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Unified Diff: mojo/edk/system/raw_channel.h

Issue 623883002: Revert "Move mojo edk into mojo/edk" (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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Index: mojo/edk/system/raw_channel.h
diff --git a/mojo/edk/system/raw_channel.h b/mojo/edk/system/raw_channel.h
deleted file mode 100644
index 1a077efe1b74394d1f9666a1ddc1fdce132bffe7..0000000000000000000000000000000000000000
--- a/mojo/edk/system/raw_channel.h
+++ /dev/null
@@ -1,331 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef MOJO_EDK_SYSTEM_RAW_CHANNEL_H_
-#define MOJO_EDK_SYSTEM_RAW_CHANNEL_H_
-
-#include <deque>
-#include <vector>
-
-#include "base/macros.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/memory/weak_ptr.h"
-#include "base/synchronization/lock.h"
-#include "mojo/edk/embedder/platform_handle_vector.h"
-#include "mojo/edk/embedder/scoped_platform_handle.h"
-#include "mojo/edk/system/constants.h"
-#include "mojo/edk/system/message_in_transit.h"
-#include "mojo/edk/system/system_impl_export.h"
-
-namespace base {
-class MessageLoopForIO;
-}
-
-namespace mojo {
-namespace system {
-
-// |RawChannel| is an interface and base class for objects that wrap an OS
-// "pipe". It presents the following interface to users:
-// - Receives and dispatches messages on an I/O thread (running a
-// |MessageLoopForIO|.
-// - Provides a thread-safe way of writing messages (|WriteMessage()|);
-// writing/queueing messages will not block and is atomic from the point of
-// view of the caller. If necessary, messages are queued (to be written on
-// the aforementioned thread).
-//
-// OS-specific implementation subclasses are to be instantiated using the
-// |Create()| static factory method.
-//
-// With the exception of |WriteMessage()|, this class is thread-unsafe (and in
-// general its methods should only be used on the I/O thread, i.e., the thread
-// on which |Init()| is called).
-class MOJO_SYSTEM_IMPL_EXPORT RawChannel {
- public:
- virtual ~RawChannel();
-
- // The |Delegate| is only accessed on the same thread as the message loop
- // (passed in on creation).
- class MOJO_SYSTEM_IMPL_EXPORT Delegate {
- public:
- enum Error {
- // Failed read due to raw channel shutdown (e.g., on the other side).
- ERROR_READ_SHUTDOWN,
- // Failed read due to raw channel being broken (e.g., if the other side
- // died without shutting down).
- ERROR_READ_BROKEN,
- // Received a bad message.
- ERROR_READ_BAD_MESSAGE,
- // Unknown read error.
- ERROR_READ_UNKNOWN,
- // Generic write error.
- ERROR_WRITE
- };
-
- // Called when a message is read. This may call |Shutdown()| (on the
- // |RawChannel|), but must not destroy it.
- virtual void OnReadMessage(
- const MessageInTransit::View& message_view,
- embedder::ScopedPlatformHandleVectorPtr platform_handles) = 0;
-
- // Called when there's a (fatal) error. This may call the raw channel's
- // |Shutdown()|, but must not destroy it.
- //
- // For each raw channel, there'll be at most one |ERROR_READ_...| and at
- // most one |ERROR_WRITE| notification. After |OnError(ERROR_READ_...)|,
- // |OnReadMessage()| won't be called again.
- virtual void OnError(Error error) = 0;
-
- protected:
- virtual ~Delegate() {}
- };
-
- // Static factory method. |handle| should be a handle to a
- // (platform-appropriate) bidirectional communication channel (e.g., a socket
- // on POSIX, a named pipe on Windows).
- static scoped_ptr<RawChannel> Create(embedder::ScopedPlatformHandle handle);
-
- // This must be called (on an I/O thread) before this object is used. Does
- // *not* take ownership of |delegate|. Both the I/O thread and |delegate| must
- // remain alive until |Shutdown()| is called (unless this fails); |delegate|
- // will no longer be used after |Shutdown()|. Returns true on success. On
- // failure, |Shutdown()| should *not* be called.
- bool Init(Delegate* delegate);
-
- // This must be called (on the I/O thread) before this object is destroyed.
- void Shutdown();
-
- // Writes the given message (or schedules it to be written). |message| must
- // have no |Dispatcher|s still attached (i.e.,
- // |SerializeAndCloseDispatchers()| should have been called). This method is
- // thread-safe and may be called from any thread. Returns true on success.
- bool WriteMessage(scoped_ptr<MessageInTransit> message);
-
- // Returns true if the write buffer is empty (i.e., all messages written using
- // |WriteMessage()| have actually been sent.
- // TODO(vtl): We should really also notify our delegate when the write buffer
- // becomes empty (or something like that).
- bool IsWriteBufferEmpty();
-
- // Returns the amount of space needed in the |MessageInTransit|'s
- // |TransportData|'s "platform handle table" per platform handle (to be
- // attached to a message). (This amount may be zero.)
- virtual size_t GetSerializedPlatformHandleSize() const = 0;
-
- protected:
- // Result of I/O operations.
- enum IOResult {
- IO_SUCCEEDED,
- // Failed due to a (probably) clean shutdown (e.g., of the other end).
- IO_FAILED_SHUTDOWN,
- // Failed due to the connection being broken (e.g., the other end dying).
- IO_FAILED_BROKEN,
- // Failed due to some other (unexpected) reason.
- IO_FAILED_UNKNOWN,
- IO_PENDING
- };
-
- class MOJO_SYSTEM_IMPL_EXPORT ReadBuffer {
- public:
- ReadBuffer();
- ~ReadBuffer();
-
- void GetBuffer(char** addr, size_t* size);
-
- private:
- friend class RawChannel;
-
- // We store data from |[Schedule]Read()|s in |buffer_|. The start of
- // |buffer_| is always aligned with a message boundary (we will copy memory
- // to ensure this), but |buffer_| may be larger than the actual number of
- // bytes we have.
- std::vector<char> buffer_;
- size_t num_valid_bytes_;
-
- DISALLOW_COPY_AND_ASSIGN(ReadBuffer);
- };
-
- class MOJO_SYSTEM_IMPL_EXPORT WriteBuffer {
- public:
- struct Buffer {
- const char* addr;
- size_t size;
- };
-
- explicit WriteBuffer(size_t serialized_platform_handle_size);
- ~WriteBuffer();
-
- // Returns true if there are (more) platform handles to be sent (from the
- // front of |message_queue_|).
- bool HavePlatformHandlesToSend() const;
- // Gets platform handles to be sent (from the front of |message_queue_|).
- // This should only be called if |HavePlatformHandlesToSend()| returned
- // true. There are two components to this: the actual |PlatformHandle|s
- // (which should be closed once sent) and any additional serialization
- // information (which will be embedded in the message's data; there are
- // |GetSerializedPlatformHandleSize()| bytes per handle). Once all platform
- // handles have been sent, the message data should be written next (see
- // |GetBuffers()|).
- void GetPlatformHandlesToSend(size_t* num_platform_handles,
- embedder::PlatformHandle** platform_handles,
- void** serialization_data);
-
- // Gets buffers to be written. These buffers will always come from the front
- // of |message_queue_|. Once they are completely written, the front
- // |MessageInTransit| should be popped (and destroyed); this is done in
- // |OnWriteCompletedNoLock()|.
- void GetBuffers(std::vector<Buffer>* buffers) const;
-
- private:
- friend class RawChannel;
-
- const size_t serialized_platform_handle_size_;
-
- // TODO(vtl): When C++11 is available, switch this to a deque of
- // |scoped_ptr|/|unique_ptr|s.
- std::deque<MessageInTransit*> message_queue_;
- // Platform handles are sent before the message data, but doing so may
- // require several passes. |platform_handles_offset_| indicates the position
- // in the first message's vector of platform handles to send next.
- size_t platform_handles_offset_;
- // The first message's data may have been partially sent. |data_offset_|
- // indicates the position in the first message's data to start the next
- // write.
- size_t data_offset_;
-
- DISALLOW_COPY_AND_ASSIGN(WriteBuffer);
- };
-
- RawChannel();
-
- // |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT
- // |write_lock_| held.
- void OnReadCompleted(IOResult io_result, size_t bytes_read);
- // |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT
- // |write_lock_| held.
- void OnWriteCompleted(IOResult io_result,
- size_t platform_handles_written,
- size_t bytes_written);
-
- base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; }
- base::Lock& write_lock() { return write_lock_; }
-
- // Should only be called on the I/O thread.
- ReadBuffer* read_buffer() { return read_buffer_.get(); }
-
- // Only called under |write_lock_|.
- WriteBuffer* write_buffer_no_lock() {
- write_lock_.AssertAcquired();
- return write_buffer_.get();
- }
-
- // Adds |message| to the write message queue. Implementation subclasses may
- // override this to add any additional "control" messages needed. This is
- // called (on any thread) with |write_lock_| held.
- virtual void EnqueueMessageNoLock(scoped_ptr<MessageInTransit> message);
-
- // Handles any control messages targeted to the |RawChannel| (or
- // implementation subclass). Implementation subclasses may override this to
- // handle any implementation-specific control messages, but should call
- // |RawChannel::OnReadMessageForRawChannel()| for any remaining messages.
- // Returns true on success and false on error (e.g., invalid control message).
- // This is only called on the I/O thread.
- virtual bool OnReadMessageForRawChannel(
- const MessageInTransit::View& message_view);
-
- // Reads into |read_buffer()|.
- // This class guarantees that:
- // - the area indicated by |GetBuffer()| will stay valid until read completion
- // (but please also see the comments for |OnShutdownNoLock()|);
- // - a second read is not started if there is a pending read;
- // - the method is called on the I/O thread WITHOUT |write_lock_| held.
- //
- // The implementing subclass must guarantee that:
- // - |bytes_read| is untouched unless |Read()| returns |IO_SUCCEEDED|;
- // - if the method returns |IO_PENDING|, |OnReadCompleted()| will be called on
- // the I/O thread to report the result, unless |Shutdown()| is called.
- virtual IOResult Read(size_t* bytes_read) = 0;
- // Similar to |Read()|, except that the implementing subclass must also
- // guarantee that the method doesn't succeed synchronously, i.e., it only
- // returns |IO_FAILED_...| or |IO_PENDING|.
- virtual IOResult ScheduleRead() = 0;
-
- // Called by |OnReadCompleted()| to get the platform handles associated with
- // the given platform handle table (from a message). This should only be
- // called when |num_platform_handles| is nonzero. Returns null if the
- // |num_platform_handles| handles are not available. Only called on the I/O
- // thread (without |write_lock_| held).
- virtual embedder::ScopedPlatformHandleVectorPtr GetReadPlatformHandles(
- size_t num_platform_handles,
- const void* platform_handle_table) = 0;
-
- // Writes contents in |write_buffer_no_lock()|.
- // This class guarantees that:
- // - the |PlatformHandle|s given by |GetPlatformHandlesToSend()| and the
- // buffer(s) given by |GetBuffers()| will remain valid until write
- // completion (see also the comments for |OnShutdownNoLock()|);
- // - a second write is not started if there is a pending write;
- // - the method is called under |write_lock_|.
- //
- // The implementing subclass must guarantee that:
- // - |platform_handles_written| and |bytes_written| are untouched unless
- // |WriteNoLock()| returns |IO_SUCCEEDED|;
- // - if the method returns |IO_PENDING|, |OnWriteCompleted()| will be called
- // on the I/O thread to report the result, unless |Shutdown()| is called.
- virtual IOResult WriteNoLock(size_t* platform_handles_written,
- size_t* bytes_written) = 0;
- // Similar to |WriteNoLock()|, except that the implementing subclass must also
- // guarantee that the method doesn't succeed synchronously, i.e., it only
- // returns |IO_FAILED_...| or |IO_PENDING|.
- virtual IOResult ScheduleWriteNoLock() = 0;
-
- // Must be called on the I/O thread WITHOUT |write_lock_| held.
- virtual bool OnInit() = 0;
- // On shutdown, passes the ownership of the buffers to subclasses, which may
- // want to preserve them if there are pending read/write. Must be called on
- // the I/O thread under |write_lock_|.
- virtual void OnShutdownNoLock(scoped_ptr<ReadBuffer> read_buffer,
- scoped_ptr<WriteBuffer> write_buffer) = 0;
-
- private:
- // Converts an |IO_FAILED_...| for a read to a |Delegate::Error|.
- static Delegate::Error ReadIOResultToError(IOResult io_result);
-
- // Calls |delegate_->OnError(error)|. Must be called on the I/O thread WITHOUT
- // |write_lock_| held.
- void CallOnError(Delegate::Error error);
-
- // If |io_result| is |IO_SUCCESS|, updates the write buffer and schedules a
- // write operation to run later if there is more to write. If |io_result| is
- // failure or any other error occurs, cancels pending writes and returns
- // false. Must be called under |write_lock_| and only if |write_stopped_| is
- // false.
- bool OnWriteCompletedNoLock(IOResult io_result,
- size_t platform_handles_written,
- size_t bytes_written);
-
- // Set in |Init()| and never changed (hence usable on any thread without
- // locking):
- base::MessageLoopForIO* message_loop_for_io_;
-
- // Only used on the I/O thread:
- Delegate* delegate_;
- bool read_stopped_;
- scoped_ptr<ReadBuffer> read_buffer_;
-
- base::Lock write_lock_; // Protects the following members.
- bool write_stopped_;
- scoped_ptr<WriteBuffer> write_buffer_;
-
- // This is used for posting tasks from write threads to the I/O thread. It
- // must only be accessed under |write_lock_|. The weak pointers it produces
- // are only used/invalidated on the I/O thread.
- base::WeakPtrFactory<RawChannel> weak_ptr_factory_;
-
- DISALLOW_COPY_AND_ASSIGN(RawChannel);
-};
-
-} // namespace system
-} // namespace mojo
-
-#endif // MOJO_EDK_SYSTEM_RAW_CHANNEL_H_
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