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| 1 // Windows/Thread.h | |
| 2 | |
| 3 #ifndef __WINDOWS_THREAD_H | |
| 4 #define __WINDOWS_THREAD_H | |
| 5 | |
| 6 #include "Defs.h" | |
| 7 | |
| 8 extern "C" | |
| 9 { | |
| 10 #include "../../C/Threads.h" | |
| 11 } | |
| 12 | |
| 13 namespace NWindows { | |
| 14 | |
| 15 class CThread | |
| 16 { | |
| 17 ::CThread thread; | |
| 18 public: | |
| 19 CThread() { Thread_Construct(&thread); } | |
| 20 ~CThread() { Close(); } | |
| 21 bool IsCreated() { return Thread_WasCreated(&thread) != 0; } | |
| 22 WRes Close() { return Thread_Close(&thread); } | |
| 23 WRes Create(THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *)
, LPVOID parameter) | |
| 24 { return Thread_Create(&thread, startAddress, parameter); } | |
| 25 WRes Wait() { return Thread_Wait(&thread); } | |
| 26 | |
| 27 #ifdef _WIN32 | |
| 28 operator HANDLE() { return thread.handle; } | |
| 29 void Attach(HANDLE handle) { thread.handle = handle; } | |
| 30 HANDLE Detach() { HANDLE h = thread.handle; thread.handle = NULL; return h; } | |
| 31 DWORD Resume() { return ::ResumeThread(thread.handle); } | |
| 32 DWORD Suspend() { return ::SuspendThread(thread.handle); } | |
| 33 bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(thread.ha
ndle, exitCode)); } | |
| 34 int GetPriority() { return ::GetThreadPriority(thread.handle); } | |
| 35 bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread.
handle, priority)); } | |
| 36 #endif | |
| 37 }; | |
| 38 | |
| 39 } | |
| 40 | |
| 41 #endif | |
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