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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mojo/system/simple_dispatcher.h" | 5 #include "mojo/edk/system/simple_dispatcher.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 | 8 |
| 9 namespace mojo { | 9 namespace mojo { |
| 10 namespace system { | 10 namespace system { |
| 11 | 11 |
| 12 SimpleDispatcher::SimpleDispatcher() { | 12 SimpleDispatcher::SimpleDispatcher() { |
| 13 } | 13 } |
| 14 | 14 |
| 15 SimpleDispatcher::~SimpleDispatcher() { | 15 SimpleDispatcher::~SimpleDispatcher() { |
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| 52 Waiter* waiter, | 52 Waiter* waiter, |
| 53 HandleSignalsState* signals_state) { | 53 HandleSignalsState* signals_state) { |
| 54 lock().AssertAcquired(); | 54 lock().AssertAcquired(); |
| 55 waiter_list_.RemoveWaiter(waiter); | 55 waiter_list_.RemoveWaiter(waiter); |
| 56 if (signals_state) | 56 if (signals_state) |
| 57 *signals_state = GetHandleSignalsStateImplNoLock(); | 57 *signals_state = GetHandleSignalsStateImplNoLock(); |
| 58 } | 58 } |
| 59 | 59 |
| 60 } // namespace system | 60 } // namespace system |
| 61 } // namespace mojo | 61 } // namespace mojo |
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