Chromium Code Reviews| Index: cc/resources/tile_bundle.cc |
| diff --git a/cc/resources/tile_bundle.cc b/cc/resources/tile_bundle.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..76dd9b56390f92fee22695fd8f0c5bd03ea35759 |
| --- /dev/null |
| +++ b/cc/resources/tile_bundle.cc |
| @@ -0,0 +1,191 @@ |
| +// Copyright 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "cc/resources/tile_bundle.h" |
| + |
| +#include <algorithm> |
| + |
| +#include "cc/resources/picture_layer_tiling.h" |
| +#include "cc/resources/tile.h" |
| +#include "cc/resources/tile_manager.h" |
| + |
| +namespace cc { |
| + |
| +TileBundle::Id TileBundle::s_next_id_ = 0; |
| + |
| +TileBundle::TileBundle(TileManager* tile_manager, |
| + int offset_x, |
| + int offset_y, |
| + int width, |
| + int height) |
| + : RefCountedManaged<TileBundle>(tile_manager), |
| + tile_manager_(tile_manager), |
| + index_offset_x_(offset_x), |
| + index_offset_y_(offset_y), |
| + index_count_x_(width), |
| + index_count_y_(height), |
| + conservative_count_(0u), |
| + needs_tile_swap_(false), |
| + id_(s_next_id_++) { |
| + tiles_[ACTIVE_TREE].resize(index_count_y_); |
| + for (int i = 0; i < index_count_y_; ++i) |
| + tiles_[ACTIVE_TREE][i].resize(index_count_x_); |
| + |
| + tiles_[PENDING_TREE].resize(index_count_y_); |
| + for (int i = 0; i < index_count_y_; ++i) |
| + tiles_[PENDING_TREE][i].resize(index_count_x_); |
| +} |
| + |
| +TileBundle::~TileBundle() {} |
| + |
| +Tile* TileBundle::TileAt(WhichTree tree, int index_x, int index_y) { |
| + DCHECK(!needs_tile_swap_); |
| + |
| + UpdateToLocalIndex(&index_x, &index_y); |
| + return TileAtLocalIndex(tree, index_x, index_y); |
| +} |
| + |
| +Tile* TileBundle::TileAtLocalIndex(WhichTree tree, int index_x, int index_y) { |
| + return tiles_[tree][index_y][index_x].get(); |
| +} |
| + |
| +void TileBundle::SetPriority(WhichTree tree, const TilePriority& priority) { |
| + DCHECK(!needs_tile_swap_); |
| + |
| + if (priority_[tree] == priority) |
| + return; |
| + |
| + priority_[tree] = priority; |
| + tile_manager_->DidChangeTileBundlePriority(this); |
| +} |
| + |
| +TilePriority TileBundle::GetPriority(WhichTree tree) const { |
| + return priority_[tree]; |
| +} |
| + |
| +bool TileBundle::RemoveTileAt(WhichTree tree, int index_x, int index_y) { |
| + DCHECK(!needs_tile_swap_); |
| + |
| + UpdateToLocalIndex(&index_x, &index_y); |
| + bool removed = !!tiles_[tree][index_y][index_x]; |
| + tiles_[tree][index_y][index_x] = NULL; |
| + if (removed) |
| + --conservative_count_; |
| + return removed; |
| +} |
| + |
| +void TileBundle::AddTileAt(WhichTree tree, |
| + int index_x, |
| + int index_y, |
| + scoped_refptr<Tile> tile) { |
| + DCHECK(!needs_tile_swap_); |
| + |
| + UpdateToLocalIndex(&index_x, &index_y); |
| + DCHECK(!tiles_[tree][index_y][index_x]); |
| + tiles_[tree][index_y][index_x] = tile; |
| + ++conservative_count_; |
| +} |
| + |
| +void TileBundle::DidBecomeRecycled() { |
| + priority_[ACTIVE_TREE] = TilePriority(); |
| + needs_tile_swap_ = !needs_tile_swap_; |
| +} |
| + |
| +void TileBundle::DidBecomeActive() { |
| + priority_[ACTIVE_TREE] = priority_[PENDING_TREE]; |
| + priority_[PENDING_TREE] = TilePriority(); |
| + tiles_[ACTIVE_TREE].swap(tiles_[PENDING_TREE]); |
| + needs_tile_swap_ = false; |
| +} |
| + |
| +void TileBundle::UpdateToLocalIndex(int* index_x, int* index_y) { |
| + DCHECK(index_x); |
| + DCHECK(index_y); |
| + |
| + *index_x -= index_offset_x_; |
| + *index_y -= index_offset_y_; |
| + |
| + DCHECK_GE(*index_x, 0); |
| + DCHECK_GE(*index_y, 0); |
| + DCHECK_LT(*index_x, index_count_x_); |
| + DCHECK_LT(*index_x, index_count_y_); |
| +} |
| + |
| +void TileBundle::SwapTilesIfRequired() { |
| + if (!needs_tile_swap_) |
| + return; |
| + |
| + std::swap(priority_[ACTIVE_TREE], priority_[PENDING_TREE]); |
| + tiles_[ACTIVE_TREE].swap(tiles_[PENDING_TREE]); |
| + needs_tile_swap_ = false; |
| +} |
| + |
| +TileBundle::Iterator::Iterator(TileBundle* bundle) |
| + : bundle_(bundle), |
| + current_tile_(NULL), |
| + index_x_(0), |
| + index_y_(0), |
| + current_tree_(ACTIVE_TREE), |
| + min_tree_(ACTIVE_TREE), |
| + max_tree_(PENDING_TREE) { |
| + if (!InitializeNewTile()) |
| + ++(*this); |
| +} |
| + |
| +TileBundle::Iterator::Iterator(TileBundle* bundle, WhichTree tree) |
| + : bundle_(bundle), |
| + current_tile_(NULL), |
| + index_x_(0), |
| + index_y_(0), |
| + current_tree_(tree), |
| + min_tree_(tree), |
| + max_tree_(tree) { |
| + if (!InitializeNewTile()) |
| + ++(*this); |
| +} |
| + |
| +TileBundle::Iterator::~Iterator() {} |
| + |
| +TileBundle::Iterator& TileBundle::Iterator::operator++() { |
| + while (true) { |
| + // Try advancing the tree first. |
| + while (current_tree_ < max_tree_) { |
| + current_tree_ = static_cast<WhichTree>(current_tree_ + 1); |
|
reveman
2013/12/03 23:13:10
should min/max/current_tree_ be unsigned instead?
enne (OOO)
2013/12/03 23:14:30
unsigned would be a style violation, I think.
vmpstr
2013/12/03 23:41:33
I kind of prefer to keep it as WhichTree to be a b
|
| + if (InitializeNewTile()) |
| + return *this; |
| + } |
| + |
| + // Next, advance the index. |
| + ++index_x_; |
| + if (index_x_ >= bundle_->index_count_x_) { |
| + index_x_ = 0; |
| + ++index_y_; |
| + } |
| + |
| + // If we're out of bounds, break: the iteration is finished. |
| + if (index_y_ >= bundle_->index_count_y_) |
| + break; |
| + |
| + // Try to initialize the min tree. |
| + current_tree_ = min_tree_; |
|
reveman
2013/12/03 23:13:10
I like to think of the tree as just another index
vmpstr
2013/12/03 23:41:33
Oh I see what you mean. That's really nice! I was
|
| + if (InitializeNewTile()) |
| + return *this; |
| + } |
| + return *this; |
| +} |
| + |
| +bool TileBundle::Iterator::InitializeNewTile() { |
| + Tile* tile = bundle_->TileAtLocalIndex(current_tree_, index_x_, index_y_); |
| + |
| + // We succeed only if we have a tile and it is different |
| + // from what we currently have. This is to avoid the iterator |
| + // returning the same tile twice when it's shared between trees. |
| + if (!tile || tile == current_tile_) |
| + return false; |
| + |
| + current_tile_ = tile; |
| + return true; |
| +} |
| + |
| +} // namespace cc |