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Side by Side Diff: Source/core/rendering/svg/SVGRenderingContext.cpp

Issue 623243003: Rename isRenderingMaskImage to isRenderingClipPathAsMaskImage (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: -> PaintBehaviorRenderingClipPathAsMask. Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org>
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. All rights reserved. 5 * Copyright (C) 2009 Google, Inc. All rights reserved.
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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92 m_object = object; 92 m_object = object;
93 m_paintInfo = &paintInfo; 93 m_paintInfo = &paintInfo;
94 m_filter = 0; 94 m_filter = 0;
95 95
96 RenderStyle* style = m_object->style(); 96 RenderStyle* style = m_object->style();
97 ASSERT(style); 97 ASSERT(style);
98 98
99 const SVGRenderStyle& svgStyle = style->svgStyle(); 99 const SVGRenderStyle& svgStyle = style->svgStyle();
100 100
101 // Setup transparency layers before setting up SVG resources! 101 // Setup transparency layers before setting up SVG resources!
102 bool isRenderingMask = SVGRenderSupport::isRenderingMaskImage(*m_object); 102 bool isRenderingMask = SVGRenderSupport::isRenderingClipPathAsMaskImage(*m_o bject);
103 // RenderLayer takes care of root opacity. 103 // RenderLayer takes care of root opacity.
104 float opacity = (object->isSVGRoot() || isRenderingMask) ? 1 : style->opacit y(); 104 float opacity = (object->isSVGRoot() || isRenderingMask) ? 1 : style->opacit y();
105 bool hasBlendMode = style->hasBlendMode() && !isRenderingMask; 105 bool hasBlendMode = style->hasBlendMode() && !isRenderingMask;
106 106
107 if (opacity < 1 || hasBlendMode || style->hasIsolation()) { 107 if (opacity < 1 || hasBlendMode || style->hasIsolation()) {
108 FloatRect paintInvalidationRect = m_object->paintInvalidationRectInLocal Coordinates(); 108 FloatRect paintInvalidationRect = m_object->paintInvalidationRectInLocal Coordinates();
109 m_paintInfo->context->clip(paintInvalidationRect); 109 m_paintInfo->context->clip(paintInvalidationRect);
110 110
111 if (hasBlendMode) { 111 if (hasBlendMode) {
112 if (!(m_renderingFlags & RestoreGraphicsContext)) { 112 if (!(m_renderingFlags & RestoreGraphicsContext)) {
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289 SVGImagePainter::paintForeground(toRenderSVGImage(*m_object), buffer edInfo); 289 SVGImagePainter::paintForeground(toRenderSVGImage(*m_object), buffer edInfo);
290 } else 290 } else
291 return false; 291 return false;
292 } 292 }
293 293
294 m_paintInfo->context->drawImageBuffer(imageBuffer.get(), boundingBox); 294 m_paintInfo->context->drawImageBuffer(imageBuffer.get(), boundingBox);
295 return true; 295 return true;
296 } 296 }
297 297
298 } // namespace blink 298 } // namespace blink
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