Index: Source/core/rendering/svg/SVGRenderingContext.cpp |
diff --git a/Source/core/rendering/svg/SVGRenderingContext.cpp b/Source/core/rendering/svg/SVGRenderingContext.cpp |
index b2ae3617412e5a879d03c10067d6ab014618aab8..d023d4705a074372a0073a6d24c5511794ef5d68 100644 |
--- a/Source/core/rendering/svg/SVGRenderingContext.cpp |
+++ b/Source/core/rendering/svg/SVGRenderingContext.cpp |
@@ -65,7 +65,7 @@ SVGRenderingContext::~SVGRenderingContext() |
if (m_filter) { |
ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->filter() == m_filter); |
- m_filter->postApplyResource(m_object, m_paintInfo->context); |
+ m_filter->finishEffect(m_object, m_paintInfo->context); |
m_paintInfo->context = m_savedContext; |
m_paintInfo->rect = m_savedPaintRect; |
} |
@@ -77,7 +77,7 @@ SVGRenderingContext::~SVGRenderingContext() |
if (m_masker) { |
ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->masker() == m_masker); |
- m_masker->postApplyResource(m_object, m_paintInfo->context); |
+ m_masker->finishEffect(m_object, m_paintInfo->context); |
} |
} |
@@ -150,7 +150,7 @@ void SVGRenderingContext::prepareToRenderSVGContent(RenderObject* object, PaintI |
if (!isRenderingMask) { |
if (RenderSVGResourceMasker* masker = resources->masker()) { |
- if (!masker->applyResource(m_object, style, m_paintInfo->context, ApplyToDefaultMode)) |
+ if (!masker->prepareEffect(m_object, style, m_paintInfo->context)) |
return; |
m_masker = masker; |
m_renderingFlags |= PostApplyResources; |
@@ -173,7 +173,7 @@ void SVGRenderingContext::prepareToRenderSVGContent(RenderObject* object, PaintI |
// Return with false here may mean that we don't need to draw the content |
// (because it was either drawn before or empty) but we still need to apply the filter. |
m_renderingFlags |= PostApplyResources; |
- if (!m_filter->applyResource(m_object, style, m_paintInfo->context, ApplyToDefaultMode)) |
+ if (!m_filter->prepareEffect(m_object, style, m_paintInfo->context)) |
return; |
// Since we're caching the resulting bitmap and do not invalidate it on paint invalidation rect |