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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_OPCODES_H_ | 5 #ifndef V8_COMPILER_OPCODES_H_ |
6 #define V8_COMPILER_OPCODES_H_ | 6 #define V8_COMPILER_OPCODES_H_ |
7 | 7 |
8 // Opcodes for control operators. | 8 // Opcodes for control operators. |
9 #define INNER_CONTROL_OP_LIST(V) \ | 9 #define INNER_CONTROL_OP_LIST(V) \ |
10 V(Dead) \ | 10 V(Dead) \ |
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27 V(Int64Constant) \ | 27 V(Int64Constant) \ |
28 V(Float32Constant) \ | 28 V(Float32Constant) \ |
29 V(Float64Constant) \ | 29 V(Float64Constant) \ |
30 V(ExternalConstant) \ | 30 V(ExternalConstant) \ |
31 V(NumberConstant) \ | 31 V(NumberConstant) \ |
32 V(HeapConstant) | 32 V(HeapConstant) |
33 | 33 |
34 #define INNER_OP_LIST(V) \ | 34 #define INNER_OP_LIST(V) \ |
35 V(Phi) \ | 35 V(Phi) \ |
36 V(EffectPhi) \ | 36 V(EffectPhi) \ |
37 V(ControlEffect) \ | |
38 V(ValueEffect) \ | 37 V(ValueEffect) \ |
39 V(Finish) \ | 38 V(Finish) \ |
40 V(FrameState) \ | 39 V(FrameState) \ |
41 V(StateValues) \ | 40 V(StateValues) \ |
42 V(Call) \ | 41 V(Call) \ |
43 V(Parameter) \ | 42 V(Parameter) \ |
44 V(Projection) | 43 V(Projection) |
45 | 44 |
46 #define COMMON_OP_LIST(V) \ | 45 #define COMMON_OP_LIST(V) \ |
47 LEAF_OP_LIST(V) \ | 46 LEAF_OP_LIST(V) \ |
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314 return false; | 313 return false; |
315 } | 314 } |
316 } | 315 } |
317 }; | 316 }; |
318 | 317 |
319 } // namespace compiler | 318 } // namespace compiler |
320 } // namespace internal | 319 } // namespace internal |
321 } // namespace v8 | 320 } // namespace v8 |
322 | 321 |
323 #endif // V8_COMPILER_OPCODES_H_ | 322 #endif // V8_COMPILER_OPCODES_H_ |
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