| Index: include/gpu/GrContext.h
|
| diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
|
| index 366fba993e7dadecef4fe6e46352edfb64c62c73..4500936b82076d19210207409338f627854e9d77 100644
|
| --- a/include/gpu/GrContext.h
|
| +++ b/include/gpu/GrContext.h
|
| @@ -597,12 +597,15 @@ public:
|
| * These flags can be used with the read/write pixels functions below.
|
| */
|
| enum PixelOpsFlags {
|
| - /** The GrContext will not be flushed. This means that the read or write may occur before
|
| - previous draws have executed. */
|
| + /** The GrContext will not be flushed before the surface read or write. This means that
|
| + the read or write may occur before previous draws have executed. */
|
| kDontFlush_PixelOpsFlag = 0x1,
|
| + /** Any surface writes should be flushed to the backend 3D API after the surface operation
|
| + is complete */
|
| + kFlushWrites_PixelOp = 0x2,
|
| /** The src for write or dst read is unpremultiplied. This is only respected if both the
|
| config src and dst configs are an RGBA/BGRA 8888 format. */
|
| - kUnpremul_PixelOpsFlag = 0x2,
|
| + kUnpremul_PixelOpsFlag = 0x4,
|
| };
|
|
|
| /**
|
| @@ -695,15 +698,36 @@ public:
|
| uint32_t pixelOpsFlags = 0);
|
|
|
| /**
|
| - * Copies a rectangle of texels from src to dst. The size of dst is the size of the rectangle
|
| - * copied and topLeft is the position of the rect in src. The rectangle is clipped to src's
|
| + * Copies a rectangle of texels from src to dst.
|
| * bounds.
|
| - * @param src the texture to copy from.
|
| - * @param dst the render target to copy to.
|
| - * @param topLeft the point in src that will be copied to the top-left of dst. If NULL,
|
| - * (0, 0) will be used.
|
| + * @param dst the surface to copy to.
|
| + * @param src the surface to copy from.
|
| + * @param srcRect the rectangle of the src that should be copied.
|
| + * @param dstPoint the translation applied when writing the srcRect's pixels to the dst.
|
| + * @param pixelOpsFlags see PixelOpsFlags enum above. (kUnpremul_PixelOpsFlag is not allowed).
|
| */
|
| - void copyTexture(GrTexture* src, GrRenderTarget* dst, const SkIPoint* topLeft = NULL);
|
| + void copySurface(GrSurface* dst,
|
| + GrSurface* src,
|
| + const SkIRect& srcRect,
|
| + const SkIPoint& dstPoint,
|
| + uint32_t pixelOpsFlags = 0);
|
| +
|
| + /** Helper that copies the whole surface but fails when the two surfaces are not identically
|
| + sized. */
|
| + bool copySurface(GrSurface* dst, GrSurface* src) {
|
| + if (NULL == dst || NULL == src || dst->width() != src->width() ||
|
| + dst->height() != src->height()) {
|
| + return false;
|
| + }
|
| + this->copySurface(dst, src, SkIRect::MakeWH(dst->width(), dst->height()),
|
| + SkIPoint::Make(0,0));
|
| + return true;
|
| + }
|
| +
|
| + /**
|
| + * After this returns any pending writes to the surface will have been issued to the backend 3D API.
|
| + */
|
| + void flushSurfaceWrites(GrSurface* surface);
|
|
|
| /**
|
| * Resolves a render target that has MSAA. The intermediate MSAA buffer is
|
|
|