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Issue 624713003: Keep only base/extractor.[cc|h]. (Closed) Base URL: https://chromium.googlesource.com/external/omaha.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2004-2009 Google Inc.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 // ========================================================================
15
16 #include "omaha/base/thread.h"
17
18 #include "omaha/base/debug.h"
19 #include "omaha/base/exception_barrier.h"
20 #include "omaha/base/logging.h"
21 #include "omaha/base/time.h"
22
23 namespace omaha {
24
25 // The system keeps an event associated with the thread message queue for a
26 // while even after the thread is dead. It can appear as a handle leak in the
27 // unit test but in fact it is not.
28
29 Thread::Thread() : thread_id_(0), thread_(NULL) {
30 }
31
32 Thread::~Thread() {
33 if (thread_) {
34 VERIFY1(CloseHandle(thread_));
35 }
36 thread_ = NULL;
37 }
38
39 // This is the thread proc function as required by win32.
40 DWORD __stdcall Thread::Prepare(void* this_pointer) {
41 ExceptionBarrier eb;
42
43 ASSERT1(this_pointer);
44 Thread * this_thread = reinterpret_cast<Thread*>(this_pointer);
45 Runnable * this_runner = this_thread->runner_;
46
47 // Create a message queue. Our thread should have one.
48 MSG message = {0};
49 PeekMessage(&message, NULL, WM_USER, WM_USER, PM_NOREMOVE);
50
51 // Start method is waiting on this gate to be open in order
52 // to proceed. By opening gate we say: OK thread is running.
53 this_thread->start_gate_.Open();
54
55 // Now call the interface method. We are done.
56 UTIL_LOG(L4, (L"Thread::Prepare calling thread's Run()"));
57 this_runner->Run();
58
59 return 0;
60 }
61
62 // Starts the thread. It does not return until the thread is started.
63 bool Thread::Start(Runnable* runner) {
64 ASSERT1(runner);
65
66 // Allow the thread object to be reused by cleaning its state up.
67 if (thread_) {
68 VERIFY1(CloseHandle(thread_));
69 }
70 start_gate_.Close();
71
72 runner_ = runner;
73 thread_ = CreateThread(NULL, // default security attributes
74 0, // use default stack size
75 &Thread::Prepare, // thread function
76 this, // argument to thread function
77 0, // use default creation flags
78 &thread_id_); // returns the thread identifier
79 if (!thread_) {
80 return false;
81 }
82 // Wait until the newly created thread opens the gate for us.
83 return start_gate_.Wait(INFINITE);
84 }
85
86 DWORD Thread::GetThreadId() const {
87 return thread_id_;
88 }
89
90 HANDLE Thread::GetThreadHandle() const {
91 return thread_;
92 }
93
94 bool Thread::Suspend() {
95 return (static_cast<DWORD>(-1) != SuspendThread(thread_));
96 }
97
98 bool Thread::Resume() {
99 return (static_cast<DWORD>(-1) != ResumeThread(thread_));
100 }
101
102 bool Thread::Terminate(int exit_code) {
103 return TRUE == TerminateThread(thread_, exit_code);
104 }
105
106 bool Thread::SetPriority(int priority) {
107 return TRUE == SetThreadPriority(thread_, priority);
108 }
109
110 bool Thread::GetPriority(int* priority) const {
111 if (!priority) {
112 return false;
113 }
114 *priority = GetThreadPriority(thread_);
115 return THREAD_PRIORITY_ERROR_RETURN != *priority;
116 }
117
118 // Waits for handle to become signaled.
119 bool Thread::WaitTillExit(DWORD msec) const {
120 if (!Running()) {
121 return true;
122 }
123 return WAIT_OBJECT_0 == WaitForSingleObject(thread_, msec);
124 }
125
126 // Checks if the thread is running.
127 bool Thread::Running() const {
128 if (NULL == thread_) {
129 return false;
130 }
131 return WAIT_TIMEOUT == WaitForSingleObject(thread_, 0);
132 }
133
134 // Executes an APC request.
135 void __stdcall Thread::APCProc(ULONG_PTR param) {
136 ApcInfo* pInfo = reinterpret_cast<ApcInfo*>(param);
137 if (pInfo) {
138 if (pInfo->receiver_) {
139 pInfo->receiver_->OnApc(pInfo->param_);
140 }
141 // Deallocates what was allocated in QueueApc.
142 delete pInfo;
143 }
144 }
145
146 // ApcReceiver wants to execute its OnApc function in the
147 // context of this thread.
148 bool Thread::QueueApc(ApcReceiver* receiver, ULONG_PTR param) {
149 ASSERT1(receiver);
150 if (!Running()) {
151 // No reason to queue anything to not running thread.
152 return true;
153 }
154
155 // This allocation will be freed in Thread::APCProc
156 ApcInfo* pInfo = new ApcInfo();
157 pInfo->receiver_ = receiver;
158 pInfo->param_ = param;
159 return 0 != QueueUserAPC(&Thread::APCProc,
160 thread_,
161 reinterpret_cast<ULONG_PTR>(pInfo));
162 }
163
164 bool Thread::PostMessage(UINT msg, WPARAM wparam, LPARAM lparam) {
165 return TRUE == PostThreadMessage(thread_id_, msg, wparam, lparam);
166 }
167
168 } // namespace omaha
169
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