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Side by Side Diff: content/browser/compositor/io_surface_texture_mac.h

Issue 623563003: Refactor and delete IOSurface code (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_TEXTURE_MAC_H_ 5 #ifndef CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_TEXTURE_MAC_H_
6 #define CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_TEXTURE_MAC_H_ 6 #define CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_TEXTURE_MAC_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <list> 9 #include <list>
10 #include <vector> 10 #include <vector>
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41 // This class manages an OpenGL context and IOSurfaceTexture for the accelerated 41 // This class manages an OpenGL context and IOSurfaceTexture for the accelerated
42 // compositing code path. The GL context is attached to 42 // compositing code path. The GL context is attached to
43 // RenderWidgetHostViewCocoa for blitting the IOSurfaceTexture. 43 // RenderWidgetHostViewCocoa for blitting the IOSurfaceTexture.
44 class IOSurfaceTexture 44 class IOSurfaceTexture
45 : public base::RefCounted<IOSurfaceTexture> { 45 : public base::RefCounted<IOSurfaceTexture> {
46 public: 46 public:
47 // Returns NULL if IOSurfaceTexture or GL API calls fail. 47 // Returns NULL if IOSurfaceTexture or GL API calls fail.
48 static scoped_refptr<IOSurfaceTexture> Create(); 48 static scoped_refptr<IOSurfaceTexture> Create();
49 49
50 // Set IOSurfaceTexture that will be drawn on the next NSView drawRect. 50 // Set IOSurfaceTexture that will be drawn on the next NSView drawRect.
51 bool SetIOSurfaceWithContextCurrent( 51 bool SetIOSurface(
52 scoped_refptr<IOSurfaceContext> current_context, 52 scoped_refptr<IOSurfaceContext> context,
53 IOSurfaceID io_surface_handle, 53 IOSurfaceID io_surface_id,
54 const gfx::Size& size, 54 const gfx::Size& pixel_size) WARN_UNUSED_RESULT;
55 float scale_factor) WARN_UNUSED_RESULT;
56 55
57 // Get the CGL renderer ID currently associated with this context. 56 // Get the CGL renderer ID currently associated with this context.
58 int GetRendererID(); 57 int GetRendererID();
59 58
60 // Blit the IOSurface to the rectangle specified by |window_rect| in DIPs, 59 // Blit the IOSurface to the rectangle specified by |window_rect| in DIPs,
61 // with the origin in the lower left corner. If the window rect's size is 60 // with the origin in the lower left corner. If the window rect's size is
62 // larger than the IOSurface, the remaining right and bottom edges will be 61 // larger than the IOSurface, the remaining right and bottom edges will be
63 // white. |window_scale_factor| is 1 in normal views, 2 in HiDPI views. 62 // white. |window_scale_factor| is 1 in normal views, 2 in HiDPI views.
64 bool DrawIOSurface( 63 bool DrawIOSurface() WARN_UNUSED_RESULT;
65 scoped_refptr<IOSurfaceContext> drawing_context,
66 const gfx::Rect& window_rect,
67 float window_scale_factor) WARN_UNUSED_RESULT;
68 64
69 bool HasIOSurface() { return !!io_surface_.get(); } 65 bool HasIOSurface() { return !!io_surface_.get(); }
70 66
71 const gfx::Size& pixel_io_surface_size() const {
72 return pixel_io_surface_size_;
73 }
74 // In cocoa view units / DIPs.
75 const gfx::Size& dip_io_surface_size() const { return dip_io_surface_size_; }
76 float scale_factor() const { return scale_factor_; }
77
78 // Returns true if asynchronous readback is supported on this system.
79 bool IsAsynchronousReadbackSupported();
80
81 // Scan the list of started asynchronous copies and test if each one has
82 // completed. If |block_until_finished| is true, then block until all
83 // pending copies are finished.
84 void CheckIfAllCopiesAreFinished(bool block_until_finished);
85
86 // Returns true if the offscreen context used by this surface has been 67 // Returns true if the offscreen context used by this surface has been
87 // poisoned. 68 // poisoned.
88 bool HasBeenPoisoned() const; 69 bool HasBeenPoisoned() const;
89 70
90 private: 71 private:
91 // Unref the IOSurfaceTexture and delete the associated GL texture. If the GPU
92 // process is no longer referencing it, this will delete the IOSurfaceTexture.
93 void UnrefIOSurface();
94
95 friend class base::RefCounted<IOSurfaceTexture>; 72 friend class base::RefCounted<IOSurfaceTexture>;
96 73
97 // Vertex structure for use in glDraw calls.
98 struct SurfaceVertex {
99 SurfaceVertex() : x_(0.0f), y_(0.0f), tx_(0.0f), ty_(0.0f) { }
100 void set(float x, float y, float tx, float ty) {
101 x_ = x;
102 y_ = y;
103 tx_ = tx;
104 ty_ = ty;
105 }
106 void set_position(float x, float y) {
107 x_ = x;
108 y_ = y;
109 }
110 void set_texcoord(float tx, float ty) {
111 tx_ = tx;
112 ty_ = ty;
113 }
114 float x_;
115 float y_;
116 float tx_;
117 float ty_;
118 };
119
120 // Counter-clockwise verts starting from upper-left corner (0, 0).
121 struct SurfaceQuad {
122 void set_size(gfx::Size vertex_size, gfx::Size texcoord_size) {
123 // Texture coordinates are flipped vertically so they can be drawn on
124 // a projection with a flipped y-axis (origin is top left).
125 float vw = static_cast<float>(vertex_size.width());
126 float vh = static_cast<float>(vertex_size.height());
127 float tw = static_cast<float>(texcoord_size.width());
128 float th = static_cast<float>(texcoord_size.height());
129 verts_[0].set(0.0f, 0.0f, 0.0f, th);
130 verts_[1].set(0.0f, vh, 0.0f, 0.0f);
131 verts_[2].set(vw, vh, tw, 0.0f);
132 verts_[3].set(vw, 0.0f, tw, th);
133 }
134 void set_rect(float x1, float y1, float x2, float y2) {
135 verts_[0].set_position(x1, y1);
136 verts_[1].set_position(x1, y2);
137 verts_[2].set_position(x2, y2);
138 verts_[3].set_position(x2, y1);
139 }
140 void set_texcoord_rect(float tx1, float ty1, float tx2, float ty2) {
141 // Texture coordinates are flipped vertically so they can be drawn on
142 // a projection with a flipped y-axis (origin is top left).
143 verts_[0].set_texcoord(tx1, ty2);
144 verts_[1].set_texcoord(tx1, ty1);
145 verts_[2].set_texcoord(tx2, ty1);
146 verts_[3].set_texcoord(tx2, ty2);
147 }
148 SurfaceVertex verts_[4];
149 };
150
151 IOSurfaceTexture( 74 IOSurfaceTexture(
152 const scoped_refptr<IOSurfaceContext>& context); 75 const scoped_refptr<IOSurfaceContext>& context);
153 ~IOSurfaceTexture(); 76 ~IOSurfaceTexture();
154 77
155 // Returns true if IOSurfaceTexture is ready to render. False otherwise. 78 // Unref the IOSurfaceTexture and delete the associated GL texture. If the GPU
156 bool MapIOSurfaceToTextureWithContextCurrent( 79 // process is no longer referencing it, this will delete the IOSurface.
157 const scoped_refptr<IOSurfaceContext>& current_context, 80 void UnrefIOSurface();
158 const gfx::Size pixel_size,
159 float scale_factor,
160 IOSurfaceID io_surface_handle) WARN_UNUSED_RESULT;
161
162 void UnrefIOSurfaceWithContextCurrent(); 81 void UnrefIOSurfaceWithContextCurrent();
163 82
164 void DrawQuad(const SurfaceQuad& quad);
165
166 // Check for GL errors and store the result in error_. Only return new 83 // Check for GL errors and store the result in error_. Only return new
167 // errors 84 // errors
168 GLenum GetAndSaveGLError(); 85 GLenum GetAndSaveGLError();
169 86
170 // Offscreen context used for all operations other than drawing to the 87 // Offscreen context used for all operations other than drawing to the
171 // screen. This is in the same share group as the contexts used for 88 // screen. This is in the same share group as the contexts used for
172 // drawing, and is the same for all IOSurfaces in all windows. 89 // drawing, and is the same for all IOSurfaces in all windows.
173 scoped_refptr<IOSurfaceContext> offscreen_context_; 90 scoped_refptr<IOSurfaceContext> offscreen_context_;
174 91
175 // IOSurfaceTexture data. 92 // The IOSurface and its non-rounded size.
176 IOSurfaceID io_surface_handle_;
177 base::ScopedCFTypeRef<IOSurfaceRef> io_surface_; 93 base::ScopedCFTypeRef<IOSurfaceRef> io_surface_;
178 94 gfx::Size pixel_size_;
179 // The width and height of the io surface.
180 gfx::Size pixel_io_surface_size_; // In pixels.
181 gfx::Size dip_io_surface_size_; // In view / density independent pixels.
182 float scale_factor_;
183 95
184 // The "live" OpenGL texture referring to this IOSurfaceRef. Note 96 // The "live" OpenGL texture referring to this IOSurfaceRef. Note
185 // that per the CGLTexImageIOSurface2D API we do not need to 97 // that per the CGLTexImageIOSurface2D API we do not need to
186 // explicitly update this texture's contents once created. All we 98 // explicitly update this texture's contents once created. All we
187 // need to do is ensure it is re-bound before attempting to draw 99 // need to do is ensure it is re-bound before attempting to draw
188 // with it. 100 // with it.
189 GLuint texture_; 101 GLuint texture_;
190 102
191 // Error saved by GetAndSaveGLError 103 // Error saved by GetAndSaveGLError
192 GLint gl_error_; 104 GLint gl_error_;
(...skipping 15 matching lines...) Expand all
208 120
209 static void EvictionScheduleDoEvict(); 121 static void EvictionScheduleDoEvict();
210 static void EvictionDoEvict(); 122 static void EvictionDoEvict();
211 static base::LazyInstance<EvictionQueue> eviction_queue_; 123 static base::LazyInstance<EvictionQueue> eviction_queue_;
212 static bool eviction_scheduled_; 124 static bool eviction_scheduled_;
213 }; 125 };
214 126
215 } // namespace content 127 } // namespace content
216 128
217 #endif // CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_TEXTURE_MAC_H_ 129 #endif // CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_TEXTURE_MAC_H_
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