue; | |
128 _pos -= (UInt32)subValue; | |
129 _streamPos -= (UInt32)subValue; | |
130 } | |
131 } | |
132 } | |
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