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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "mojo/system/message_pipe_test_utils.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/threading/platform_thread.h" // For |Sleep()|. | |
9 #include "mojo/system/channel.h" | |
10 #include "mojo/system/channel_endpoint.h" | |
11 #include "mojo/system/message_pipe.h" | |
12 #include "mojo/system/waiter.h" | |
13 | |
14 namespace mojo { | |
15 namespace system { | |
16 namespace test { | |
17 | |
18 MojoResult WaitIfNecessary(scoped_refptr<MessagePipe> mp, | |
19 MojoHandleSignals signals, | |
20 HandleSignalsState* signals_state) { | |
21 Waiter waiter; | |
22 waiter.Init(); | |
23 | |
24 MojoResult add_result = mp->AddWaiter(0, &waiter, signals, 0, signals_state); | |
25 if (add_result != MOJO_RESULT_OK) { | |
26 return (add_result == MOJO_RESULT_ALREADY_EXISTS) ? MOJO_RESULT_OK | |
27 : add_result; | |
28 } | |
29 | |
30 MojoResult wait_result = waiter.Wait(MOJO_DEADLINE_INDEFINITE, nullptr); | |
31 mp->RemoveWaiter(0, &waiter, signals_state); | |
32 return wait_result; | |
33 } | |
34 | |
35 ChannelThread::ChannelThread(embedder::PlatformSupport* platform_support) | |
36 : platform_support_(platform_support), | |
37 test_io_thread_(base::TestIOThread::kManualStart) { | |
38 } | |
39 | |
40 ChannelThread::~ChannelThread() { | |
41 Stop(); | |
42 } | |
43 | |
44 void ChannelThread::Start(embedder::ScopedPlatformHandle platform_handle, | |
45 scoped_refptr<ChannelEndpoint> channel_endpoint) { | |
46 test_io_thread_.Start(); | |
47 test_io_thread_.PostTaskAndWait( | |
48 FROM_HERE, | |
49 base::Bind(&ChannelThread::InitChannelOnIOThread, | |
50 base::Unretained(this), | |
51 base::Passed(&platform_handle), | |
52 channel_endpoint)); | |
53 } | |
54 | |
55 void ChannelThread::Stop() { | |
56 if (channel_.get()) { | |
57 // Hack to flush write buffers before quitting. | |
58 // TODO(vtl): Remove this once |Channel| has a | |
59 // |FlushWriteBufferAndShutdown()| (or whatever). | |
60 while (!channel_->IsWriteBufferEmpty()) | |
61 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(20)); | |
62 | |
63 test_io_thread_.PostTaskAndWait( | |
64 FROM_HERE, | |
65 base::Bind(&ChannelThread::ShutdownChannelOnIOThread, | |
66 base::Unretained(this))); | |
67 } | |
68 test_io_thread_.Stop(); | |
69 } | |
70 | |
71 void ChannelThread::InitChannelOnIOThread( | |
72 embedder::ScopedPlatformHandle platform_handle, | |
73 scoped_refptr<ChannelEndpoint> channel_endpoint) { | |
74 CHECK_EQ(base::MessageLoop::current(), test_io_thread_.message_loop()); | |
75 CHECK(platform_handle.is_valid()); | |
76 | |
77 // Create and initialize |Channel|. | |
78 channel_ = new Channel(platform_support_); | |
79 CHECK(channel_->Init(RawChannel::Create(platform_handle.Pass()))); | |
80 | |
81 // Attach the message pipe endpoint. | |
82 // Note: On the "server" (parent process) side, we need not attach the | |
83 // message pipe endpoint immediately. However, on the "client" (child | |
84 // process) side, this *must* be done here -- otherwise, the |Channel| may | |
85 // receive/process messages (which it can do as soon as it's hooked up to | |
86 // the IO thread message loop, and that message loop runs) before the | |
87 // message pipe endpoint is attached. | |
88 CHECK_EQ(channel_->AttachEndpoint(channel_endpoint), | |
89 Channel::kBootstrapEndpointId); | |
90 CHECK(channel_->RunMessagePipeEndpoint(Channel::kBootstrapEndpointId, | |
91 Channel::kBootstrapEndpointId)); | |
92 } | |
93 | |
94 void ChannelThread::ShutdownChannelOnIOThread() { | |
95 CHECK(channel_.get()); | |
96 channel_->Shutdown(); | |
97 channel_ = nullptr; | |
98 } | |
99 | |
100 #if !defined(OS_IOS) | |
101 MultiprocessMessagePipeTestBase::MultiprocessMessagePipeTestBase() | |
102 : channel_thread_(&platform_support_) { | |
103 } | |
104 | |
105 MultiprocessMessagePipeTestBase::~MultiprocessMessagePipeTestBase() { | |
106 } | |
107 | |
108 void MultiprocessMessagePipeTestBase::Init(scoped_refptr<ChannelEndpoint> ep) { | |
109 channel_thread_.Start(helper_.server_platform_handle.Pass(), ep); | |
110 } | |
111 #endif | |
112 | |
113 } // namespace test | |
114 } // namespace system | |
115 } // namespace mojo | |
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