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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_WM_CORE_VISIBILITY_CONTROLLER_H_ | 5 #ifndef UI_WM_CORE_VISIBILITY_CONTROLLER_H_ |
| 6 #define UI_WM_CORE_VISIBILITY_CONTROLLER_H_ | 6 #define UI_WM_CORE_VISIBILITY_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "ui/aura/client/visibility_client.h" | 10 #include "ui/aura/client/visibility_client.h" |
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| 22 // Subclasses override if they want to call a different implementation of | 22 // Subclasses override if they want to call a different implementation of |
| 23 // this function. | 23 // this function. |
| 24 // TODO(beng): potentially replace by an actual window animator class in | 24 // TODO(beng): potentially replace by an actual window animator class in |
| 25 // window_animations.h. | 25 // window_animations.h. |
| 26 virtual bool CallAnimateOnChildWindowVisibilityChanged(aura::Window* window, | 26 virtual bool CallAnimateOnChildWindowVisibilityChanged(aura::Window* window, |
| 27 bool visible); | 27 bool visible); |
| 28 | 28 |
| 29 private: | 29 private: |
| 30 // Overridden from aura::client::VisibilityClient: | 30 // Overridden from aura::client::VisibilityClient: |
| 31 virtual void UpdateLayerVisibility(aura::Window* window, | 31 virtual void UpdateLayerVisibility(aura::Window* window, |
| 32 bool visible) OVERRIDE; | 32 bool visible) override; |
| 33 | 33 |
| 34 DISALLOW_COPY_AND_ASSIGN(VisibilityController); | 34 DISALLOW_COPY_AND_ASSIGN(VisibilityController); |
| 35 }; | 35 }; |
| 36 | 36 |
| 37 // Suspends the animations for visibility changes during the lifetime of an | 37 // Suspends the animations for visibility changes during the lifetime of an |
| 38 // instance of this class. | 38 // instance of this class. |
| 39 // | 39 // |
| 40 // Example: | 40 // Example: |
| 41 // | 41 // |
| 42 // void ViewName::UnanimatedAction() { | 42 // void ViewName::UnanimatedAction() { |
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| 65 DISALLOW_COPY_AND_ASSIGN(SuspendChildWindowVisibilityAnimations); | 65 DISALLOW_COPY_AND_ASSIGN(SuspendChildWindowVisibilityAnimations); |
| 66 }; | 66 }; |
| 67 | 67 |
| 68 // Tells |window| to animate visibility changes to its children. | 68 // Tells |window| to animate visibility changes to its children. |
| 69 void WM_EXPORT SetChildWindowVisibilityChangesAnimated( | 69 void WM_EXPORT SetChildWindowVisibilityChangesAnimated( |
| 70 aura::Window* window); | 70 aura::Window* window); |
| 71 | 71 |
| 72 } // namespace wm | 72 } // namespace wm |
| 73 | 73 |
| 74 #endif // UI_WM_CORE_VISIBILITY_CONTROLLER_H_ | 74 #endif // UI_WM_CORE_VISIBILITY_CONTROLLER_H_ |
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