Index: ui/views/widget/desktop_aura/desktop_screen_x11_unittest.cc |
diff --git a/ui/views/widget/desktop_aura/desktop_screen_x11_unittest.cc b/ui/views/widget/desktop_aura/desktop_screen_x11_unittest.cc |
index 75a71acea5cbdfa5f483e09658347dc802676a27..4b18ee712ffcf29b78ac30e674eb3352bff31af1 100644 |
--- a/ui/views/widget/desktop_aura/desktop_screen_x11_unittest.cc |
+++ b/ui/views/widget/desktop_aura/desktop_screen_x11_unittest.cc |
@@ -34,7 +34,7 @@ class TestDesktopNativeWidgetAura : public views::DesktopNativeWidgetAura { |
} |
// DesktopNativeWidgetAura: |
- virtual int GetNonClientComponent(const gfx::Point& point) const OVERRIDE { |
+ virtual int GetNonClientComponent(const gfx::Point& point) const override { |
return window_component_; |
} |
@@ -58,7 +58,7 @@ class DesktopScreenX11Test : public views::ViewsTestBase, |
virtual ~DesktopScreenX11Test() {} |
// Overridden from testing::Test: |
- virtual void SetUp() OVERRIDE { |
+ virtual void SetUp() override { |
ViewsTestBase::SetUp(); |
// Initialize the world to the single monitor case. |
std::vector<gfx::Display> displays; |
@@ -67,7 +67,7 @@ class DesktopScreenX11Test : public views::ViewsTestBase, |
screen_->AddObserver(this); |
} |
- virtual void TearDown() OVERRIDE { |
+ virtual void TearDown() override { |
screen_.reset(); |
ViewsTestBase::TearDown(); |
} |
@@ -111,16 +111,16 @@ class DesktopScreenX11Test : public views::ViewsTestBase, |
private: |
// Overridden from gfx::DisplayObserver: |
- virtual void OnDisplayAdded(const gfx::Display& new_display) OVERRIDE { |
+ virtual void OnDisplayAdded(const gfx::Display& new_display) override { |
added_display_.push_back(new_display); |
} |
- virtual void OnDisplayRemoved(const gfx::Display& old_display) OVERRIDE { |
+ virtual void OnDisplayRemoved(const gfx::Display& old_display) override { |
removed_display_.push_back(old_display); |
} |
virtual void OnDisplayMetricsChanged(const gfx::Display& display, |
- uint32_t metrics) OVERRIDE { |
+ uint32_t metrics) override { |
changed_display_.push_back(display); |
} |