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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_ | |
6 #define MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include <vector> | |
11 | |
12 #include "base/macros.h" | |
13 #include "base/memory/ref_counted.h" | |
14 #include "base/memory/scoped_ptr.h" | |
15 #include "mojo/public/c/system/message_pipe.h" | |
16 #include "mojo/public/c/system/types.h" | |
17 #include "mojo/system/dispatcher.h" | |
18 #include "mojo/system/memory.h" | |
19 #include "mojo/system/message_in_transit.h" | |
20 #include "mojo/system/system_impl_export.h" | |
21 | |
22 namespace mojo { | |
23 namespace system { | |
24 | |
25 class ChannelEndpoint; | |
26 class Waiter; | |
27 | |
28 // This is an interface to one of the ends of a message pipe, and is used by | |
29 // |MessagePipe|. Its most important role is to provide a sink for messages | |
30 // (i.e., a place where messages can be sent). It has a secondary role: When the | |
31 // endpoint is local (i.e., in the current process), there'll be a dispatcher | |
32 // corresponding to the endpoint. In that case, the implementation of | |
33 // |MessagePipeEndpoint| also implements the functionality required by the | |
34 // dispatcher, e.g., to read messages and to wait. Implementations of this class | |
35 // are not thread-safe; instances are protected by |MesssagePipe|'s lock. | |
36 class MOJO_SYSTEM_IMPL_EXPORT MessagePipeEndpoint { | |
37 public: | |
38 virtual ~MessagePipeEndpoint() {} | |
39 | |
40 enum Type { kTypeLocal, kTypeProxy }; | |
41 virtual Type GetType() const = 0; | |
42 | |
43 // All implementations must implement these. | |
44 // Returns false if the endpoint should be closed and destroyed, else true. | |
45 virtual bool OnPeerClose() = 0; | |
46 // Implements |MessagePipe::EnqueueMessage()|. The major differences are that: | |
47 // a) Dispatchers have been vetted and cloned/attached to the message. | |
48 // b) At this point, we cannot report failure (if, e.g., a channel is torn | |
49 // down at this point, we should silently swallow the message). | |
50 virtual void EnqueueMessage(scoped_ptr<MessageInTransit> message) = 0; | |
51 virtual void Close() = 0; | |
52 | |
53 // Implementations must override these if they represent a local endpoint, | |
54 // i.e., one for which there's a |MessagePipeDispatcher| (and thus a handle). | |
55 // An implementation for a proxy endpoint (for which there's no dispatcher) | |
56 // needs not override these methods, since they should never be called. | |
57 // | |
58 // These methods implement the methods of the same name in |MessagePipe|, | |
59 // though |MessagePipe|'s implementation may have to do a little more if the | |
60 // operation involves both endpoints. | |
61 virtual void CancelAllWaiters(); | |
62 virtual MojoResult ReadMessage(UserPointer<void> bytes, | |
63 UserPointer<uint32_t> num_bytes, | |
64 DispatcherVector* dispatchers, | |
65 uint32_t* num_dispatchers, | |
66 MojoReadMessageFlags flags); | |
67 virtual HandleSignalsState GetHandleSignalsState() const; | |
68 virtual MojoResult AddWaiter(Waiter* waiter, | |
69 MojoHandleSignals signals, | |
70 uint32_t context, | |
71 HandleSignalsState* signals_state); | |
72 virtual void RemoveWaiter(Waiter* waiter, HandleSignalsState* signals_state); | |
73 | |
74 // Implementations must override these if they represent a proxy endpoint. An | |
75 // implementation for a local endpoint needs not override these methods, since | |
76 // they should never be called. | |
77 virtual void Attach(ChannelEndpoint* channel_endpoint); | |
78 | |
79 protected: | |
80 MessagePipeEndpoint() {} | |
81 | |
82 private: | |
83 DISALLOW_COPY_AND_ASSIGN(MessagePipeEndpoint); | |
84 }; | |
85 | |
86 } // namespace system | |
87 } // namespace mojo | |
88 | |
89 #endif // MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_ | |
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