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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Base.h" | 8 #include "SkSurface_Base.h" |
9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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82 // are we sharing our render target with the image? | 82 // are we sharing our render target with the image? |
83 SkASSERT(this->getCachedImage()); | 83 SkASSERT(this->getCachedImage()); |
84 if (rt->asTexture() == SkTextureImageGetTexture(this->getCachedImage())) { | 84 if (rt->asTexture() == SkTextureImageGetTexture(this->getCachedImage())) { |
85 // We call createCompatibleDevice because it uses the texture cache. Thi
s isn't | 85 // We call createCompatibleDevice because it uses the texture cache. Thi
s isn't |
86 // necessarily correct (http://skbug.com/2252), but never using the cach
e causes | 86 // necessarily correct (http://skbug.com/2252), but never using the cach
e causes |
87 // a Chromium regression. (http://crbug.com/344020) | 87 // a Chromium regression. (http://crbug.com/344020) |
88 SkGpuDevice* newDevice = static_cast<SkGpuDevice*>( | 88 SkGpuDevice* newDevice = static_cast<SkGpuDevice*>( |
89 fDevice->createCompatibleDevice(fDevice->imageInfo())); | 89 fDevice->createCompatibleDevice(fDevice->imageInfo())); |
90 SkAutoTUnref<SkGpuDevice> aurd(newDevice); | 90 SkAutoTUnref<SkGpuDevice> aurd(newDevice); |
91 if (kRetain_ContentChangeMode == mode) { | 91 if (kRetain_ContentChangeMode == mode) { |
92 fDevice->context()->copySurface(newDevice->accessRenderTarget(), rt-
>asTexture()); | 92 fDevice->context()->copyTexture(rt->asTexture(), newDevice->accessRe
nderTarget()); |
93 } | 93 } |
94 SkASSERT(this->getCachedCanvas()); | 94 SkASSERT(this->getCachedCanvas()); |
95 SkASSERT(this->getCachedCanvas()->getDevice() == fDevice); | 95 SkASSERT(this->getCachedCanvas()->getDevice() == fDevice); |
96 | 96 |
97 this->getCachedCanvas()->setRootDevice(newDevice); | 97 this->getCachedCanvas()->setRootDevice(newDevice); |
98 SkRefCnt_SafeAssign(fDevice, newDevice); | 98 SkRefCnt_SafeAssign(fDevice, newDevice); |
99 } else if (kDiscard_ContentChangeMode == mode) { | 99 } else if (kDiscard_ContentChangeMode == mode) { |
100 this->SkSurface_Gpu::onDiscard(); | 100 this->SkSurface_Gpu::onDiscard(); |
101 } | 101 } |
102 } | 102 } |
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149 desc.fSampleCnt = sampleCount; | 149 desc.fSampleCnt = sampleCount; |
150 | 150 |
151 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k
Exact_ScratchTexMatch)); | 151 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k
Exact_ScratchTexMatch)); |
152 | 152 |
153 if (NULL == tex) { | 153 if (NULL == tex) { |
154 return NULL; | 154 return NULL; |
155 } | 155 } |
156 | 156 |
157 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, props, true))
; | 157 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, props, true))
; |
158 } | 158 } |
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