Index: media/audio/win/audio_low_latency_output_win.h |
diff --git a/media/audio/win/audio_low_latency_output_win.h b/media/audio/win/audio_low_latency_output_win.h |
index c118947d94fd014c91c7a2ff88cab1bc8a0ef57e..1584a4603df01eb13de4a3363a12753352327762 100644 |
--- a/media/audio/win/audio_low_latency_output_win.h |
+++ b/media/audio/win/audio_low_latency_output_win.h |
@@ -131,12 +131,12 @@ class MEDIA_EXPORT WASAPIAudioOutputStream : |
virtual ~WASAPIAudioOutputStream(); |
// Implementation of AudioOutputStream. |
- virtual bool Open() OVERRIDE; |
- virtual void Start(AudioSourceCallback* callback) OVERRIDE; |
- virtual void Stop() OVERRIDE; |
- virtual void Close() OVERRIDE; |
- virtual void SetVolume(double volume) OVERRIDE; |
- virtual void GetVolume(double* volume) OVERRIDE; |
+ virtual bool Open() override; |
+ virtual void Start(AudioSourceCallback* callback) override; |
+ virtual void Stop() override; |
+ virtual void Close() override; |
+ virtual void SetVolume(double volume) override; |
+ virtual void GetVolume(double* volume) override; |
// Retrieves the sample rate the audio engine uses for its internal |
// processing/mixing of shared-mode streams. To fetch the settings for the |
@@ -151,7 +151,7 @@ class MEDIA_EXPORT WASAPIAudioOutputStream : |
private: |
// DelegateSimpleThread::Delegate implementation. |
- virtual void Run() OVERRIDE; |
+ virtual void Run() override; |
// Core part of the thread loop which controls the actual rendering. |
// Checks available amount of space in the endpoint buffer and reads |