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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_ANIMATION_THROB_ANIMATION_H_ | 5 #ifndef UI_GFX_ANIMATION_THROB_ANIMATION_H_ |
| 6 #define UI_GFX_ANIMATION_THROB_ANIMATION_H_ | 6 #define UI_GFX_ANIMATION_THROB_ANIMATION_H_ |
| 7 | 7 |
| 8 #include "ui/gfx/animation/slide_animation.h" | 8 #include "ui/gfx/animation/slide_animation.h" |
| 9 | 9 |
| 10 namespace gfx { | 10 namespace gfx { |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 virtual ~ThrobAnimation() {} | 22 virtual ~ThrobAnimation() {} |
| 23 | 23 |
| 24 // Starts throbbing. cycles_til_stop gives the number of cycles to do before | 24 // Starts throbbing. cycles_til_stop gives the number of cycles to do before |
| 25 // stopping. A negative value means "throb indefinitely". | 25 // stopping. A negative value means "throb indefinitely". |
| 26 void StartThrobbing(int cycles_til_stop); | 26 void StartThrobbing(int cycles_til_stop); |
| 27 | 27 |
| 28 // Sets the duration of the slide animation when throbbing. | 28 // Sets the duration of the slide animation when throbbing. |
| 29 void SetThrobDuration(int duration) { throb_duration_ = duration; } | 29 void SetThrobDuration(int duration) { throb_duration_ = duration; } |
| 30 | 30 |
| 31 // Overridden to reset to the slide duration. | 31 // Overridden to reset to the slide duration. |
| 32 virtual void Reset() OVERRIDE; | 32 virtual void Reset() override; |
| 33 virtual void Reset(double value) OVERRIDE; | 33 virtual void Reset(double value) override; |
| 34 virtual void Show() OVERRIDE; | 34 virtual void Show() override; |
| 35 virtual void Hide() OVERRIDE; | 35 virtual void Hide() override; |
| 36 | 36 |
| 37 // Overridden to maintain the slide duration. | 37 // Overridden to maintain the slide duration. |
| 38 virtual void SetSlideDuration(int duration) OVERRIDE; | 38 virtual void SetSlideDuration(int duration) override; |
| 39 | 39 |
| 40 // The number of cycles remaining until the animation stops. | 40 // The number of cycles remaining until the animation stops. |
| 41 void set_cycles_remaining(int value) { cycles_remaining_ = value; } | 41 void set_cycles_remaining(int value) { cycles_remaining_ = value; } |
| 42 int cycles_remaining() const { return cycles_remaining_; } | 42 int cycles_remaining() const { return cycles_remaining_; } |
| 43 | 43 |
| 44 protected: | 44 protected: |
| 45 // Overriden to continually throb (assuming we're throbbing). | 45 // Overriden to continually throb (assuming we're throbbing). |
| 46 virtual void Step(base::TimeTicks time_now) OVERRIDE; | 46 virtual void Step(base::TimeTicks time_now) override; |
| 47 | 47 |
| 48 private: | 48 private: |
| 49 // Resets state such that we behave like SlideAnimation. | 49 // Resets state such that we behave like SlideAnimation. |
| 50 void ResetForSlide(); | 50 void ResetForSlide(); |
| 51 | 51 |
| 52 // Duration of the slide animation. | 52 // Duration of the slide animation. |
| 53 int slide_duration_; | 53 int slide_duration_; |
| 54 | 54 |
| 55 // Duration of the slide animation when throbbing. | 55 // Duration of the slide animation when throbbing. |
| 56 int throb_duration_; | 56 int throb_duration_; |
| 57 | 57 |
| 58 // If throbbing, this is the number of cycles left. | 58 // If throbbing, this is the number of cycles left. |
| 59 int cycles_remaining_; | 59 int cycles_remaining_; |
| 60 | 60 |
| 61 // Are we throbbing? | 61 // Are we throbbing? |
| 62 bool throbbing_; | 62 bool throbbing_; |
| 63 | 63 |
| 64 DISALLOW_COPY_AND_ASSIGN(ThrobAnimation); | 64 DISALLOW_COPY_AND_ASSIGN(ThrobAnimation); |
| 65 }; | 65 }; |
| 66 | 66 |
| 67 } // namespace gfx | 67 } // namespace gfx |
| 68 | 68 |
| 69 #endif // UI_GFX_ANIMATION_THROB_ANIMATION_H_ | 69 #endif // UI_GFX_ANIMATION_THROB_ANIMATION_H_ |
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