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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/snapshot/snapshot_win.h" | |
| 6 | |
| 7 #include "base/callback.h" | |
| 8 #include "base/win/scoped_gdi_object.h" | |
| 9 #include "base/win/scoped_hdc.h" | |
| 10 #include "base/win/scoped_select_object.h" | |
| 11 #include "ui/gfx/codec/png_codec.h" | |
| 12 #include "ui/gfx/gdi_util.h" | |
| 13 #include "ui/gfx/rect.h" | |
| 14 #include "ui/gfx/size.h" | |
| 15 #include "ui/snapshot/snapshot.h" | |
| 16 | |
| 17 namespace { | |
| 18 | |
| 19 gfx::Rect GetWindowBounds(HWND window_handle) { | |
| 20 RECT content_rect = {0, 0, 0, 0}; | |
| 21 if (window_handle) { | |
| 22 ::GetWindowRect(window_handle, &content_rect); | |
| 23 } else { | |
| 24 MONITORINFO monitor_info = {}; | |
| 25 monitor_info.cbSize = sizeof(monitor_info); | |
| 26 if (GetMonitorInfo(MonitorFromWindow(NULL, MONITOR_DEFAULTTOPRIMARY), | |
| 27 &monitor_info)) { | |
| 28 content_rect = monitor_info.rcMonitor; | |
| 29 } | |
| 30 } | |
| 31 content_rect.right++; // Match what PrintWindow wants. | |
| 32 | |
| 33 return gfx::Rect(content_rect.right - content_rect.left, | |
| 34 content_rect.bottom - content_rect.top); | |
| 35 } | |
| 36 | |
| 37 } // namespace | |
| 38 | |
| 39 namespace ui { | |
| 40 | |
| 41 namespace internal { | |
| 42 | |
| 43 bool GrabHwndSnapshot(HWND window_handle, | |
| 44 const gfx::Rect& snapshot_bounds, | |
| 45 std::vector<unsigned char>* png_representation) { | |
| 46 DCHECK(snapshot_bounds.right() <= GetWindowBounds(window_handle).right()); | |
| 47 DCHECK(snapshot_bounds.bottom() <= GetWindowBounds(window_handle).bottom()); | |
| 48 | |
| 49 // Create a memory DC that's compatible with the window. | |
| 50 HDC window_hdc = GetWindowDC(window_handle); | |
| 51 base::win::ScopedCreateDC mem_hdc(CreateCompatibleDC(window_hdc)); | |
| 52 | |
| 53 BITMAPINFOHEADER hdr; | |
| 54 gfx::CreateBitmapHeader(snapshot_bounds.width(), | |
| 55 snapshot_bounds.height(), | |
| 56 &hdr); | |
| 57 unsigned char *bit_ptr = NULL; | |
| 58 base::win::ScopedBitmap bitmap( | |
| 59 CreateDIBSection(mem_hdc.Get(), | |
| 60 reinterpret_cast<BITMAPINFO*>(&hdr), | |
| 61 DIB_RGB_COLORS, | |
| 62 reinterpret_cast<void **>(&bit_ptr), | |
| 63 NULL, 0)); | |
| 64 | |
| 65 base::win::ScopedSelectObject select_bitmap(mem_hdc.Get(), bitmap); | |
| 66 // Clear the bitmap to white (so that rounded corners on windows | |
| 67 // show up on a white background, and strangely-shaped windows | |
| 68 // look reasonable). Not capturing an alpha mask saves a | |
| 69 // bit of space. | |
| 70 PatBlt(mem_hdc.Get(), 0, 0, snapshot_bounds.width(), snapshot_bounds.height(), | |
| 71 WHITENESS); | |
| 72 // Grab a copy of the window | |
| 73 // First, see if PrintWindow is defined (it's not in Windows 2000). | |
| 74 typedef BOOL (WINAPI *PrintWindowPointer)(HWND, HDC, UINT); | |
| 75 PrintWindowPointer print_window = | |
| 76 reinterpret_cast<PrintWindowPointer>( | |
| 77 GetProcAddress(GetModuleHandle(L"User32.dll"), "PrintWindow")); | |
| 78 | |
| 79 // If PrintWindow is defined, use it. It will work on partially | |
| 80 // obscured windows, and works better for out of process sub-windows. | |
| 81 // Otherwise grab the bits we can get with BitBlt; it's better | |
| 82 // than nothing and will work fine in the average case (window is | |
| 83 // completely on screen). Always BitBlt when grabbing the whole screen. | |
| 84 if (snapshot_bounds.origin() == gfx::Point() && print_window && window_handle) | |
| 85 (*print_window)(window_handle, mem_hdc.Get(), 0); | |
| 86 else | |
| 87 BitBlt(mem_hdc.Get(), 0, 0, snapshot_bounds.width(), | |
| 88 snapshot_bounds.height(), window_hdc, snapshot_bounds.x(), | |
| 89 snapshot_bounds.y(), SRCCOPY); | |
| 90 | |
| 91 // We now have a copy of the window contents in a DIB, so | |
| 92 // encode it into a useful format for posting to the bug report | |
| 93 // server. | |
| 94 gfx::PNGCodec::Encode(bit_ptr, gfx::PNGCodec::FORMAT_BGRA, | |
| 95 snapshot_bounds.size(), | |
| 96 snapshot_bounds.width() * 4, true, | |
| 97 std::vector<gfx::PNGCodec::Comment>(), | |
| 98 png_representation); | |
| 99 | |
| 100 ReleaseDC(window_handle, window_hdc); | |
| 101 | |
| 102 return true; | |
| 103 } | |
| 104 | |
| 105 } // namespace internal | |
| 106 | |
| 107 #if !defined(USE_AURA) | |
| 108 | |
| 109 bool GrabViewSnapshot(gfx::NativeView view_handle, | |
| 110 std::vector<unsigned char>* png_representation, | |
| 111 const gfx::Rect& snapshot_bounds) { | |
| 112 return GrabWindowSnapshot(view_handle, png_representation, snapshot_bounds); | |
| 113 } | |
| 114 | |
| 115 bool GrabWindowSnapshot(gfx::NativeWindow window_handle, | |
| 116 std::vector<unsigned char>* png_representation, | |
| 117 const gfx::Rect& snapshot_bounds) { | |
| 118 DCHECK(window_handle); | |
| 119 return internal::GrabHwndSnapshot(window_handle, snapshot_bounds, | |
| 120 png_representation); | |
| 121 } | |
| 122 | |
| 123 void GrapWindowSnapshotAsync( | |
| 124 gfx::NativeWindow window, | |
| 125 const gfx::Rect& snapshot_bounds, | |
| 126 const gfx::Size& target_size, | |
| 127 scoped_refptr<base::TaskRunner> background_task_runner, | |
| 128 GrabWindowSnapshotAsyncCallback callback) { | |
| 129 callback.Run(gfx::Image()); | |
| 130 } | |
| 131 | |
| 132 void GrabViewSnapshotAsync( | |
| 133 gfx::NativeView view, | |
| 134 const gfx::Rect& source_rect, | |
| 135 scoped_refptr<base::TaskRunner> background_task_runner, | |
| 136 const GrabWindowSnapshotAsyncPNGCallback& callback) { | |
| 137 callback.Run(scoped_refptr<base::RefCountedBytes>()); | |
| 138 } | |
| 139 | |
| 140 | |
| 141 void GrabWindowSnapshotAsync( | |
| 142 gfx::NativeWindow window, | |
| 143 const gfx::Rect& source_rect, | |
| 144 scoped_refptr<base::TaskRunner> background_task_runner, | |
| 145 const GrabWindowSnapshotAsyncPNGCallback& callback) { | |
| 146 callback.Run(scoped_refptr<base::RefCountedBytes>()); | |
| 147 } | |
| 148 | |
| 149 #endif // !defined(USE_AURA) | |
| 150 | |
| 151 } // namespace ui | |
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