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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_WIN_SINGLETON_HWND_H_ | 5 #ifndef UI_GFX_WIN_SINGLETON_HWND_H_ |
6 #define UI_GFX_WIN_SINGLETON_HWND_H_ | 6 #define UI_GFX_WIN_SINGLETON_HWND_H_ |
7 | 7 |
8 #include <windows.h> | 8 #include <windows.h> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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35 // Add/remove observer to receive WM_* notifications. | 35 // Add/remove observer to receive WM_* notifications. |
36 void AddObserver(Observer* observer); | 36 void AddObserver(Observer* observer); |
37 void RemoveObserver(Observer* observer); | 37 void RemoveObserver(Observer* observer); |
38 | 38 |
39 // Windows callback for WM_* notifications. | 39 // Windows callback for WM_* notifications. |
40 virtual BOOL ProcessWindowMessage(HWND window, | 40 virtual BOOL ProcessWindowMessage(HWND window, |
41 UINT message, | 41 UINT message, |
42 WPARAM wparam, | 42 WPARAM wparam, |
43 LPARAM lparam, | 43 LPARAM lparam, |
44 LRESULT& result, | 44 LRESULT& result, |
45 DWORD msg_map_id) OVERRIDE; | 45 DWORD msg_map_id) override; |
46 | 46 |
47 private: | 47 private: |
48 friend struct DefaultSingletonTraits<SingletonHwnd>; | 48 friend struct DefaultSingletonTraits<SingletonHwnd>; |
49 | 49 |
50 SingletonHwnd(); | 50 SingletonHwnd(); |
51 ~SingletonHwnd(); | 51 ~SingletonHwnd(); |
52 | 52 |
53 // List of registered observers. | 53 // List of registered observers. |
54 ObserverList<Observer> observer_list_; | 54 ObserverList<Observer> observer_list_; |
55 | 55 |
56 DISALLOW_COPY_AND_ASSIGN(SingletonHwnd); | 56 DISALLOW_COPY_AND_ASSIGN(SingletonHwnd); |
57 }; | 57 }; |
58 | 58 |
59 } // namespace gfx | 59 } // namespace gfx |
60 | 60 |
61 #endif // UI_GFX_WIN_SINGLETON_HWND_H_ | 61 #endif // UI_GFX_WIN_SINGLETON_HWND_H_ |
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