Chromium Code Reviews| Index: cc/resources/tile_bundle.h |
| diff --git a/cc/resources/tile_bundle.h b/cc/resources/tile_bundle.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d39bbd5f3e6a07c79d1f3c62e2c4edc6e0fa7e27 |
| --- /dev/null |
| +++ b/cc/resources/tile_bundle.h |
| @@ -0,0 +1,121 @@ |
| +// Copyright 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CC_RESOURCES_TILE_BUNDLE_H_ |
| +#define CC_RESOURCES_TILE_BUNDLE_H_ |
| + |
| +#include <utility> |
| +#include <vector> |
| + |
| +#include "base/memory/ref_counted.h" |
| +#include "cc/base/ref_counted_managed.h" |
| +#include "cc/resources/tile_priority.h" |
| + |
| +namespace cc { |
| + |
| +class TileManager; |
| +class Tile; |
| +class PictureLayerTiling; |
| +class CC_EXPORT TileBundle : public RefCountedManaged<TileBundle> { |
| + public: |
| + typedef uint64 Id; |
| + typedef std::vector<scoped_refptr<Tile> > TileVector; |
| + typedef std::vector<TileVector> TileGrid; |
| + |
| + inline Id id() const { return id_; } |
| + |
| + Tile* TileAt(WhichTree tree, int index_x, int index_y); |
| + bool RemoveTileAt(WhichTree tree, int index_x, int index_y); |
| + void AddTileAt(WhichTree tree, |
| + int index_x, |
| + int index_y, |
| + scoped_refptr<Tile> tile); |
| + inline bool IsEmpty() const { return conservative_count_ == 0; } |
| + |
| + void DidBecomeRecycled(); |
| + void DidBecomeActive(); |
| + |
| + void SetPriority(WhichTree tree, const TilePriority& priority); |
| + TilePriority GetPriority(WhichTree tree) const; |
| + |
| + class Iterator { |
| + public: |
| + explicit Iterator(TileBundle* bundle); |
| + ~Iterator(); |
| + |
| + Iterator& operator++(); |
| + |
| + inline Tile* operator*() { return current_tile_; } |
| + inline Tile* operator->() { return current_tile_; } |
| + inline operator bool() const { return index_y_ < bundle_->height_; } |
| + |
| + inline int index_x() { |
| + return index_x_ + bundle_->offset_x_; |
| + } |
| + inline int index_y() { |
| + return index_y_ + bundle_->offset_y_; |
| + } |
| + |
| + TilePriority active_priority() const { |
| + return priority_[ACTIVE_TREE] ? *priority_[ACTIVE_TREE] |
| + : TilePriority(); |
| + } |
| + |
| + TilePriority pending_priority() const { |
| + return priority_[PENDING_TREE] ? *priority_[PENDING_TREE] |
| + : TilePriority(); |
| + } |
| + |
| + bool active_tree_only_tile() { |
| + return active_tree_only_tile_; |
| + } |
| + bool pending_tree_only_tile() { |
| + return pending_tree_only_tile_; |
| + } |
| + |
| + private: |
| + bool SetTile(WhichTree tree); |
|
enne (OOO)
2013/11/25 22:17:11
Is there a better name for this function?
vmpstr
2013/11/27 00:03:15
Renamed it to InitializeNewTileForTree to better r
|
| + |
| + TileBundle* bundle_; |
| + Tile* current_tile_; |
| + TilePriority* priority_[NUM_TREES]; |
| + int index_x_; |
| + int index_y_; |
| + WhichTree current_tree_; |
| + bool active_tree_only_tile_; |
| + bool pending_tree_only_tile_; |
| + }; |
| + |
| + private: |
| + friend class TileManager; |
| + friend class Iterator; |
| + |
| + TileBundle(TileManager* tile_manager, |
| + int width, |
| + int height, |
| + int offset_x, |
| + int offset_y); |
| + ~TileBundle(); |
| + |
| + void UpdateToLocalIndex(int* index_x, int* index_y); |
| + Tile* TileAtLocalIndex(WhichTree tree, int x, int y); |
| + |
| + TileManager* tile_manager_; |
| + |
| + TileGrid tiles_[NUM_TREES]; |
| + int width_; |
| + int height_; |
| + int offset_x_; |
| + int offset_y_; |
| + |
| + TilePriority priority_[NUM_TREES]; |
| + size_t conservative_count_; |
| + |
| + Id id_; |
| + static Id s_next_id_; |
| +}; |
| + |
| +} // namespace cc |
| + |
| +#endif // CC_RESOURCES_TILE_BUNDLE_H_ |