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Side by Side Diff: Source/core/inspector/InspectorDOMAgent.h

Issue 620783002: Devtools Animations: Basic animation inspection & control in Styles pane (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Changed sequence number to string id Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2011 Google Inc. All rights reserved. 3 * Copyright (C) 2011 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 8 *
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 124 matching lines...) Expand 10 before | Expand all | Expand 10 after
135 virtual void getAttributes(ErrorString*, int nodeId, RefPtr<TypeBuilder::Arr ay<String> >& result) OVERRIDE; 135 virtual void getAttributes(ErrorString*, int nodeId, RefPtr<TypeBuilder::Arr ay<String> >& result) OVERRIDE;
136 virtual void setInspectModeEnabled(ErrorString*, bool enabled, const bool* i nspectUAShadowDOM, const RefPtr<JSONObject>* highlightConfig) OVERRIDE; 136 virtual void setInspectModeEnabled(ErrorString*, bool enabled, const bool* i nspectUAShadowDOM, const RefPtr<JSONObject>* highlightConfig) OVERRIDE;
137 virtual void requestNode(ErrorString*, const String& objectId, int* nodeId) OVERRIDE; 137 virtual void requestNode(ErrorString*, const String& objectId, int* nodeId) OVERRIDE;
138 virtual void pushNodeByPathToFrontend(ErrorString*, const String& path, int* nodeId) OVERRIDE; 138 virtual void pushNodeByPathToFrontend(ErrorString*, const String& path, int* nodeId) OVERRIDE;
139 virtual void pushNodesByBackendIdsToFrontend(ErrorString*, const RefPtr<JSON Array>& nodeIds, RefPtr<TypeBuilder::Array<int> >&) OVERRIDE; 139 virtual void pushNodesByBackendIdsToFrontend(ErrorString*, const RefPtr<JSON Array>& nodeIds, RefPtr<TypeBuilder::Array<int> >&) OVERRIDE;
140 virtual void hideHighlight(ErrorString*) OVERRIDE; 140 virtual void hideHighlight(ErrorString*) OVERRIDE;
141 virtual void highlightRect(ErrorString*, int x, int y, int width, int height , const RefPtr<JSONObject>* color, const RefPtr<JSONObject>* outlineColor) OVERR IDE; 141 virtual void highlightRect(ErrorString*, int x, int y, int width, int height , const RefPtr<JSONObject>* color, const RefPtr<JSONObject>* outlineColor) OVERR IDE;
142 virtual void highlightQuad(ErrorString*, const RefPtr<JSONArray>& quad, cons t RefPtr<JSONObject>* color, const RefPtr<JSONObject>* outlineColor) OVERRIDE; 142 virtual void highlightQuad(ErrorString*, const RefPtr<JSONArray>& quad, cons t RefPtr<JSONObject>* color, const RefPtr<JSONObject>* outlineColor) OVERRIDE;
143 virtual void highlightNode(ErrorString*, const RefPtr<JSONObject>& highlight Config, const int* nodeId, const String* objectId) OVERRIDE; 143 virtual void highlightNode(ErrorString*, const RefPtr<JSONObject>& highlight Config, const int* nodeId, const String* objectId) OVERRIDE;
144 virtual void highlightFrame(ErrorString*, const String& frameId, const RefPt r<JSONObject>* color, const RefPtr<JSONObject>* outlineColor) OVERRIDE; 144 virtual void highlightFrame(ErrorString*, const String& frameId, const RefPt r<JSONObject>* color, const RefPtr<JSONObject>* outlineColor) OVERRIDE;
145 virtual void getAnimationPlayersForNode(ErrorString*, int nodeId, RefPtr<Typ eBuilder::Array<TypeBuilder::DOM::AnimationPlayer> >& animationPlayersArray) OVE RRIDE;
146 virtual void pauseAnimationPlayer(ErrorString*, const String& id, RefPtr<Typ eBuilder::DOM::AnimationPlayer>&) OVERRIDE;
147 virtual void playAnimationPlayer(ErrorString*, const String& id, RefPtr<Type Builder::DOM::AnimationPlayer>&) OVERRIDE;
148 virtual void setAnimationPlayerCurrentTime(ErrorString*, const String& id, d ouble currentTime, RefPtr<TypeBuilder::DOM::AnimationPlayer>&) OVERRIDE;
149 virtual void getAnimationPlayerState(ErrorString*, const String& id, double* currentTime, bool* isRunning) OVERRIDE;
145 150
146 virtual void copyTo(ErrorString*, int nodeId, int targetElementId, const int * anchorNodeId, int* newNodeId) OVERRIDE; 151 virtual void copyTo(ErrorString*, int nodeId, int targetElementId, const int * anchorNodeId, int* newNodeId) OVERRIDE;
147 virtual void moveTo(ErrorString*, int nodeId, int targetNodeId, const int* a nchorNodeId, int* newNodeId) OVERRIDE; 152 virtual void moveTo(ErrorString*, int nodeId, int targetNodeId, const int* a nchorNodeId, int* newNodeId) OVERRIDE;
148 virtual void undo(ErrorString*) OVERRIDE; 153 virtual void undo(ErrorString*) OVERRIDE;
149 virtual void redo(ErrorString*) OVERRIDE; 154 virtual void redo(ErrorString*) OVERRIDE;
150 virtual void markUndoableState(ErrorString*) OVERRIDE; 155 virtual void markUndoableState(ErrorString*) OVERRIDE;
151 virtual void focus(ErrorString*, int nodeId) OVERRIDE; 156 virtual void focus(ErrorString*, int nodeId) OVERRIDE;
152 virtual void setFileInputFiles(ErrorString*, int nodeId, const RefPtr<JSONAr ray>& files) OVERRIDE; 157 virtual void setFileInputFiles(ErrorString*, int nodeId, const RefPtr<JSONAr ray>& files) OVERRIDE;
153 virtual void getBoxModel(ErrorString*, int nodeId, RefPtr<TypeBuilder::DOM:: BoxModel>&) OVERRIDE; 158 virtual void getBoxModel(ErrorString*, int nodeId, RefPtr<TypeBuilder::DOM:: BoxModel>&) OVERRIDE;
154 virtual void getNodeForLocation(ErrorString*, int x, int y, int* nodeId) OVE RRIDE; 159 virtual void getNodeForLocation(ErrorString*, int x, int y, int* nodeId) OVE RRIDE;
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
206 static Node* innerFirstChild(Node*); 211 static Node* innerFirstChild(Node*);
207 static Node* innerNextSibling(Node*); 212 static Node* innerNextSibling(Node*);
208 static Node* innerPreviousSibling(Node*); 213 static Node* innerPreviousSibling(Node*);
209 static unsigned innerChildNodeCount(Node*); 214 static unsigned innerChildNodeCount(Node*);
210 static Node* innerParentNode(Node*); 215 static Node* innerParentNode(Node*);
211 static bool isWhitespace(Node*); 216 static bool isWhitespace(Node*);
212 217
213 Node* assertNode(ErrorString*, int nodeId); 218 Node* assertNode(ErrorString*, int nodeId);
214 Element* assertElement(ErrorString*, int nodeId); 219 Element* assertElement(ErrorString*, int nodeId);
215 Document* assertDocument(ErrorString*, int nodeId); 220 Document* assertDocument(ErrorString*, int nodeId);
221 AnimationPlayer* assertAnimationPlayer(ErrorString*, String id);
caseq 2014/10/03 12:43:55 nit: const String& id
samli 2014/10/07 05:25:43 Done.
216 222
217 private: 223 private:
218 enum SearchMode { NotSearching, SearchingForNormal, SearchingForUAShadow }; 224 enum SearchMode { NotSearching, SearchingForNormal, SearchingForUAShadow };
219 225
220 InspectorDOMAgent(InspectorPageAgent*, InjectedScriptManager*, InspectorOver lay*); 226 InspectorDOMAgent(InspectorPageAgent*, InjectedScriptManager*, InspectorOver lay*);
221 227
222 void innerEnable(); 228 void innerEnable();
223 void notifyDocumentUpdated(); 229 void notifyDocumentUpdated();
224 230
225 void setSearchingForNode(ErrorString*, SearchMode, JSONObject* highlightConf ig); 231 void setSearchingForNode(ErrorString*, SearchMode, JSONObject* highlightConf ig);
(...skipping 13 matching lines...) Expand all
239 int pushNodePathToFrontend(Node*); 245 int pushNodePathToFrontend(Node*);
240 void pushChildNodesToFrontend(int nodeId, int depth = 1); 246 void pushChildNodesToFrontend(int nodeId, int depth = 1);
241 247
242 void invalidateFrameOwnerElement(LocalFrame*); 248 void invalidateFrameOwnerElement(LocalFrame*);
243 249
244 PassRefPtr<TypeBuilder::DOM::Node> buildObjectForNode(Node*, int depth, Node ToIdMap*); 250 PassRefPtr<TypeBuilder::DOM::Node> buildObjectForNode(Node*, int depth, Node ToIdMap*);
245 PassRefPtr<TypeBuilder::Array<String> > buildArrayForElementAttributes(Eleme nt*); 251 PassRefPtr<TypeBuilder::Array<String> > buildArrayForElementAttributes(Eleme nt*);
246 PassRefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > buildArrayForContain erChildren(Node* container, int depth, NodeToIdMap* nodesMap); 252 PassRefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > buildArrayForContain erChildren(Node* container, int depth, NodeToIdMap* nodesMap);
247 PassRefPtr<TypeBuilder::DOM::EventListener> buildObjectForEventListener(cons t RegisteredEventListener&, const AtomicString& eventType, Node*, const String* objectGroupId); 253 PassRefPtr<TypeBuilder::DOM::EventListener> buildObjectForEventListener(cons t RegisteredEventListener&, const AtomicString& eventType, Node*, const String* objectGroupId);
248 PassRefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > buildArrayForPseudoE lements(Element*, NodeToIdMap* nodesMap); 254 PassRefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > buildArrayForPseudoE lements(Element*, NodeToIdMap* nodesMap);
255 PassRefPtr<TypeBuilder::DOM::AnimationPlayer> buildObjectForAnimationPlayer( AnimationPlayer&);
256 PassRefPtr<TypeBuilder::DOM::AnimationNode> buildObjectForAnimationNode(Anim ationNode&);
249 257
250 Node* nodeForPath(const String& path); 258 Node* nodeForPath(const String& path);
251 259
252 void discardFrontendBindings(); 260 void discardFrontendBindings();
253 261
254 void innerHighlightQuad(PassOwnPtr<FloatQuad>, const RefPtr<JSONObject>* col or, const RefPtr<JSONObject>* outlineColor); 262 void innerHighlightQuad(PassOwnPtr<FloatQuad>, const RefPtr<JSONObject>* col or, const RefPtr<JSONObject>* outlineColor);
255 263
256 bool pushDocumentUponHandlelessOperation(ErrorString*); 264 bool pushDocumentUponHandlelessOperation(ErrorString*);
257 265
258 RawPtrWillBeMember<InspectorPageAgent> m_pageAgent; 266 RawPtrWillBeMember<InspectorPageAgent> m_pageAgent;
(...skipping 12 matching lines...) Expand all
271 RefPtrWillBeMember<Document> m_document; 279 RefPtrWillBeMember<Document> m_document;
272 typedef WillBeHeapHashMap<String, WillBeHeapVector<RefPtrWillBeMember<Node> > > SearchResults; 280 typedef WillBeHeapHashMap<String, WillBeHeapVector<RefPtrWillBeMember<Node> > > SearchResults;
273 SearchResults m_searchResults; 281 SearchResults m_searchResults;
274 OwnPtrWillBeMember<RevalidateStyleAttributeTask> m_revalidateStyleAttrTask; 282 OwnPtrWillBeMember<RevalidateStyleAttributeTask> m_revalidateStyleAttrTask;
275 SearchMode m_searchingForNode; 283 SearchMode m_searchingForNode;
276 OwnPtr<HighlightConfig> m_inspectModeHighlightConfig; 284 OwnPtr<HighlightConfig> m_inspectModeHighlightConfig;
277 OwnPtrWillBeMember<InspectorHistory> m_history; 285 OwnPtrWillBeMember<InspectorHistory> m_history;
278 OwnPtrWillBeMember<DOMEditor> m_domEditor; 286 OwnPtrWillBeMember<DOMEditor> m_domEditor;
279 bool m_suppressAttributeModifiedEvent; 287 bool m_suppressAttributeModifiedEvent;
280 RawPtrWillBeMember<Listener> m_listener; 288 RawPtrWillBeMember<Listener> m_listener;
289 WillBeHeapHashMap<String, RefPtrWillBeMember<AnimationPlayer> > m_idToAnimat ionPlayer;
caseq 2014/10/03 12:43:55 When do we release references to AnimationPlayers?
samli 2014/10/07 05:25:43 For now they are cleared on each new node selectio
281 }; 290 };
282 291
283 292
284 } // namespace blink 293 } // namespace blink
285 294
286 #endif // !defined(InspectorDOMAgent_h) 295 #endif // !defined(InspectorDOMAgent_h)
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