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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_CONTROLS_GLOW_HOVER_CONTROLLER_H_ | 5 #ifndef UI_VIEWS_CONTROLS_GLOW_HOVER_CONTROLLER_H_ |
| 6 #define UI_VIEWS_CONTROLS_GLOW_HOVER_CONTROLLER_H_ | 6 #define UI_VIEWS_CONTROLS_GLOW_HOVER_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "ui/gfx/animation/animation_delegate.h" | 8 #include "ui/gfx/animation/animation_delegate.h" |
| 9 #include "ui/gfx/animation/slide_animation.h" | 9 #include "ui/gfx/animation/slide_animation.h" |
| 10 #include "ui/views/views_export.h" | 10 #include "ui/views/views_export.h" |
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| 58 | 58 |
| 59 // Returns true if there is something to be drawn. Use this instead of | 59 // Returns true if there is something to be drawn. Use this instead of |
| 60 // invoking Draw() if creating |mask_image| is expensive. | 60 // invoking Draw() if creating |mask_image| is expensive. |
| 61 bool ShouldDraw() const; | 61 bool ShouldDraw() const; |
| 62 | 62 |
| 63 // If the hover is currently visible it is drawn to the supplied canvas. | 63 // If the hover is currently visible it is drawn to the supplied canvas. |
| 64 // |mask_image| is used to determine what parts of the canvas to draw on. | 64 // |mask_image| is used to determine what parts of the canvas to draw on. |
| 65 void Draw(gfx::Canvas* canvas, const gfx::ImageSkia& mask_image) const; | 65 void Draw(gfx::Canvas* canvas, const gfx::ImageSkia& mask_image) const; |
| 66 | 66 |
| 67 // gfx::AnimationDelegate overrides: | 67 // gfx::AnimationDelegate overrides: |
| 68 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE; | 68 virtual void AnimationEnded(const gfx::Animation* animation) override; |
| 69 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE; | 69 virtual void AnimationProgressed(const gfx::Animation* animation) override; |
| 70 | 70 |
| 71 private: | 71 private: |
| 72 // View we're drawing to. | 72 // View we're drawing to. |
| 73 views::View* view_; | 73 views::View* view_; |
| 74 | 74 |
| 75 // Opacity of the glow ramps up over time. | 75 // Opacity of the glow ramps up over time. |
| 76 gfx::SlideAnimation animation_; | 76 gfx::SlideAnimation animation_; |
| 77 | 77 |
| 78 // Location of the glow, relative to view. | 78 // Location of the glow, relative to view. |
| 79 gfx::Point location_; | 79 gfx::Point location_; |
| 80 double opacity_scale_; | 80 double opacity_scale_; |
| 81 | 81 |
| 82 DISALLOW_COPY_AND_ASSIGN(GlowHoverController); | 82 DISALLOW_COPY_AND_ASSIGN(GlowHoverController); |
| 83 }; | 83 }; |
| 84 | 84 |
| 85 } // namespace views | 85 } // namespace views |
| 86 | 86 |
| 87 #endif // UI_VIEWS_CONTROLS_GLOW_HOVER_CONTROLLER_H_ | 87 #endif // UI_VIEWS_CONTROLS_GLOW_HOVER_CONTROLLER_H_ |
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