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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/boot_splash_screen_chromeos.h" | 5 #include "ash/wm/boot_splash_screen_chromeos.h" |
| 6 | 6 |
| 7 #include "third_party/skia/include/core/SkBitmap.h" | 7 #include "third_party/skia/include/core/SkBitmap.h" |
| 8 #include "ui/aura/window.h" | 8 #include "ui/aura/window.h" |
| 9 #include "ui/aura/window_tree_host.h" | 9 #include "ui/aura/window_tree_host.h" |
| 10 #include "ui/base/x/x11_util.h" | 10 #include "ui/base/x/x11_util.h" |
| 11 #include "ui/compositor/layer.h" | 11 #include "ui/compositor/layer.h" |
| 12 #include "ui/compositor/layer_type.h" | 12 #include "ui/compositor/layer_type.h" |
| 13 #include "ui/compositor/scoped_layer_animation_settings.h" | 13 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 14 #include "ui/gfx/canvas.h" | 14 #include "ui/gfx/canvas.h" |
| 15 | 15 |
| 16 namespace ash { | 16 namespace ash { |
| 17 | 17 |
| 18 // ui::LayerDelegate that copies the aura host window's content to a ui::Layer. | 18 // ui::LayerDelegate that copies the aura host window's content to a ui::Layer. |
| 19 class BootSplashScreen::CopyHostContentLayerDelegate | 19 class BootSplashScreen::CopyHostContentLayerDelegate |
| 20 : public ui::LayerDelegate { | 20 : public ui::LayerDelegate { |
| 21 public: | 21 public: |
| 22 explicit CopyHostContentLayerDelegate(aura::WindowTreeHost* host) | 22 explicit CopyHostContentLayerDelegate(aura::WindowTreeHost* host) |
| 23 : host_(host) { | 23 : host_(host) { |
| 24 } | 24 } |
| 25 | 25 |
| 26 virtual ~CopyHostContentLayerDelegate() {} | 26 virtual ~CopyHostContentLayerDelegate() {} |
| 27 | 27 |
| 28 // ui::LayerDelegate overrides: | 28 // ui::LayerDelegate overrides: |
| 29 virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE { | 29 virtual void OnPaintLayer(gfx::Canvas* canvas) override { |
| 30 // It'd be safer to copy the area to a canvas in the constructor and then | 30 // It'd be safer to copy the area to a canvas in the constructor and then |
| 31 // copy from that canvas to this one here, but this appears to work (i.e. we | 31 // copy from that canvas to this one here, but this appears to work (i.e. we |
| 32 // only call this before we draw our first frame) and it saves us an extra | 32 // only call this before we draw our first frame) and it saves us an extra |
| 33 // copy. | 33 // copy. |
| 34 // TODO(derat): Instead of copying the data, use GLX_EXT_texture_from_pixmap | 34 // TODO(derat): Instead of copying the data, use GLX_EXT_texture_from_pixmap |
| 35 // to create a zero-copy texture (when possible): | 35 // to create a zero-copy texture (when possible): |
| 36 // https://codereview.chromium.org/10543125 | 36 // https://codereview.chromium.org/10543125 |
| 37 #if defined(USE_X11) | 37 #if defined(USE_X11) |
| 38 ui::CopyAreaToCanvas(host_->GetAcceleratedWidget(), | 38 ui::CopyAreaToCanvas(host_->GetAcceleratedWidget(), |
| 39 host_->GetBounds(), gfx::Point(), canvas); | 39 host_->GetBounds(), gfx::Point(), canvas); |
| 40 #else | 40 #else |
| 41 // TODO(spang): Figure out what to do here. | 41 // TODO(spang): Figure out what to do here. |
| 42 NOTIMPLEMENTED(); | 42 NOTIMPLEMENTED(); |
| 43 #endif | 43 #endif |
| 44 } | 44 } |
| 45 | 45 |
| 46 virtual void OnDelegatedFrameDamage( | 46 virtual void OnDelegatedFrameDamage( |
| 47 const gfx::Rect& damage_rect_in_dip) OVERRIDE {} | 47 const gfx::Rect& damage_rect_in_dip) override {} |
| 48 | 48 |
| 49 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {} | 49 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) override {} |
| 50 | 50 |
| 51 virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE { | 51 virtual base::Closure PrepareForLayerBoundsChange() override { |
| 52 return base::Closure(); | 52 return base::Closure(); |
| 53 } | 53 } |
| 54 | 54 |
| 55 private: | 55 private: |
| 56 aura::WindowTreeHost* host_; // not owned | 56 aura::WindowTreeHost* host_; // not owned |
| 57 | 57 |
| 58 DISALLOW_COPY_AND_ASSIGN(CopyHostContentLayerDelegate); | 58 DISALLOW_COPY_AND_ASSIGN(CopyHostContentLayerDelegate); |
| 59 }; | 59 }; |
| 60 | 60 |
| 61 BootSplashScreen::BootSplashScreen(aura::WindowTreeHost* host) | 61 BootSplashScreen::BootSplashScreen(aura::WindowTreeHost* host) |
| (...skipping 11 matching lines...) Expand all Loading... |
| 73 } | 73 } |
| 74 | 74 |
| 75 void BootSplashScreen::StartHideAnimation(base::TimeDelta duration) { | 75 void BootSplashScreen::StartHideAnimation(base::TimeDelta duration) { |
| 76 ui::ScopedLayerAnimationSettings settings(layer_->GetAnimator()); | 76 ui::ScopedLayerAnimationSettings settings(layer_->GetAnimator()); |
| 77 settings.SetTransitionDuration(duration); | 77 settings.SetTransitionDuration(duration); |
| 78 settings.SetPreemptionStrategy(ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | 78 settings.SetPreemptionStrategy(ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
| 79 layer_->SetOpacity(0.0f); | 79 layer_->SetOpacity(0.0f); |
| 80 } | 80 } |
| 81 | 81 |
| 82 } // namespace ash | 82 } // namespace ash |
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