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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_ | 5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_ |
| 6 #define UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_ | 6 #define UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 | 9 |
| 10 #include "ui/views/controls/menu/menu_delegate.h" | 10 #include "ui/views/controls/menu/menu_delegate.h" |
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| 55 | 55 |
| 56 protected: | 56 protected: |
| 57 // Create and add a menu item to |menu| for the item at index |index| in | 57 // Create and add a menu item to |menu| for the item at index |index| in |
| 58 // |model|. Subclasses override this to allow custom items to be added to the | 58 // |model|. Subclasses override this to allow custom items to be added to the |
| 59 // menu. | 59 // menu. |
| 60 virtual MenuItemView* AppendMenuItem(MenuItemView* menu, | 60 virtual MenuItemView* AppendMenuItem(MenuItemView* menu, |
| 61 ui::MenuModel* model, | 61 ui::MenuModel* model, |
| 62 int index); | 62 int index); |
| 63 | 63 |
| 64 // views::MenuDelegate implementation. | 64 // views::MenuDelegate implementation. |
| 65 virtual void ExecuteCommand(int id) OVERRIDE; | 65 virtual void ExecuteCommand(int id) override; |
| 66 virtual void ExecuteCommand(int id, int mouse_event_flags) OVERRIDE; | 66 virtual void ExecuteCommand(int id, int mouse_event_flags) override; |
| 67 virtual bool IsTriggerableEvent(MenuItemView* source, | 67 virtual bool IsTriggerableEvent(MenuItemView* source, |
| 68 const ui::Event& e) OVERRIDE; | 68 const ui::Event& e) override; |
| 69 virtual bool GetAccelerator(int id, | 69 virtual bool GetAccelerator(int id, |
| 70 ui::Accelerator* accelerator) const OVERRIDE; | 70 ui::Accelerator* accelerator) const override; |
| 71 virtual base::string16 GetLabel(int id) const OVERRIDE; | 71 virtual base::string16 GetLabel(int id) const override; |
| 72 virtual const gfx::FontList* GetLabelFontList(int id) const OVERRIDE; | 72 virtual const gfx::FontList* GetLabelFontList(int id) const override; |
| 73 virtual bool IsCommandEnabled(int id) const OVERRIDE; | 73 virtual bool IsCommandEnabled(int id) const override; |
| 74 virtual bool IsCommandVisible(int id) const OVERRIDE; | 74 virtual bool IsCommandVisible(int id) const override; |
| 75 virtual bool IsItemChecked(int id) const OVERRIDE; | 75 virtual bool IsItemChecked(int id) const override; |
| 76 virtual void SelectionChanged(MenuItemView* menu) OVERRIDE; | 76 virtual void SelectionChanged(MenuItemView* menu) override; |
| 77 virtual void WillShowMenu(MenuItemView* menu) OVERRIDE; | 77 virtual void WillShowMenu(MenuItemView* menu) override; |
| 78 virtual void WillHideMenu(MenuItemView* menu) OVERRIDE; | 78 virtual void WillHideMenu(MenuItemView* menu) override; |
| 79 | 79 |
| 80 private: | 80 private: |
| 81 // Implementation of BuildMenu(). | 81 // Implementation of BuildMenu(). |
| 82 void BuildMenuImpl(MenuItemView* menu, ui::MenuModel* model); | 82 void BuildMenuImpl(MenuItemView* menu, ui::MenuModel* model); |
| 83 | 83 |
| 84 // Container of ui::MenuModel pointers as encountered by preorder | 84 // Container of ui::MenuModel pointers as encountered by preorder |
| 85 // traversal. The first element is always the top-level model | 85 // traversal. The first element is always the top-level model |
| 86 // passed to the constructor. | 86 // passed to the constructor. |
| 87 ui::MenuModel* menu_model_; | 87 ui::MenuModel* menu_model_; |
| 88 | 88 |
| 89 // Mouse event flags which can trigger menu actions. | 89 // Mouse event flags which can trigger menu actions. |
| 90 int triggerable_event_flags_; | 90 int triggerable_event_flags_; |
| 91 | 91 |
| 92 // Map MenuItems to MenuModels. Used to implement WillShowMenu(). | 92 // Map MenuItems to MenuModels. Used to implement WillShowMenu(). |
| 93 std::map<MenuItemView*, ui::MenuModel*> menu_map_; | 93 std::map<MenuItemView*, ui::MenuModel*> menu_map_; |
| 94 | 94 |
| 95 DISALLOW_COPY_AND_ASSIGN(MenuModelAdapter); | 95 DISALLOW_COPY_AND_ASSIGN(MenuModelAdapter); |
| 96 }; | 96 }; |
| 97 | 97 |
| 98 } // namespace views | 98 } // namespace views |
| 99 | 99 |
| 100 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_ | 100 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_ |
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