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Side by Side Diff: Source/core/rendering/RenderMedia.h

Issue 620753006: Rendering API cleanup (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Address jchaffraix remarks Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 20 matching lines...) Expand all
31 namespace blink { 31 namespace blink {
32 32
33 class HTMLMediaElement; 33 class HTMLMediaElement;
34 34
35 class RenderMedia : public RenderImage { 35 class RenderMedia : public RenderImage {
36 public: 36 public:
37 explicit RenderMedia(HTMLMediaElement*); 37 explicit RenderMedia(HTMLMediaElement*);
38 virtual ~RenderMedia(); 38 virtual ~RenderMedia();
39 virtual void trace(Visitor*) OVERRIDE; 39 virtual void trace(Visitor*) OVERRIDE;
40 40
41 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
42 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r eturn children()->lastChild(); }
Julien - ping for review 2014/10/03 01:26:43 Those are important and should be kept: RenderObje
43
44 // If you have a RenderMedia, use firstChild or lastChild instead. 41 // If you have a RenderMedia, use firstChild or lastChild instead.
45 void slowFirstChild() const WTF_DELETED_FUNCTION; 42 void slowFirstChild() const WTF_DELETED_FUNCTION;
46 void slowLastChild() const WTF_DELETED_FUNCTION; 43 void slowLastChild() const WTF_DELETED_FUNCTION;
47 44
48 const RenderObjectChildList* children() const { return &m_children; } 45 const RenderObjectChildList* children() const { return &m_children; }
49 RenderObjectChildList* children() { return &m_children; } 46 RenderObjectChildList* children() { return &m_children; }
50 47
51 HTMLMediaElement* mediaElement() const; 48 HTMLMediaElement* mediaElement() const;
52 49
53 protected: 50 protected:
(...skipping 16 matching lines...) Expand all
70 virtual void paintReplaced(PaintInfo&, const LayoutPoint&) OVERRIDE; 67 virtual void paintReplaced(PaintInfo&, const LayoutPoint&) OVERRIDE;
71 68
72 RenderObjectChildList m_children; 69 RenderObjectChildList m_children;
73 }; 70 };
74 71
75 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMedia, isMedia()); 72 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMedia, isMedia());
76 73
77 } // namespace blink 74 } // namespace blink
78 75
79 #endif // RenderMedia_h 76 #endif // RenderMedia_h
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