Index: ui/gfx/animation/linear_animation.h |
diff --git a/ui/gfx/animation/linear_animation.h b/ui/gfx/animation/linear_animation.h |
index 401f1be18bbac8c1f1c2c863c43efef282d8e63a..d74b847cec9175c31545ee5c4a980654c235d9ce 100644 |
--- a/ui/gfx/animation/linear_animation.h |
+++ b/ui/gfx/animation/linear_animation.h |
@@ -30,7 +30,7 @@ class GFX_EXPORT LinearAnimation : public Animation { |
// Gets the value for the current state, according to the animation curve in |
// use. This class provides only for a linear relationship, however subclasses |
// can override this to provide others. |
- virtual double GetCurrentValue() const OVERRIDE; |
+ virtual double GetCurrentValue() const override; |
// Change the current state of the animation to |new_value|. |
void SetCurrentValue(double new_value); |
@@ -50,16 +50,16 @@ class GFX_EXPORT LinearAnimation : public Animation { |
// Invoked by the AnimationContainer when the animation is running to advance |
// the animation. Use |time_now| rather than Time::Now to avoid multiple |
// animations running at the same time diverging. |
- virtual void Step(base::TimeTicks time_now) OVERRIDE; |
+ virtual void Step(base::TimeTicks time_now) override; |
// Overriden to initialize state. |
- virtual void AnimationStarted() OVERRIDE; |
+ virtual void AnimationStarted() override; |
// Overriden to advance to the end (if End was invoked). |
- virtual void AnimationStopped() OVERRIDE; |
+ virtual void AnimationStopped() override; |
// Overriden to return true if state is not 1. |
- virtual bool ShouldSendCanceledFromStop() OVERRIDE; |
+ virtual bool ShouldSendCanceledFromStop() override; |
private: |
base::TimeDelta duration_; |