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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
5 * Copyright (C) 2003-2013 Apple Inc. All rights reserved. | 5 * Copyright (C) 2003-2013 Apple Inc. All rights reserved. |
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 * Copyright (C) 2013 Google Inc. All rights reserved. | 7 * Copyright (C) 2013 Google Inc. All rights reserved. |
8 * | 8 * |
9 * Redistribution and use in source and binary forms, with or without | 9 * Redistribution and use in source and binary forms, with or without |
10 * modification, are permitted provided that the following conditions are | 10 * modification, are permitted provided that the following conditions are |
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112 | 112 |
113 void moveAllChildrenIncludingFloatsTo(RenderBlock* toBlock, bool fullRemoveI
nsert); | 113 void moveAllChildrenIncludingFloatsTo(RenderBlock* toBlock, bool fullRemoveI
nsert); |
114 | 114 |
115 bool generatesLineBoxesForInlineChild(RenderObject*); | 115 bool generatesLineBoxesForInlineChild(RenderObject*); |
116 | 116 |
117 LayoutUnit logicalTopForFloat(const FloatingObject* floatingObject) const {
return isHorizontalWritingMode() ? floatingObject->y() : floatingObject->x(); } | 117 LayoutUnit logicalTopForFloat(const FloatingObject* floatingObject) const {
return isHorizontalWritingMode() ? floatingObject->y() : floatingObject->x(); } |
118 LayoutUnit logicalBottomForFloat(const FloatingObject* floatingObject) const
{ return isHorizontalWritingMode() ? floatingObject->maxY() : floatingObject->m
axX(); } | 118 LayoutUnit logicalBottomForFloat(const FloatingObject* floatingObject) const
{ return isHorizontalWritingMode() ? floatingObject->maxY() : floatingObject->m
axX(); } |
119 LayoutUnit logicalLeftForFloat(const FloatingObject* floatingObject) const {
return isHorizontalWritingMode() ? floatingObject->x() : floatingObject->y(); } | 119 LayoutUnit logicalLeftForFloat(const FloatingObject* floatingObject) const {
return isHorizontalWritingMode() ? floatingObject->x() : floatingObject->y(); } |
120 LayoutUnit logicalRightForFloat(const FloatingObject* floatingObject) const
{ return isHorizontalWritingMode() ? floatingObject->maxX() : floatingObject->ma
xY(); } | 120 LayoutUnit logicalRightForFloat(const FloatingObject* floatingObject) const
{ return isHorizontalWritingMode() ? floatingObject->maxX() : floatingObject->ma
xY(); } |
121 LayoutUnit logicalWidthForFloat(const FloatingObject* floatingObject) const
{ return isHorizontalWritingMode() ? floatingObject->width() : floatingObject->h
eight(); } | 121 LayoutUnit logicalWidthForFloat(const FloatingObject* floatingObject) const
{ return isHorizontalWritingMode() ? floatingObject->width() : floatingObject->h
eight(); } |
122 LayoutUnit logicalHeightForFloat(const FloatingObject* floatingObject) const
{ return isHorizontalWritingMode() ? floatingObject->height() : floatingObject-
>width(); } | |
123 LayoutSize logicalSizeForFloat(const FloatingObject* floatingObject) const {
return isHorizontalWritingMode() ? LayoutSize(floatingObject->width(), floating
Object->height()) : LayoutSize(floatingObject->height(), floatingObject->width()
); } | |
124 | 122 |
125 int pixelSnappedLogicalTopForFloat(const FloatingObject* floatingObject) con
st { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnapped
Y() : floatingObject->frameRect().pixelSnappedX(); } | 123 int pixelSnappedLogicalTopForFloat(const FloatingObject* floatingObject) con
st { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnapped
Y() : floatingObject->frameRect().pixelSnappedX(); } |
126 int pixelSnappedLogicalBottomForFloat(const FloatingObject* floatingObject)
const { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnap
pedMaxY() : floatingObject->frameRect().pixelSnappedMaxX(); } | 124 int pixelSnappedLogicalBottomForFloat(const FloatingObject* floatingObject)
const { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnap
pedMaxY() : floatingObject->frameRect().pixelSnappedMaxX(); } |
127 int pixelSnappedLogicalLeftForFloat(const FloatingObject* floatingObject) co
nst { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnappe
dX() : floatingObject->frameRect().pixelSnappedY(); } | |
128 int pixelSnappedLogicalRightForFloat(const FloatingObject* floatingObject) c
onst { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnapp
edMaxX() : floatingObject->frameRect().pixelSnappedMaxY(); } | |
129 | 125 |
130 void setLogicalTopForFloat(FloatingObject* floatingObject, LayoutUnit logica
lTop) | 126 void setLogicalTopForFloat(FloatingObject* floatingObject, LayoutUnit logica
lTop) |
131 { | 127 { |
132 if (isHorizontalWritingMode()) | 128 if (isHorizontalWritingMode()) |
133 floatingObject->setY(logicalTop); | 129 floatingObject->setY(logicalTop); |
134 else | 130 else |
135 floatingObject->setX(logicalTop); | 131 floatingObject->setX(logicalTop); |
136 } | 132 } |
137 void setLogicalLeftForFloat(FloatingObject* floatingObject, LayoutUnit logic
alLeft) | 133 void setLogicalLeftForFloat(FloatingObject* floatingObject, LayoutUnit logic
alLeft) |
138 { | 134 { |
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473 // line layout code is separated from RenderBlock and RenderBlockFlow. | 469 // line layout code is separated from RenderBlock and RenderBlockFlow. |
474 // START METHODS DEFINED IN RenderBlockLineLayout | 470 // START METHODS DEFINED IN RenderBlockLineLayout |
475 private: | 471 private: |
476 InlineFlowBox* createLineBoxes(RenderObject*, const LineInfo&, InlineBox* ch
ildBox); | 472 InlineFlowBox* createLineBoxes(RenderObject*, const LineInfo&, InlineBox* ch
ildBox); |
477 RootInlineBox* constructLine(BidiRunList<BidiRun>&, const LineInfo&); | 473 RootInlineBox* constructLine(BidiRunList<BidiRun>&, const LineInfo&); |
478 void setMarginsForRubyRun(BidiRun*, RenderRubyRun*, RenderObject*, const Lin
eInfo&); | 474 void setMarginsForRubyRun(BidiRun*, RenderRubyRun*, RenderObject*, const Lin
eInfo&); |
479 void computeInlineDirectionPositionsForLine(RootInlineBox*, const LineInfo&,
BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd, GlyphOverflowAnd
FallbackFontsMap&, VerticalPositionCache&, WordMeasurements&); | 475 void computeInlineDirectionPositionsForLine(RootInlineBox*, const LineInfo&,
BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd, GlyphOverflowAnd
FallbackFontsMap&, VerticalPositionCache&, WordMeasurements&); |
480 BidiRun* computeInlineDirectionPositionsForSegment(RootInlineBox*, const Lin
eInfo&, ETextAlign, float& logicalLeft, | 476 BidiRun* computeInlineDirectionPositionsForSegment(RootInlineBox*, const Lin
eInfo&, ETextAlign, float& logicalLeft, |
481 float& availableLogicalWidth, BidiRun* firstRun, BidiRun* trailingSpaceR
un, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache&, Wo
rdMeasurements&); | 477 float& availableLogicalWidth, BidiRun* firstRun, BidiRun* trailingSpaceR
un, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache&, Wo
rdMeasurements&); |
482 void computeBlockDirectionPositionsForLine(RootInlineBox*, BidiRun*, GlyphOv
erflowAndFallbackFontsMap&, VerticalPositionCache&); | 478 void computeBlockDirectionPositionsForLine(RootInlineBox*, BidiRun*, GlyphOv
erflowAndFallbackFontsMap&, VerticalPositionCache&); |
483 BidiRun* handleTrailingSpaces(BidiRunList<BidiRun>&, BidiContext*); | |
484 void appendFloatingObjectToLastLine(FloatingObject*); | 479 void appendFloatingObjectToLastLine(FloatingObject*); |
485 // Helper function for layoutInlineChildren() | 480 // Helper function for layoutInlineChildren() |
486 RootInlineBox* createLineBoxesFromBidiRuns(unsigned bidiLevel, BidiRunList<B
idiRun>&, const InlineIterator& end, LineInfo&, VerticalPositionCache&, BidiRun*
trailingSpaceRun, WordMeasurements&); | 481 RootInlineBox* createLineBoxesFromBidiRuns(unsigned bidiLevel, BidiRunList<B
idiRun>&, const InlineIterator& end, LineInfo&, VerticalPositionCache&, BidiRun*
trailingSpaceRun, WordMeasurements&); |
487 void layoutRunsAndFloats(LineLayoutState&); | 482 void layoutRunsAndFloats(LineLayoutState&); |
488 const InlineIterator& restartLayoutRunsAndFloatsInRange(LayoutUnit oldLogica
lHeight, LayoutUnit newLogicalHeight, FloatingObject* lastFloatFromPreviousLine
, InlineBidiResolver&, const InlineIterator&); | 483 const InlineIterator& restartLayoutRunsAndFloatsInRange(LayoutUnit oldLogica
lHeight, LayoutUnit newLogicalHeight, FloatingObject* lastFloatFromPreviousLine
, InlineBidiResolver&, const InlineIterator&); |
489 void layoutRunsAndFloatsInRange(LineLayoutState&, InlineBidiResolver&, | 484 void layoutRunsAndFloatsInRange(LineLayoutState&, InlineBidiResolver&, |
490 const InlineIterator& cleanLineStart, const BidiStatus& cleanLineBidiSta
tus); | 485 const InlineIterator& cleanLineStart, const BidiStatus& cleanLineBidiSta
tus); |
491 void linkToEndLineIfNeeded(LineLayoutState&); | 486 void linkToEndLineIfNeeded(LineLayoutState&); |
492 static void markDirtyFloatsForPaintInvalidation(Vector<FloatWithRect>& float
s); | 487 static void markDirtyFloatsForPaintInvalidation(Vector<FloatWithRect>& float
s); |
493 void checkFloatsInCleanLine(RootInlineBox*, Vector<FloatWithRect>&, size_t&
floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat); | 488 void checkFloatsInCleanLine(RootInlineBox*, Vector<FloatWithRect>&, size_t&
floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat); |
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504 | 499 |
505 // END METHODS DEFINED IN RenderBlockLineLayout | 500 // END METHODS DEFINED IN RenderBlockLineLayout |
506 | 501 |
507 }; | 502 }; |
508 | 503 |
509 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlockFlow, isRenderBlockFlow()); | 504 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlockFlow, isRenderBlockFlow()); |
510 | 505 |
511 } // namespace blink | 506 } // namespace blink |
512 | 507 |
513 #endif // RenderBlockFlow_h | 508 #endif // RenderBlockFlow_h |
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