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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2011 Google Inc. All rights reserved. | 3 * Copyright (C) 2011 Google Inc. All rights reserved. |
4 * Copyright (C) 2009 Joseph Pecoraro | 4 * Copyright (C) 2009 Joseph Pecoraro |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * | 9 * |
10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
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27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "core/inspector/InspectorDOMAgent.h" | 32 #include "core/inspector/InspectorDOMAgent.h" |
33 | 33 |
34 #include "bindings/core/v8/ExceptionState.h" | 34 #include "bindings/core/v8/ExceptionState.h" |
35 #include "bindings/core/v8/ScriptEventListener.h" | 35 #include "bindings/core/v8/ScriptEventListener.h" |
36 #include "core/InputTypeNames.h" | 36 #include "core/InputTypeNames.h" |
37 #include "core/animation/AnimationNode.h" | |
38 #include "core/animation/AnimationPlayer.h" | |
39 #include "core/animation/ElementAnimation.h" | |
37 #include "core/dom/Attr.h" | 40 #include "core/dom/Attr.h" |
38 #include "core/dom/CharacterData.h" | 41 #include "core/dom/CharacterData.h" |
39 #include "core/dom/ContainerNode.h" | 42 #include "core/dom/ContainerNode.h" |
40 #include "core/dom/DOMException.h" | 43 #include "core/dom/DOMException.h" |
41 #include "core/dom/Document.h" | 44 #include "core/dom/Document.h" |
42 #include "core/dom/DocumentFragment.h" | 45 #include "core/dom/DocumentFragment.h" |
43 #include "core/dom/DocumentType.h" | 46 #include "core/dom/DocumentType.h" |
44 #include "core/dom/Element.h" | 47 #include "core/dom/Element.h" |
45 #include "core/dom/Node.h" | 48 #include "core/dom/Node.h" |
46 #include "core/dom/PseudoElement.h" | 49 #include "core/dom/PseudoElement.h" |
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1344 // FIXME: Inspector doesn't currently work cross process. | 1347 // FIXME: Inspector doesn't currently work cross process. |
1345 if (frame && frame->deprecatedLocalOwner()) { | 1348 if (frame && frame->deprecatedLocalOwner()) { |
1346 OwnPtr<HighlightConfig> highlightConfig = adoptPtr(new HighlightConfig() ); | 1349 OwnPtr<HighlightConfig> highlightConfig = adoptPtr(new HighlightConfig() ); |
1347 highlightConfig->showInfo = true; // Always show tooltips for frames. | 1350 highlightConfig->showInfo = true; // Always show tooltips for frames. |
1348 highlightConfig->content = parseColor(color); | 1351 highlightConfig->content = parseColor(color); |
1349 highlightConfig->contentOutline = parseColor(outlineColor); | 1352 highlightConfig->contentOutline = parseColor(outlineColor); |
1350 m_overlay->highlightNode(frame->deprecatedLocalOwner(), 0 /* eventTarget */, *highlightConfig, false); | 1353 m_overlay->highlightNode(frame->deprecatedLocalOwner(), 0 /* eventTarget */, *highlightConfig, false); |
1351 } | 1354 } |
1352 } | 1355 } |
1353 | 1356 |
1357 void InspectorDOMAgent::getAnimationPlayersForNode(ErrorString* errorString, int nodeId, RefPtr<TypeBuilder::Array<TypeBuilder::DOM::AnimationPlayer> >& animati onPlayersArray) | |
1358 { | |
1359 animationPlayersArray = TypeBuilder::Array<TypeBuilder::DOM::AnimationPlayer >::create(); | |
1360 Node* node = assertNode(errorString, nodeId); | |
1361 if (!node) | |
1362 return; | |
1363 Element* element = toElement(node); | |
caseq
2014/10/02 09:48:01
This is a protocol method, what if protocol client
samli
2014/10/03 06:05:04
Done.
| |
1364 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > players = ElementAnim ation::getAnimationPlayers(*element); | |
1365 for (WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> >::iterator it = p layers.begin(); it != players.end(); ++it) { | |
1366 AnimationPlayer& player = *(it->get()); | |
1367 m_idToAnimationPlayer.set(player.sequenceNumber(), &player); | |
1368 RefPtr<TypeBuilder::DOM::AnimationPlayer> animationPlayerObject = buildO bjectForAnimationPlayer(player); | |
1369 animationPlayersArray->addItem(animationPlayerObject); | |
1370 } | |
1371 } | |
1372 | |
1373 void InspectorDOMAgent::pauseAnimationPlayer(ErrorString* errorString, int seque nceNumber, RefPtr<TypeBuilder::DOM::AnimationPlayer>& animationPlayer) | |
1374 { | |
1375 RefPtrWillBeMember<AnimationPlayer> player = m_idToAnimationPlayer.get(seque nceNumber); | |
1376 ASSERT(player); | |
caseq
2014/10/02 09:48:01
You shouldn't ASSERT() on client providing correct
samli
2014/10/03 06:05:04
Done.
| |
1377 player->pause(); | |
1378 animationPlayer = buildObjectForAnimationPlayer(*(player.get())); | |
1379 } | |
1380 | |
1381 void InspectorDOMAgent::playAnimationPlayer(ErrorString* errorString, int sequen ceNumber, RefPtr<TypeBuilder::DOM::AnimationPlayer>& animationPlayer) | |
1382 { | |
1383 RefPtrWillBeMember<AnimationPlayer> player = m_idToAnimationPlayer.get(seque nceNumber); | |
1384 ASSERT(player); | |
caseq
2014/10/02 09:48:01
ditto.
samli
2014/10/03 06:05:04
Done.
| |
1385 player->play(); | |
1386 animationPlayer = buildObjectForAnimationPlayer(*(player.get())); | |
1387 } | |
1388 | |
1389 void InspectorDOMAgent::setCurrentTimeAnimationPlayer(ErrorString* errorString, int sequenceNumber, double currentTime, RefPtr<TypeBuilder::DOM::AnimationPlayer >& animationPlayer) | |
1390 { | |
1391 RefPtrWillBeMember<AnimationPlayer> player = m_idToAnimationPlayer.get(seque nceNumber); | |
1392 ASSERT(player); | |
caseq
2014/10/02 09:48:01
ditto.
samli
2014/10/03 06:05:04
Done.
| |
1393 player->setCurrentTime(currentTime); | |
1394 animationPlayer = buildObjectForAnimationPlayer(*(player.get())); | |
1395 } | |
1396 | |
1397 void InspectorDOMAgent::getStateAnimationPlayer(ErrorString* errorString, int se quenceNumber, double* currentTime, bool* isRunning) | |
1398 { | |
1399 RefPtrWillBeMember<AnimationPlayer> player = m_idToAnimationPlayer.get(seque nceNumber); | |
1400 ASSERT(player); | |
1401 *currentTime = player->currentTime(); | |
1402 *isRunning = !player->paused() && !player->finished(); | |
caseq
2014/10/02 09:48:01
isn't player->playing()? good for that?
samli
2014/10/03 06:05:04
Done.
| |
1403 } | |
1404 | |
1354 void InspectorDOMAgent::hideHighlight(ErrorString*) | 1405 void InspectorDOMAgent::hideHighlight(ErrorString*) |
1355 { | 1406 { |
1356 m_overlay->hideHighlight(); | 1407 m_overlay->hideHighlight(); |
1357 } | 1408 } |
1358 | 1409 |
1359 void InspectorDOMAgent::copyTo(ErrorString* errorString, int nodeId, int targetE lementId, const int* const anchorNodeId, int* newNodeId) | 1410 void InspectorDOMAgent::copyTo(ErrorString* errorString, int nodeId, int targetE lementId, const int* const anchorNodeId, int* newNodeId) |
1360 { | 1411 { |
1361 Node* node = assertEditableNode(errorString, nodeId); | 1412 Node* node = assertEditableNode(errorString, nodeId); |
1362 if (!node) | 1413 if (!node) |
1363 return; | 1414 return; |
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1765 return nullptr; | 1816 return nullptr; |
1766 | 1817 |
1767 RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > pseudoElements = TypeBui lder::Array<TypeBuilder::DOM::Node>::create(); | 1818 RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > pseudoElements = TypeBui lder::Array<TypeBuilder::DOM::Node>::create(); |
1768 if (element->pseudoElement(BEFORE)) | 1819 if (element->pseudoElement(BEFORE)) |
1769 pseudoElements->addItem(buildObjectForNode(element->pseudoElement(BEFORE ), 0, nodesMap)); | 1820 pseudoElements->addItem(buildObjectForNode(element->pseudoElement(BEFORE ), 0, nodesMap)); |
1770 if (element->pseudoElement(AFTER)) | 1821 if (element->pseudoElement(AFTER)) |
1771 pseudoElements->addItem(buildObjectForNode(element->pseudoElement(AFTER) , 0, nodesMap)); | 1822 pseudoElements->addItem(buildObjectForNode(element->pseudoElement(AFTER) , 0, nodesMap)); |
1772 return pseudoElements.release(); | 1823 return pseudoElements.release(); |
1773 } | 1824 } |
1774 | 1825 |
1826 PassRefPtr<TypeBuilder::DOM::AnimationPlayer> InspectorDOMAgent::buildObjectForA nimationPlayer(AnimationPlayer& animationPlayer) | |
1827 { | |
1828 RefPtr<TypeBuilder::DOM::AnimationPlayer> playerObject = TypeBuilder::DOM::A nimationPlayer::create() | |
1829 .setSequenceNumber(animationPlayer.sequenceNumber()) | |
1830 .setPaused(animationPlayer.paused()) | |
1831 .setFinished(animationPlayer.finished()) | |
1832 .setPlaybackRate(animationPlayer.playbackRate()) | |
1833 .setStartTime(animationPlayer.startTime()) | |
1834 .setCurrentTime(animationPlayer.currentTime()) | |
1835 .setAnimation(buildObjectForAnimationNode(*(animationPlayer.source()))); | |
1836 return playerObject.release(); | |
1837 } | |
1838 | |
1839 PassRefPtr<TypeBuilder::DOM::AnimationNode> InspectorDOMAgent::buildObjectForAni mationNode(AnimationNode& animationNode) | |
1840 { | |
1841 RefPtr<TypeBuilder::DOM::AnimationNode> animationObject = TypeBuilder::DOM:: AnimationNode::create() | |
1842 .setStartDelay(animationNode.specifiedTiming().startDelay) | |
1843 .setPlaybackRate(animationNode.specifiedTiming().playbackRate) | |
1844 .setIterationStart(animationNode.specifiedTiming().iterationStart) | |
1845 .setIterationCount(animationNode.specifiedTiming().iterationCount) | |
1846 .setDuration(animationNode.duration()) | |
1847 .setDirection(animationNode.specifiedTiming().direction) | |
1848 .setFillMode(animationNode.specifiedTiming().fillMode) | |
1849 .setTimeFraction(animationNode.timeFraction()); | |
1850 return animationObject.release(); | |
1851 } | |
1852 | |
1775 Node* InspectorDOMAgent::innerFirstChild(Node* node) | 1853 Node* InspectorDOMAgent::innerFirstChild(Node* node) |
1776 { | 1854 { |
1777 node = node->firstChild(); | 1855 node = node->firstChild(); |
1778 while (isWhitespace(node)) | 1856 while (isWhitespace(node)) |
1779 node = node->nextSibling(); | 1857 node = node->nextSibling(); |
1780 return node; | 1858 return node; |
1781 } | 1859 } |
1782 | 1860 |
1783 Node* InspectorDOMAgent::innerNextSibling(Node* node) | 1861 Node* InspectorDOMAgent::innerNextSibling(Node* node) |
1784 { | 1862 { |
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2192 visitor->trace(m_pageAgent); | 2270 visitor->trace(m_pageAgent); |
2193 visitor->trace(m_injectedScriptManager); | 2271 visitor->trace(m_injectedScriptManager); |
2194 #if ENABLE(OILPAN) | 2272 #if ENABLE(OILPAN) |
2195 visitor->trace(m_documentNodeToIdMap); | 2273 visitor->trace(m_documentNodeToIdMap); |
2196 visitor->trace(m_danglingNodeToIdMaps); | 2274 visitor->trace(m_danglingNodeToIdMaps); |
2197 visitor->trace(m_idToNode); | 2275 visitor->trace(m_idToNode); |
2198 visitor->trace(m_idToNodesMap); | 2276 visitor->trace(m_idToNodesMap); |
2199 visitor->trace(m_document); | 2277 visitor->trace(m_document); |
2200 visitor->trace(m_revalidateStyleAttrTask); | 2278 visitor->trace(m_revalidateStyleAttrTask); |
2201 visitor->trace(m_searchResults); | 2279 visitor->trace(m_searchResults); |
2280 visitor->trace(m_idToAnimationPlayer); | |
2202 #endif | 2281 #endif |
2203 visitor->trace(m_history); | 2282 visitor->trace(m_history); |
2204 visitor->trace(m_domEditor); | 2283 visitor->trace(m_domEditor); |
2205 visitor->trace(m_listener); | 2284 visitor->trace(m_listener); |
2206 InspectorBaseAgent::trace(visitor); | 2285 InspectorBaseAgent::trace(visitor); |
2207 } | 2286 } |
2208 | 2287 |
2209 } // namespace blink | 2288 } // namespace blink |
2210 | 2289 |
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