Index: ui/base/cursor/cursor_loader_win.h |
diff --git a/ui/base/cursor/cursor_loader_win.h b/ui/base/cursor/cursor_loader_win.h |
index adcc0aef7b12ba5301ad1533155386c9fb4113b6..c886af0a633136ff4608fe153ecc721a6d236d45 100644 |
--- a/ui/base/cursor/cursor_loader_win.h |
+++ b/ui/base/cursor/cursor_loader_win.h |
@@ -18,13 +18,13 @@ class UI_BASE_EXPORT CursorLoaderWin : public CursorLoader { |
// Overridden from CursorLoader: |
virtual void LoadImageCursor(int id, |
int resource_id, |
- const gfx::Point& hot) OVERRIDE; |
+ const gfx::Point& hot) override; |
virtual void LoadAnimatedCursor(int id, |
int resource_id, |
const gfx::Point& hot, |
- int frame_delay_ms) OVERRIDE; |
- virtual void UnloadAll() OVERRIDE; |
- virtual void SetPlatformCursor(gfx::NativeCursor* cursor) OVERRIDE; |
+ int frame_delay_ms) override; |
+ virtual void UnloadAll() override; |
+ virtual void SetPlatformCursor(gfx::NativeCursor* cursor) override; |
// Used to pass the cursor resource module name to the cursor loader. This is |
// typically used to load non system cursors. |