| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
| 9 | 9 |
| 10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
| (...skipping 254 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 265 GL_CALL(VertexAttrib4fv(header.fColorAttributeIndex, c)); | 265 GL_CALL(VertexAttrib4fv(header.fColorAttributeIndex, c)); |
| 266 sharedState->fConstAttribColor = color; | 266 sharedState->fConstAttribColor = color; |
| 267 sharedState->fConstAttribColorIndex = header.fColorAttribute
Index; | 267 sharedState->fConstAttribColorIndex = header.fColorAttribute
Index; |
| 268 } | 268 } |
| 269 break; | 269 break; |
| 270 case GrGLProgramDesc::kUniform_ColorInput: | 270 case GrGLProgramDesc::kUniform_ColorInput: |
| 271 if (fColor != color && fUniformHandles.fColorUni.isValid()) { | 271 if (fColor != color && fUniformHandles.fColorUni.isValid()) { |
| 272 // OpenGL ES doesn't support unsigned byte varieties of glUn
iform | 272 // OpenGL ES doesn't support unsigned byte varieties of glUn
iform |
| 273 GrGLfloat c[4]; | 273 GrGLfloat c[4]; |
| 274 GrColorToRGBAFloat(color, c); | 274 GrColorToRGBAFloat(color, c); |
| 275 fUniformManager.set4fv(fUniformHandles.fColorUni, 0, 1, c); | 275 fUniformManager.set4fv(fUniformHandles.fColorUni, 1, c); |
| 276 fColor = color; | 276 fColor = color; |
| 277 } | 277 } |
| 278 sharedState->fConstAttribColorIndex = -1; | 278 sharedState->fConstAttribColorIndex = -1; |
| 279 break; | 279 break; |
| 280 case GrGLProgramDesc::kSolidWhite_ColorInput: | 280 case GrGLProgramDesc::kSolidWhite_ColorInput: |
| 281 case GrGLProgramDesc::kTransBlack_ColorInput: | 281 case GrGLProgramDesc::kTransBlack_ColorInput: |
| 282 sharedState->fConstAttribColorIndex = -1; | 282 sharedState->fConstAttribColorIndex = -1; |
| 283 break; | 283 break; |
| 284 default: | 284 default: |
| 285 GrCrash("Unknown color type."); | 285 GrCrash("Unknown color type."); |
| (...skipping 18 matching lines...) Expand all Loading... |
| 304 GL_CALL(VertexAttrib4fv(header.fCoverageAttributeIndex, c)); | 304 GL_CALL(VertexAttrib4fv(header.fCoverageAttributeIndex, c)); |
| 305 sharedState->fConstAttribCoverage = coverage; | 305 sharedState->fConstAttribCoverage = coverage; |
| 306 sharedState->fConstAttribCoverageIndex = header.fCoverageAtt
ributeIndex; | 306 sharedState->fConstAttribCoverageIndex = header.fCoverageAtt
ributeIndex; |
| 307 } | 307 } |
| 308 break; | 308 break; |
| 309 case GrGLProgramDesc::kUniform_ColorInput: | 309 case GrGLProgramDesc::kUniform_ColorInput: |
| 310 if (fCoverage != coverage) { | 310 if (fCoverage != coverage) { |
| 311 // OpenGL ES doesn't support unsigned byte varieties of glUn
iform | 311 // OpenGL ES doesn't support unsigned byte varieties of glUn
iform |
| 312 GrGLfloat c[4]; | 312 GrGLfloat c[4]; |
| 313 GrColorToRGBAFloat(coverage, c); | 313 GrColorToRGBAFloat(coverage, c); |
| 314 fUniformManager.set4fv(fUniformHandles.fCoverageUni, 0, 1, c
); | 314 fUniformManager.set4fv(fUniformHandles.fCoverageUni, 1, c); |
| 315 fCoverage = coverage; | 315 fCoverage = coverage; |
| 316 } | 316 } |
| 317 sharedState->fConstAttribCoverageIndex = -1; | 317 sharedState->fConstAttribCoverageIndex = -1; |
| 318 break; | 318 break; |
| 319 case GrGLProgramDesc::kSolidWhite_ColorInput: | 319 case GrGLProgramDesc::kSolidWhite_ColorInput: |
| 320 case GrGLProgramDesc::kTransBlack_ColorInput: | 320 case GrGLProgramDesc::kTransBlack_ColorInput: |
| 321 sharedState->fConstAttribCoverageIndex = -1; | 321 sharedState->fConstAttribCoverageIndex = -1; |
| 322 break; | 322 break; |
| 323 default: | 323 default: |
| 324 GrCrash("Unknown coverage type."); | 324 GrCrash("Unknown coverage type."); |
| (...skipping 24 matching lines...) Expand all Loading... |
| 349 | 349 |
| 350 fMatrixState.fViewMatrix = drawState.getViewMatrix(); | 350 fMatrixState.fViewMatrix = drawState.getViewMatrix(); |
| 351 fMatrixState.fRenderTargetSize = size; | 351 fMatrixState.fRenderTargetSize = size; |
| 352 fMatrixState.fRenderTargetOrigin = rt->origin(); | 352 fMatrixState.fRenderTargetOrigin = rt->origin(); |
| 353 | 353 |
| 354 GrGLfloat viewMatrix[3 * 3]; | 354 GrGLfloat viewMatrix[3 * 3]; |
| 355 fMatrixState.getGLMatrix<3>(viewMatrix); | 355 fMatrixState.getGLMatrix<3>(viewMatrix); |
| 356 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, viewMatrix); | 356 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, viewMatrix); |
| 357 } | 357 } |
| 358 } | 358 } |
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