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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_ | 5 #ifndef UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_ |
6 #define UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_ | 6 #define UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_ |
7 | 7 |
8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
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33 // the pane was able to receive focus. | 33 // the pane was able to receive focus. |
34 virtual bool SetPaneFocus(View* initial_focus); | 34 virtual bool SetPaneFocus(View* initial_focus); |
35 | 35 |
36 // Set focus to the pane with complete keyboard access, with the | 36 // Set focus to the pane with complete keyboard access, with the |
37 // focus initially set to the default child. Focus will be restored | 37 // focus initially set to the default child. Focus will be restored |
38 // to the last focused view if the user escapes. | 38 // to the last focused view if the user escapes. |
39 // Returns true if the pane was able to receive focus. | 39 // Returns true if the pane was able to receive focus. |
40 virtual bool SetPaneFocusAndFocusDefault(); | 40 virtual bool SetPaneFocusAndFocusDefault(); |
41 | 41 |
42 // Overridden from View: | 42 // Overridden from View: |
43 virtual FocusTraversable* GetPaneFocusTraversable() OVERRIDE; | 43 virtual FocusTraversable* GetPaneFocusTraversable() override; |
44 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) | 44 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) |
45 OVERRIDE; | 45 override; |
46 virtual void SetVisible(bool flag) OVERRIDE; | 46 virtual void SetVisible(bool flag) override; |
47 virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE; | 47 virtual void GetAccessibleState(ui::AXViewState* state) override; |
48 virtual void RequestFocus() OVERRIDE; | 48 virtual void RequestFocus() override; |
49 | 49 |
50 // Overridden from FocusChangeListener: | 50 // Overridden from FocusChangeListener: |
51 virtual void OnWillChangeFocus(View* focused_before, | 51 virtual void OnWillChangeFocus(View* focused_before, |
52 View* focused_now) OVERRIDE; | 52 View* focused_now) override; |
53 virtual void OnDidChangeFocus(View* focused_before, | 53 virtual void OnDidChangeFocus(View* focused_before, |
54 View* focused_now) OVERRIDE; | 54 View* focused_now) override; |
55 | 55 |
56 // Overridden from FocusTraversable: | 56 // Overridden from FocusTraversable: |
57 virtual FocusSearch* GetFocusSearch() OVERRIDE; | 57 virtual FocusSearch* GetFocusSearch() override; |
58 virtual FocusTraversable* GetFocusTraversableParent() OVERRIDE; | 58 virtual FocusTraversable* GetFocusTraversableParent() override; |
59 virtual View* GetFocusTraversableParentView() OVERRIDE; | 59 virtual View* GetFocusTraversableParentView() override; |
60 | 60 |
61 // For testing only. | 61 // For testing only. |
62 const ui::Accelerator& home_key() const { return home_key_; } | 62 const ui::Accelerator& home_key() const { return home_key_; } |
63 const ui::Accelerator& end_key() const { return end_key_; } | 63 const ui::Accelerator& end_key() const { return end_key_; } |
64 const ui::Accelerator& escape_key() const { return escape_key_; } | 64 const ui::Accelerator& escape_key() const { return escape_key_; } |
65 const ui::Accelerator& left_key() const { return left_key_; } | 65 const ui::Accelerator& left_key() const { return left_key_; } |
66 const ui::Accelerator& right_key() const { return right_key_; } | 66 const ui::Accelerator& right_key() const { return right_key_; } |
67 | 67 |
68 protected: | 68 protected: |
69 // A subclass can override this to provide a default focusable child | 69 // A subclass can override this to provide a default focusable child |
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123 friend class AccessiblePaneViewFocusSearch; | 123 friend class AccessiblePaneViewFocusSearch; |
124 | 124 |
125 base::WeakPtrFactory<AccessiblePaneView> method_factory_; | 125 base::WeakPtrFactory<AccessiblePaneView> method_factory_; |
126 | 126 |
127 DISALLOW_COPY_AND_ASSIGN(AccessiblePaneView); | 127 DISALLOW_COPY_AND_ASSIGN(AccessiblePaneView); |
128 }; | 128 }; |
129 | 129 |
130 } // namespace views | 130 } // namespace views |
131 | 131 |
132 #endif // UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_ | 132 #endif // UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_ |
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