Index: mojo/edk/system/handle_table.h |
diff --git a/mojo/edk/system/handle_table.h b/mojo/edk/system/handle_table.h |
deleted file mode 100644 |
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--- a/mojo/edk/system/handle_table.h |
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@@ -1,144 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef MOJO_EDK_SYSTEM_HANDLE_TABLE_H_ |
-#define MOJO_EDK_SYSTEM_HANDLE_TABLE_H_ |
- |
-#include <utility> |
-#include <vector> |
- |
-#include "base/containers/hash_tables.h" |
-#include "base/macros.h" |
-#include "base/memory/ref_counted.h" |
-#include "mojo/edk/system/system_impl_export.h" |
-#include "mojo/public/c/system/types.h" |
- |
-namespace mojo { |
-namespace system { |
- |
-class Core; |
-class Dispatcher; |
-class DispatcherTransport; |
- |
-typedef std::vector<scoped_refptr<Dispatcher>> DispatcherVector; |
- |
-// Test-only function (defined/used in embedder/test_embedder.cc). Declared here |
-// so it can be friended. |
-namespace internal { |
-bool ShutdownCheckNoLeaks(Core*); |
-} |
- |
-// This class provides the (global) handle table (owned by |Core|), which maps |
-// (valid) |MojoHandle|s to |Dispatcher|s. This is abstracted so that, e.g., |
-// caching may be added. |
-// |
-// This class is NOT thread-safe; locking is left to |Core| (since it may need |
-// to make several changes -- "atomically" or in rapid successsion, in which |
-// case the extra locking/unlocking would be unnecessary overhead). |
- |
-class MOJO_SYSTEM_IMPL_EXPORT HandleTable { |
- public: |
- HandleTable(); |
- ~HandleTable(); |
- |
- // Gets the dispatcher for a given handle (which should not be |
- // |MOJO_HANDLE_INVALID|). Returns null if there's no dispatcher for the given |
- // handle. |
- // WARNING: For efficiency, this returns a dumb pointer. If you're going to |
- // use the result outside |Core|'s lock, you MUST take a reference (e.g., by |
- // storing the result inside a |scoped_refptr|). |
- Dispatcher* GetDispatcher(MojoHandle handle); |
- |
- // On success, gets the dispatcher for a given handle (which should not be |
- // |MOJO_HANDLE_INVALID|) and removes it. (On failure, returns an appropriate |
- // result (and leaves |dispatcher| alone), namely |
- // |MOJO_RESULT_INVALID_ARGUMENT| if there's no dispatcher for the given |
- // handle or |MOJO_RESULT_BUSY| if the handle is marked as busy.) |
- MojoResult GetAndRemoveDispatcher(MojoHandle handle, |
- scoped_refptr<Dispatcher>* dispatcher); |
- |
- // Adds a dispatcher (which must be valid), returning the handle for it. |
- // Returns |MOJO_HANDLE_INVALID| on failure (if the handle table is full). |
- MojoHandle AddDispatcher(const scoped_refptr<Dispatcher>& dispatcher); |
- |
- // Adds a pair of dispatchers (which must be valid), return a pair of handles |
- // for them. On failure (if the handle table is full), the first (and second) |
- // handles will be |MOJO_HANDLE_INVALID|, and neither dispatcher will be |
- // added. |
- std::pair<MojoHandle, MojoHandle> AddDispatcherPair( |
- const scoped_refptr<Dispatcher>& dispatcher0, |
- const scoped_refptr<Dispatcher>& dispatcher1); |
- |
- // Adds the given vector of dispatchers (of size at most |
- // |kMaxMessageNumHandles|). |handles| must point to an array of size at least |
- // |dispatchers.size()|. Unlike the other |AddDispatcher...()| functions, some |
- // of the dispatchers may be invalid (null). Returns true on success and false |
- // on failure (if the handle table is full), in which case it leaves |
- // |handles[...]| untouched (and all dispatchers unadded). |
- bool AddDispatcherVector(const DispatcherVector& dispatchers, |
- MojoHandle* handles); |
- |
- // Tries to mark the given handles as busy and start transport on them (i.e., |
- // take their dispatcher locks); |transports| must be sized to contain |
- // |num_handles| elements. On failure, returns them to their original |
- // (non-busy, unlocked state). |
- MojoResult MarkBusyAndStartTransport( |
- MojoHandle disallowed_handle, |
- const MojoHandle* handles, |
- uint32_t num_handles, |
- std::vector<DispatcherTransport>* transports); |
- |
- // Remove the given handles, which must all be present and which should have |
- // previously been marked busy by |MarkBusyAndStartTransport()|. |
- void RemoveBusyHandles(const MojoHandle* handles, uint32_t num_handles); |
- |
- // Restores the given handles, which must all be present and which should have |
- // previously been marked busy by |MarkBusyAndStartTransport()|, to a non-busy |
- // state. |
- void RestoreBusyHandles(const MojoHandle* handles, uint32_t num_handles); |
- |
- private: |
- friend bool internal::ShutdownCheckNoLeaks(Core*); |
- |
- // The |busy| member is used only to deal with functions (in particular |
- // |Core::WriteMessage()|) that want to hold on to a dispatcher and later |
- // remove it from the handle table, without holding on to the handle table |
- // lock. |
- // |
- // For example, if |Core::WriteMessage()| is called with a handle to be sent, |
- // (under the handle table lock) it must first check that that handle is not |
- // busy (if it is busy, then it fails with |MOJO_RESULT_BUSY|) and then marks |
- // it as busy. To avoid deadlock, it should also try to acquire the locks for |
- // all the dispatchers for the handles that it is sending (and fail with |
- // |MOJO_RESULT_BUSY| if the attempt fails). At this point, it can release the |
- // handle table lock. |
- // |
- // If |Core::Close()| is simultaneously called on that handle, it too checks |
- // if the handle is marked busy. If it is, it fails (with |MOJO_RESULT_BUSY|). |
- // This prevents |Core::WriteMessage()| from sending a handle that has been |
- // closed (or learning about this too late). |
- struct Entry { |
- Entry(); |
- explicit Entry(const scoped_refptr<Dispatcher>& dispatcher); |
- ~Entry(); |
- |
- scoped_refptr<Dispatcher> dispatcher; |
- bool busy; |
- }; |
- typedef base::hash_map<MojoHandle, Entry> HandleToEntryMap; |
- |
- // Adds the given dispatcher to the handle table, not doing any size checks. |
- MojoHandle AddDispatcherNoSizeCheck( |
- const scoped_refptr<Dispatcher>& dispatcher); |
- |
- HandleToEntryMap handle_to_entry_map_; |
- MojoHandle next_handle_; // Invariant: never |MOJO_HANDLE_INVALID|. |
- |
- DISALLOW_COPY_AND_ASSIGN(HandleTable); |
-}; |
- |
-} // namespace system |
-} // namespace mojo |
- |
-#endif // MOJO_EDK_SYSTEM_HANDLE_TABLE_H_ |